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wewontdie11

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The Halo 2 ending was a little abrupt. I nearly yelled at the screen when it ended because I had just beaten it on heroic for the first time and I was really pumped to "finish the fight" with the chief on board of the covenant ship, when after his all too dramatic line it just cuts off and ends.

Kroker said:
Saints Row, I found the ending really disappointing and aggravating.
That too, I hated it how you couldn't carry on messing around once you finished the story and you had to load your last save or start again. Really annoying.
 
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Space Gun : You have to fight the last level onboard your own spaceship and if you hit the controls too often....

Oh...

Beast Blasters : You fight your way through thousands of aliens to defeat the ship full of them.

And then you find out it was just a Scout...Here comes the Mothership.

FAKK2: As above.
 

KamikazeSailor

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I don't think you can count games that are meant to be part of a episodic experience, like Half-Life 2: Episode 2, which was OBVIOUSLY setting up Episode 3... or Halo 2... maybe you can count Halo 3's BEGINNING since it's not on par with the end of Halo 2 and they were supposed to explain that in a comic book or something and never did... or Assassin's Creed, which was always planned as a trilogy... that's like saying "Roads? Where we're going we don't need roads!" should've never been spoken...



The worst ending for a game I can think of Dead Rising, and it gets a X5 cause it had like 5 different endings... nothing about the game ends in a positive way... even the BEST ending still ends with a negative ending... I mean, not much you could expect from a zombie-invasion plot really, they usually always end badly...
 

Johnn Johnston

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Yargaflarga said:
The ending to the original Fable: Spare your sister's life and yo get nothing. Kill her and you get nothing but an over powered sword that is usless seeing how you beat the game and have nothing else to do.
I hate stuff like that. You complete the game and they give you something brilliant that really would have been useful during the story mode.
 

Hey Joe

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KoTOR II, I thought I actually understood that ending once, but then I played it again and thought 'hang on....this is bullshit'.

Morrowind....Dagoth Ur is some kind of man wearing a mask in underpants? Huh?

Bioshock, I don't know about you, but that last battle was just crapola for mine. 'Dodge, fire, use med-kit'. Repeat eight times and you've beaten the game.
 

GloatingSwine

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L.B. Jeffries said:
KOTOR 2 deserves some kind of lifetime achievement award for this category.
KOTOR2 doesn't have an ending. When Team Gizka are finished it might. Until then, there is no ending.
 

Fire Daemon

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Dec 18, 2007
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Johnn Johnston said:
Yargaflarga said:
The ending to the original Fable: Spare your sister's life and yo get nothing. Kill her and you get nothing but an over powered sword that is usless seeing how you beat the game and have nothing else to do.
I hate stuff like that. You complete the game and they give you something brilliant that really would have been useful during the story mode.
Its even worse in Fable: The lost chapters where you can kill your sister and get an OP sword or not killer her and get an even more OP sword. It destroyed the whole good or evil point of the game.

The Mask was cool though.
 

Stammer

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Even though I knew it was the final level, the last cutscene of Command and Conquer 3 (Nod Campaign) just ended way too abruptly. Kane looks offscreen and invites you to his inner circle, and then walks off the set. Considering the Nod ending is supposed to be the "true" ending to C&C3, it was really poorly done.
 

Madaxeman101

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Yargaflarga said:
The ending to the original Fable: Spare your sister's life and yo get nothing. Kill her and you get nothing but an over powered sword that is usless seeing how you beat the game and have nothing else to do.
if u watch the credits u unlock free play mode and u have everything that u finished the game with including the sword of aeons if u killed ur sister
 

GloatingSwine

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Madaxeman101 said:
Yargaflarga said:
The ending to the original Fable: Spare your sister's life and yo get nothing. Kill her and you get nothing but an over powered sword that is usless seeing how you beat the game and have nothing else to do.
if u watch the credits u unlock free play mode and u have everything that u finished the game with including the sword of aeons if u killed ur sister
That's the point though. There's nothing new to do in Free Play mode, by the time you've finished the game you've been everywhere and done everything.
 

L4Y Duke

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Stammer said:
Even though I knew it was the final level, the last cutscene of Command and Conquer 3 (Nod Campaign) just ended way too abruptly. Kane looks offscreen and invites you to his inner circle, and then walks off the set. Considering the Nod ending is supposed to be the "true" ending to C&C3, it was really poorly done.
I'll add the ending to the expansion, Kane's Wrath:
Kane uploads the Tacitus to you, as you are a computer AI akin to CABAL, called LEGION. Your POV then shifts into outer space, you analyse some planets and then you get a black screen with indecypherable alien text.
I still don't get what happened.
 

Stammer

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L4Y Duke said:
Stammer said:
Even though I knew it was the final level, the last cutscene of Command and Conquer 3 (Nod Campaign) just ended way too abruptly. Kane looks offscreen and invites you to his inner circle, and then walks off the set. Considering the Nod ending is supposed to be the "true" ending to C&C3, it was really poorly done.
I'll add the ending to the expansion, Kane's Wrath:
Kane uploads the Tacitus to you, as you are a computer AI akin to CABAL, called LEGION. Your POV then shifts into outer space, you analyse some planets and then you get a black screen with indecypherable alien text.
I still don't get what happened.
Thanks. Now I don't have to beat the game. No, seriously, I'm not being sarcastic. Thank you. I don't like the Campaign missions in these games at all. I buy them for skirmishes. Can't wait for RA3 though.
 

_Serendipity_

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GloatingSwine said:
Madaxeman101 said:
Yargaflarga said:
The ending to the original Fable: Spare your sister's life and yo get nothing. Kill her and you get nothing but an over powered sword that is usless seeing how you beat the game and have nothing else to do.
if u watch the credits u unlock free play mode and u have everything that u finished the game with including the sword of aeons if u killed ur sister
That's the point though. There's nothing new to do in Free Play mode, by the time you've finished the game you've been everywhere and done everything.
True, but getting a massively OP sword before you finished the game would be worse, wouldn't it make the last levels a wee bit too easy?
The best implementation of this sort of thing is where you get to start from the beginning again, but keep all your stuff, or start with a massively OP weapon.
Mutilating Nemisis (Resident Evil 3) with a chaingun... mmmmmmmmmmmmmm
 

Dalisclock

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Scolar Visari said:
The only ending in COD4 that I don't think many people foresaw was Jackson and the Marines dieing in the nuke blast. That part of the game always gives me a sad face. It just shocked alot of people that the main character would just die like that in the middle of the game.
True, everyone was expecting at least Jackson to survive, so it was a shock when Jackson ends up dieing from a combination of radiation poisoning and his injuries(Hard to tell which one was more responsible, really).

Though it was always a possibilty, considerign the whole "Bad guys have nukes" had been part of the game since the Freighter mission.
 

Johnn Johnston

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When it was revealed that Jackson was still alive just before "Aftermath", that really got my hopes up, only for them to be dashed upon irradiated pebbles.
 

AceUk

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Cod4 does end quite abruptly but it makes it short and sweet in my opinion.


Ace combat: The belkan war has a nice ending stopping the V2 then just flying along your wingman talking......BOOM! lazer beam takes him out and he narrowly misses you. Then you fight the super plane piloted by your old wingman.....and your ready to fight again and have to endure 3-4 cutscenes....
 

Gahars

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Assassin's Creed

I just loved the story, and towards the end, I was just shaking with anticipation for what was next.

And then everybody walked out of the room and it just ended.
 

bassie302

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Fable... twice

first end, as expected with the option of doing the unspeakable evil act of butchering your 'blind' lil sister with some powerful sword or destroying beforementioned sword. The end however is hardly affected outside of the cinematic concluding your experience. you don't get to wield the godlike blade of awesomeness because the game ends right after you shove it in your little sister.

Until... the expansion kicks in. This not only gives the 'good' people an equally awesome sword (no need to kill little girls, you'll get it anyway) and your quest to prove your awesomeness continues.
This ends with a hardly challenging bossfight against the same bad guy, transformed into a laughably predictable dragon this time. You own the bastard with two fingers in yer nose and are posed a new 'choice' Either you destroy his Mask of Pure Evil, or you wear it, gaining godlike evil powers. Now, being naturally evil I decided to wear it, upon which the bad guy immediatly starts slapping his bum in your face announcing he's not dead and just assumed control of your body. This still gives me the idea that he wins and gets the awesome powers etcetera. I am the evilest bastard ever... do I look like I'll settle with sharing godlike powers with some mask-wearing idiot? hell no! So I rather toss the mask into lava, leaving the godlike dark powers and having to settle with my own awesomeness. It's incredibly infuriating to give you the option of incredible powers which you then cannot use because you're suddenly turned into the bad guy you just killed. Fuck him, give me my powers!
 

pha kin su pah

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Gahars said:
Assassin's Creed

I just loved the story, and towards the end, I was just shaking with anticipation for what was next.

And then everybody walked out of the room and it just ended.
cntrl C + V.

when the hell is the next one due?
 
Nov 15, 2007
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Half Life 2. I knew at the time episodes were coming to finish the story, but it was The Empire Strikes Back all over again. You bastards!

Crysis. Basically your squad leader says "We're going back to finish the job," and the credits roll. HL2's ending made me squirm with anticipation, but this one just caused me to say "Fuck this," and sell the game posthaste. Nothing was resolved, or accomplished. At least in HL2 you know you took down Breen, and the Combine citadel. HL2 pulled off a good cliff hanger because I actually cared about what happened next, but Crysis just slapped me in the nuts, and called it a day by saying, "Yeah there's more game, but you can't play it."

In Oblivion the fact you can walk around Cyrodil after completing the main quest is very anticlimactic. Nobody seems to care you just saved the world. Fable had the same problem.

Any game that tells you to try the harder difficulty level.