How Not to Get a Job as a Game Journalist

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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Anyone seriously wanting to pursue games journalism should read this and take it to heart.

Simply put, this is how I got hired.
 

Playbahnosh

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Dec 12, 2007
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Susan Arendt said:
Playbahnosh said:
Interesting. But what about people from other countries? I mean, no matter if I'm a mildly successful game journalist with tons of reviews if you can't read any of them, because they're in Hungarian. With that, there goes my credibility since I can't prove my worth or what I've done. Plus, English is not my mother language, so I'm at a certain disadvantage here. Sure, one can learn other languages, but my raging accent is obvious even from my writing, I guess.

Any tips?
First thing is to be up front about English not being your first language. While it may not give you a pass if you really garble your English, it'll likely get you off the hook for minor errors or inconsistencies. If most of your work is in something I can't read, then write a sample or two in English.
Thank you! Well, if anyone at The Escapist speaks Hungarian, I can supply a truckload of reviews, previews, guides and blog entries all the way back to ten years ago. I even wrote some game guides and walkthroughs in English for gamefaqs and other sites years ago, when my English was still horrible, but most of them are long gone though. I guess I'll write some reviews in English, see how that turns out. Maybe I'm the next big thing, maybe not :)
 

FROGGEman2

Queen of France
Mar 14, 2009
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Susan Arendt said:
Susan Arendt got her very first paid job as a game journalist because she was a fan of America's Next Top Model. True story.
Aroo? Please tell. Also, nice list.
 

Skizle

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Feb 12, 2009
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I've thought about doing a small review of a free online game and posting it on here. Is this method another good way to get this kind of career? Also i like how you said to avoid using profanity, but you put RTFS in the article.
 

beemoh

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Dec 8, 2007
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Earnest Cavalli said:
All I'll say is you attract more flies with an awesome handjob than you do with vinegar.
*hilarious quip about "vinegar strokes"*
 

Tharticus

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Dec 10, 2008
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Susan Arendt got her very first paid job as a game journalist because she was a fan of America's Next Top Model. True story.
Care to explain hmm? :)

If I want to be a gaming journalist, buy a media print and sell yourself out to the fan crowd.

Of course the explanations that Miss Arendt pointed out are true. I would try out for gaming journalism but it would require a journalism major out of it. Plus, I suck at grammar.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
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Ok, a few things. No, you don't need a journalism major to do this job. I don't have one. (My degree is in English, with a minor in Education. I went to school to be an English teacher.)

Secondly, RTFS isn't profanity, I'm not soliciting any of you for a job, and this is my column, so I get to say whatever I like. Which includes the "goddamn" in the first paragraph. When you get your own column, you can swear, too. Until then, it's wise to stay on your best behavior.

As for the America's Next Top Model story...as I mentioned, I used to keep a blog on 1Up, and it attracted the attention of several members of the staff there, including Carrie Shepherd. She liked my writing and read my blog, but didn't get in touch with me personally until she discovered that I, like she, was a fan of ANTM. We chatted from time to time and kept in touch. (Still do, in fact.) She left Ziff and went to Next-Gen, where one year she was put in charge of the Show Daily, the publication that's handed out each day at E3. One of the writers who'd been commissioned to produce some content for the magazine bailed at the last minute, and she thought of me. That was my very first paid gig for writing about games.

Which actually leads to one of my all-time favorite stories about being a game journalist, but perhaps I should save that for another post. :)
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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Tharticus said:
Of course the explanations that Miss Arendt pointed out are true. I would try out for gaming journalism but it would require a journalism major out of it. Plus, I suck at grammar.
At the risk of getting myself fired, I don't have a degree at all, so don't let feelings of being under-educated hold you back.

Oh, and you can learn good grammar if you really want to.
 

Altorin

Jack of No Trades
May 16, 2008
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It's nice the Susan can give me hope where the CEO of the company just brings me down with his "We don't need you, stfu" article.

I'll take those messages to heart Miss Arendt, particularly the "sample of your work" part.. the rest was sort of "no duh", but I'm sure this article was required, as I'm sure your inbox probably makes you think you're in Resident Evil and every zombie has an "AWERSOME IDEA FOR SUMFINK THE SITE RELLY NEEDS LIEK SRSLY".

I'd probably turn a gun on myself if I were in your situation.

edit: interesting side note, you (susan) Joined the escapist on my birthday in 07... lemme think what I was doing that day... hrmm... I think that was the year my family didn't say nearly two words to me and unceremoniously handed me a copy of Lost Magazine and said "happy birthday" without turning off the TV.

that makes me a little sad actually, but 2008 and 2009 were much better.
 

Insanum

The Basement Caretaker.
May 26, 2009
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Ive not applied to be a writer because my grammar occasionally fails.

But i love the article though, Very informative.

(9/10)
 

The Rogue Wolf

Stealthy Carnivore
Legacy
Nov 25, 2007
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Stalking the Digital Tundra
Gender
✅
Please, please, PLEASE tell me that the little "illustration" on the second page wasn't an actual submission. Please. The miniscule amount of faith in humanity I have left depends on it.

Also, though the thought of writing in this sort of venue strikes me from time to time, I usually remember that I have far too many projects I'm not working on already.
 

mshcherbatskaya

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Feb 1, 2008
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paulgruberman said:
Yep, spellcheckers aren't everything.

Eye halve a spelling chequer
It came with my pea sea,
It plainly marques four my revue
Miss steaks eye kin knot sea.

Eye strike a key and type a word
And weight for it two say,
Weather eye and wring oar write
It shows me strait a weigh.

As soon as a mist ache is maid
It nose bee fore two long,
And eye can put the error rite
Its rare lea ever wrong.

To rite with care is quite a feet
Of witch won should bee proud,
And wee mussed dew the best wee can,
Sew flaw's are knot aloud.

Eye have run this poem threw it
Your sure reel glad two no,
Its letter perfect awl the weigh
My chequer tolled me sew.
http://www.youtube.com/watch?v=OonDPGwAyfQ
 

sms_117b

Keeper of Brannigan's Law
Oct 4, 2007
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Very insightful article, thank you very much.

Although my abilities to write anything coherent are still coming along, this is very useful to know as reviews are something I enjoy writing even if for only 5 people to see.
 

ae86gamer

New member
Mar 10, 2009
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Oh my gosh! This is actually very useful. I want to have a job in this field, but I know that my grammar skills aren't as great as everyone else's. I also know that I can improve my grammar/writing skills by taking courses, which is something I'm doing.


Thank you very much for the article. It was informative and also answered my previous question on Twitter where I asked how I could get an awesome job like yours. Now I know... and knowing is half the battle. GI JOE!
 

ccesarano

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Oct 3, 2007
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Susan Arendt said:
One guy was pitching his idea for a comic strip, but didn't include any art samples.
You mean all this time I could have been pitching my comic that I've felt would go nowhere to have a home here? Well hot damn, I may have to work on some concepts now.

On the whole, this was a good article. I've been looking to communities like the Videogame Journos group on Ning and Gameleon for advice on how to break in, and sometimes I feel more and more discouraged since I'm up against so many others and I don't know if I have the chops yet. I still read bloggings by Shamus Young (who, as a regular reader of his Twenty-Sided blog I'm glad you have added to the team) and Tycho Brahe of Penny-Arcade and think "damn, I wish I could write like them". A truly good author needs to possess their own voice, and unfortunately I don't think I have one of my own yet. Not a good one, at least.

Still, while the article is a good read, I may still have issues self-confidence in pitching an idea. Get me in face to face and there's no problem, but via e-mail and over phone I always just...I can't stand that sort of interaction unless I already know the person. It looks like other people share my sense of fright, though, so at least I'm not alone.

In terms of additional advice, I think an important one you left out is the ability to go out and talk to people and make contacts. This is important in just about any industry, but particularly with any that has a lot of people trying to break in and few getting the opportunity. TV, film, video games and games journalism. It's not all about sitting at a computer desk going back and forth between your games console and MS Word, but actually being able to go outside and do something else with your life and being able to speak with people.

If I'm lucky I'll be able to speak with some of you guys one-on-one at GameX in a couple of weeks and see how I measure up in person. Of course, you'll probably be swamped with people anyway. Or Croshaw will be, at least.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
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ccesarano said:
Susan Arendt said:
One guy was pitching his idea for a comic strip, but didn't include any art samples.
You mean all this time I could have been pitching my comic that I've felt would go nowhere to have a home here? Well hot damn, I may have to work on some concepts now.

On the whole, this was a good article. I've been looking to communities like the Videogame Journos group on Ning and Gameleon for advice on how to break in, and sometimes I feel more and more discouraged since I'm up against so many others and I don't know if I have the chops yet. I still read bloggings by Shamus Young (who, as a regular reader of his Twenty-Sided blog I'm glad you have added to the team) and Tycho Brahe of Penny-Arcade and think "damn, I wish I could write like them". A truly good author needs to possess their own voice, and unfortunately I don't think I have one of my own yet. Not a good one, at least.

Still, while the article is a good read, I may still have issues self-confidence in pitching an idea. Get me in face to face and there's no problem, but via e-mail and over phone I always just...I can't stand that sort of interaction unless I already know the person. It looks like other people share my sense of fright, though, so at least I'm not alone.

In terms of additional advice, I think an important one you left out is the ability to go out and talk to people and make contacts. This is important in just about any industry, but particularly with any that has a lot of people trying to break in and few getting the opportunity. TV, film, video games and games journalism. It's not all about sitting at a computer desk going back and forth between your games console and MS Word, but actually being able to go outside and do something else with your life and being able to speak with people.

If I'm lucky I'll be able to speak with some of you guys one-on-one at GameX in a couple of weeks and see how I measure up in person. Of course, you'll probably be swamped with people anyway. Or Croshaw will be, at least.
There are vast amounts of information that I didn't include -- this certainly wasn't meant to be all-encompassing. This article addresses one tiny aspect of getting hired, namely the introductory email.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Nice article, but a lot of this stuff is just general interview advise. Act professional, know something about the company and Have samples/resume/portfolio ready(if applicable).
 

SaintWaldo

Interzone Vagabond
Jun 10, 2008
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Earnest Cavalli said:
Earnest Cavalli said:
As someone whose only experience in the "games writing" industry is scoring jobs almost entirely via a combination of luck and charm, I fully agree with everything Susan has said here, but would also like to add one final point:

Sleeping your way to the top -- Did you really think it was just a gross metaphor? Oh hell no. All I'll say is you attract more flies with an awesome handjob than you do with vinegar.
You disgust me.
I still hate you for taking my totally guaranteed spot at Wired Game|Life.

Well, OK, maybe it's not hate. Alright, it wasn't totally guaranteed. Or even partially. But you did take it.

I knew I should have vamped my first name basis with Martin Sheen on that cover letter...
 

TsunamiWombat

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Sep 6, 2008
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Susan Arendt said:
Playbahnosh said:
Interesting. But what about people from other countries? I mean, no matter if I'm a mildly successful game journalist with tons of reviews if you can't read any of them, because they're in Hungarian. With that, there goes my credibility since I can't prove my worth or what I've done. Plus, English is not my mother language, so I'm at a certain disadvantage here. Sure, one can learn other languages, but my raging accent is obvious even from my writing, I guess.

Any tips?
First thing is to be up front about English not being your first language. While it may not give you a pass if you really garble your English, it'll likely get you off the hook for minor errors or inconsistencies. If most of your work is in something I can't read, then write a sample or two in English.
This raises an intruiging thought with me. We have had Escapist pieces about homosexual gamers, female gamers, male gamers, ethnic gamers... has the concept of gamers whose english is a second language or who don't speak english ever been addressed?

Okay, maybe it's not an INTRUIGING thought, but at times it feels like the Videogame world only includes English speaking countries or Japan... I'm curious what the market is in South America now or the island nations. I know, for example, certain Anime that just never caught on in America are HUGELY popular in spanish speaking countries (ex. Saint Seiya), I wonder if the same applies to games.

Anyway, thats totally off topic. Great read. Any suggestions what a beginner with NO experiance COULD write, for practice or their portfolio? Are freelance 'reviews' passee and overdone? Are opinion pieces the way to go?