Weapons should do what they look like they do. A shotgun that doesn't even stagger somebody when hit in the chest from point blank range is a good example of what we don't want. The same applies to tiny and useless .220 pistols that somehow have more recoil then a 120mm cannon.
In RTS: If it creates a screen obscuring explosion but only harms one or two of the twenty units in there, the designers should feel ashamed(Glares at Rise of Legends and it's, well, everything)
In RTS: If it creates a screen obscuring explosion but only harms one or two of the twenty units in there, the designers should feel ashamed(Glares at Rise of Legends and it's, well, everything)