The human vanguard? Hell yes, let him die. I'm not sure if they realize but everyone who plays him is fucking annoying and goes down at the worst times. They probably think they are super good since they have the most points but most of it is through kill stealing. I like Drell Vanguards, they are actually useful and if you are good with them you can handle actual fights, unlike the stupid human vanguard.Dead Raen said:Has anyone else noticed this trend in ME3's multiplayer? When the vanguard goes down, they seem to be substantially less likely to be picked up. It's not because of bad teammates or because they're in a troublesome area (though that can often be true), it's because vanguards are annoying as all hell.
Usually a vanguard player is the standard human and they'll spam charge and nova until everything around them is dead. The issue is they'll charge any enemy - so that sniper you've been slowly picking the shields at and are ready to start doing some serious damage? The team vanguard is more than happy to help you out with that. Finally kick the barriers off of that Banshee? Here comes the vanguard. They'll usually lead the team by around 20k points on a bronze challenge.
I don't generally subscribe to the "let the vanguard die" meta game, but I just got out of a match where I gave it a go. I felt terrible about it, but I ended up doing a mark better than him. Plus, I actually had fun playing while he was down, without the constant killsteals from him (though the infiltrator on the team got in quite a few himself, the sneaky bastard). It's not something that I'll make a habit of, but it was made quite clear that the vanguard class is a broken, overpowered character.
So, Escapists, my question is this: Do you let the vanguard die? If not, what tactics do you adopt to stay competitive with one?