"Sneak?" That hit with all the subtlety of a freight train.Jandau said:Not only are you completely correct, I like the sneak punch you took at Gearbox. Seriously, every time I hear they are making something new, I cringe...
AND I LOVED IT!
Yes, I'm immature sometimes. Most of the time. Quite a lot of the time.
The ending was shit. Even worse, they marketed it as Fillet Mignon. Now, I'm not going to tell you to go to Hell or die for disagreeing, because that's stupid. I didn't review bomb Metacritic or send threats to Broware, either. I think controversial "at best" is soft serving it. But at the same time, I feel that we, as human beings, can hold different view points.redknightalex said:Unfortunately, the whole Mass Effect 3 ending controversy taught me many a lessons along these lines. It was a good game 90% of the time (and most people won't refute that) but it's ending was *cough* controversial at best. Some hated it, bombed MetaCritic, and spammed anyone who even thought the ending was acceptable (ie not bad). At least they had some decent arguments but you don't need to ostracize others.
Also, I didn't like what I played of the rest of the game. But again, I can accept that for others, it was worth it except for the ending. for the same "human beings" thing.
I can have a very harsh opinion, and I will make no apologies about that. I just don't get the point of turning it into a screaming match or death threats or the things we as gamers are expected to do.
But Mass Effect 3 sort of confuses me. The mature part of my brain, the one that tells me mature responses are the best way to handle things and yelling doesn't solve things, noted that even with the dickery Broware threw at critics, eventually there was some form of resolution. Now, that one I'd call controversial at best. But it was a resolution.
Similarly, it was tantrums that got us an end to the constant online connection issues of the Xbone. In gaming, it ALMOST seems like acting like histrionic children is the better response. I suspect, in part, this is because game devs are often hyperdefensive histrionic children themselves, and the only think more horrendous to them than criticism is the threat that their jobs might be threatened.
And I know the bone was also threatened by sales, but I think those were related. Most of the coverage of the online DRM and the like came from the community making a stink. I think even people who wouldn't know otherwise caught it solely because everyone was so mad.
This is why the mature part of my brain ends up locked up so much. >.>