"I always let the Vanguard die."

Phlakes

Elite Member
Mar 25, 2010
4,282
0
41
Zeel said:
Phlakes said:
Zeel said:
Vanguards is the only class worth playing. Anyone who lets them die are blasphemers.

Plus I never understood what the big deal was with BEING THE TOPDOG ON SCOREBOARD. It's about mucking away time with your friends, why make it this big competition?

And yes, thats how I play. Charge. Nova. Charge. Nova. I'd use a shotgun, but at the bronze stage everything dies in like one nova its not even worth the effort.
It's not just about points, having your kills stolen is always annoying. When I could just as easily sit in a corner while a Vanguard Charges around the map spamming everything in sight, it's not even worth playing.

OT: I don't always refuse to revive Vanguards, but when I do, it's because they're dicking around on the other side of the map while we're trying to complete objectives, even if I can get to them on time.
You realize you get the points regardless if you kill the enemy or not? aslong as you did some damage, you'll be rewarded a certain amount of points. it's not kill stealing, its assisting.
EDIT: Oh wait, it's Zeel. Nevermind. Carry on with whatever else you were doing.
 

Yarkaz

New member
Aug 22, 2009
182
0
0
I play vanguard, and I make it a point to be courteous when I can. Never charge targeted enemies unless they have plenty of armor and shields, leave turrets and engineers to the other guys, stay the hell away from banshees, use charge to reach downed allied in sticky situations...
I play vanguard pretty unusually, I'm actually set up as a support/rescue character. I don't use Nova at all, and I dropped my pistol for an assault rifle, which I use more often than my shotgun. My most used ability is a fully powered up shockwave which is used to blow groups of enemies apart, and stun armored enemies to open up opportunities for teammates. While I do sometimes indulge in a few charges for lulz here and there, I really enjoy using it to zoom to downed enemies for rescue. I find that at max power, the stun from a good shockwave gives me enough time to revive a player.
So far I've gotten a lot of good feedback!
 

Limecake

New member
May 18, 2011
583
0
0
Zeel said:
You realize you get the points regardless if you kill the enemy or not? aslong as you did some damage, you'll be rewarded a certain amount of points. it's not kill stealing, its assisting.
not if you take out their shields and then watch a vanguard wreck them for all the exp. Vanguards bug me because they suffer from the Ryu/Ken problem of everyone and their mother playing one.

Although I'm usually second if not first on the scoreboard as an infiltrator on bronze, the trick is to be better at kill stealing then they are. Maybe it changes on silver/gold but I find it annoying when I have a good sniper spot and then the vanguards push the enemies back around a corner and I have to run halfway across the map to get any more kills.
 

guitarsniper

New member
Mar 5, 2011
401
0
0
I don't tend to care too much about whether or not I place especially high on the scoreboard, but I'm really not a fan of not even seeing an enemy for the first couple waves because I tend to play cautious and try to hold down a good defensive position with good sightlines and the vanguard is just running around killing everything. It's not that I want the points, it's that I don't like feeling that level of useless.
 

rje5

New member
Apr 27, 2011
77
0
0
Limecake said:
Zeel said:
You realize you get the points regardless if you kill the enemy or not? aslong as you did some damage, you'll be rewarded a certain amount of points. it's not kill stealing, its assisting.
not if you take out their shields and then watch a vanguard wreck them for all the exp. Vanguards bug me because they suffer from the Ryu/Ken problem of everyone and their mother playing one.

Although I'm usually second if not first on the scoreboard as an infiltrator on bronze, the trick is to be better at kill stealing then they are. Maybe it changes on silver/gold but I find it annoying when I have a good sniper spot and then the vanguards push the enemies back around a corner and I have to run halfway across the map to get any more kills.
Except they're not wrecking them for all the exp. It goes to everyone. I don't get why people need to be the best in a mode that emphasizes working together. They made the exp shared for this reason. So that people wouldn't get pissed off if someone poached a bunch of kills off of guys who were weakened by teammates. The thought seriously never crossed my mind that people would get mad about the standings on their own team. If anything you'd think people would be pissed at people not pulling their weight and finishing with hardly any points.
 

rje5

New member
Apr 27, 2011
77
0
0
Zeel said:
rje5 said:
Limecake said:
Zeel said:
You realize you get the points regardless if you kill the enemy or not? aslong as you did some damage, you'll be rewarded a certain amount of points. it's not kill stealing, its assisting.
not if you take out their shields and then watch a vanguard wreck them for all the exp. Vanguards bug me because they suffer from the Ryu/Ken problem of everyone and their mother playing one.

Although I'm usually second if not first on the scoreboard as an infiltrator on bronze, the trick is to be better at kill stealing then they are. Maybe it changes on silver/gold but I find it annoying when I have a good sniper spot and then the vanguards push the enemies back around a corner and I have to run halfway across the map to get any more kills.
Except they're not wrecking them for all the exp. It goes to everyone. I don't get why people need to be the best in a mode that emphasizes working together. They made the exp shared for this reason. So that people wouldn't get pissed off if someone poached a bunch of kills off of guys who were weakened by teammates. The thought seriously never crossed my mind that people would get mad about the standings on their own team. If anything you'd think people would be pissed at people not pulling their weight and finishing with hardly any points.
You've just outlined the fundamental flaw with online co-op modes.
What's the flaw? I freaking love it. It's the first multiplayer mode I've really ever gotten in to. I have absolutely no issues with it, except maybe the unlock system being completely random. So I'm not following what you're saying the flaw is. People wanting to be the best when it doesn't matter?
 

CrazyBlaze

New member
Jul 12, 2011
945
0
0
I did play a lot of Vanguard in the demo, not so much right now because my Internet is really laggy for some reason now and I become a liability to my team. I would often charge a group but that was to shake the enemy group. I would then start to back peddle while firing my shotgun. This would get me kills and weaken the enemies for the rest of the group to help finish off. I would also rez everyone I could, even the stupid ones who would not bother to take cover, yes I ran into a few of these, and I was always going for objectives or if I was not first I would cover them.
 

Section Crow

Infamous Scribbler for Life
Aug 26, 2009
550
0
0
well, i usually roll an infiltrator or vanguard but for this thread i'll stick to my infiltrator side

they take all damage for me, gives me time to scope out shots and kill the heavy hitters that pretty much decimate them even if they came fresh out of charge. There are some annoying people who specifically charge the weaker enemies then run away, rinse and repeat but most of the vanguards are decent so far in my experience, mostly the ones that only equip one weapon do best.
 

Limecake

New member
May 18, 2011
583
0
0
rje5 said:
Except they're not wrecking them for all the exp. It goes to everyone. I don't get why people need to be the best in a mode that emphasizes working together. They made the exp shared for this reason. So that people wouldn't get pissed off if someone poached a bunch of kills off of guys who were weakened by teammates. The thought seriously never crossed my mind that people would get mad about the standings on their own team. If anything you'd think people would be pissed at people not pulling their weight and finishing with hardly any points.
except when we're talking about shields, either shields don't count towards the assist or it's extremely reduced. You have no idea how frustrating it is to take out an enemies shield with 2 or 3 shots of a sniper rifle only to have "assist +56" pop up, I could have killed at least 2 enemies worth over 300 points in the same amount of time.

I find the arguement "points don't matter" in the same line of thinking as "gamerscore doesn't mean anything" No kidding, it's a video game! all the points in the game don't matter doesn't mean we still don't want to collect and flex our e-peen
 

Ddgafd

New member
Jul 11, 2009
475
0
0
Strangely enough, I've seen only one Vanguard thus far in MP and it was an Asari, so no Charge + Nova spam. I guess it's not too popular in Bronze. Regardless, I try to revive anyone I can no matter what their class is. Team game and all that.
 

rje5

New member
Apr 27, 2011
77
0
0
Limecake said:
rje5 said:
Except they're not wrecking them for all the exp. It goes to everyone. I don't get why people need to be the best in a mode that emphasizes working together. They made the exp shared for this reason. So that people wouldn't get pissed off if someone poached a bunch of kills off of guys who were weakened by teammates. The thought seriously never crossed my mind that people would get mad about the standings on their own team. If anything you'd think people would be pissed at people not pulling their weight and finishing with hardly any points.
except when we're talking about shields, either shields don't count towards the assist or it's extremely reduced. You have no idea how frustrating it is to take out an enemies shield with 2 or 3 shots of a sniper rifle only to have "assist +56" pop up, I could have killed at least 2 enemies worth over 300 points in the same amount of time.

I find the arguement "points don't matter" in the same line of thinking as "gamerscore doesn't mean anything" No kidding, it's a video game! all the points in the game don't matter doesn't mean we still don't want to collect and flex our e-peen
I still don't get the argument you're making. If you care that much about points then do better. Getting mad at someone for doing better isn't really an argument. And I'm fairly certain shields do count because my engineer energy drain takes out the Atlas shields and then someone else takes out the armor and I get +700 assist. If you want to prove you're better than someone, play competitive multiplayer, not coop. Or just play the coop mode solo, which is an option.
 

Vivace-Vivian

New member
Apr 6, 2010
868
0
0
Usually I AM the Vanguard. However, I play on gold. Then, spamming moves doesn't matter. You have to work as a team, or you are effed no matter what.
 

Zen Toombs

New member
Nov 7, 2011
2,105
0
0
Dead Raen said:
Zen Toombs said:
For the most part, XP is shared so there isn't really a thing called "killstealing". Work as a team, even with randoms.
The issue is that even if you don't care about your own score, other people, more competitive people, do. The scores exist, in part to see how much you're doing in relation to the rest of your team. If the vanguard (or, as many people have pointed out, infiltrator) is 20-30k above everyone else by end game, that means that they got the brunt of the game's kills.
If you're okay with that, great! More power to you. But I bet the rest of your team would have liked to get a few of those points, too.

Someone else mentioned that they go AFK when a human vanguard is in play, and that serves to show another point, that a vanguard doing everything is boring for the rest of the team.
-snip-

Lastly, to respond to the "it's a team game" portion of the quote. I already covered this on page one as well, but I'll be more than happy to reiterate: If the vanguard is doing everything, zipping around the map quicker than any class, killing everything before the rest of the group has a chance, it stops being a team game. Generally, you are not working as a team when you charge+nova your way across the map.
At least when I've played, the way that a charge-explode-charge vanguard works with the team is that s/he covers half of the spawn points, and the other characters cover the rest. Also, the vanguard can provide a great distraction while others grab objectives. I've never had the experience of a vanguard truly taking care of EVERYTHING in a game.

Now this may just be my experience, but when I'm playing one of my decent classes against anything but a good human vanguard I tend to be at the first or second in terms of points. I do this with either an Engineer (any race) or an asari adept, and it works out quite well for me. One thing that tends to help is to do the same type of thing a charge vanguard does - just carry a lighter weapon, and focus a bit more on powers. Most Krogan don't do quite as well on higher difficulties, but a friend of mine does really well on silver and gold by just having an Avenger X and spamming Carnage like there's no tomorrow.

I haven't had the experience of an Infiltrator dominating the game though - usually they tend to be more of a support class. Also, sentinels tend to do quite poorly in my view. (well, krogan can do okay if they focus on a powers & endurance build, as said earlier)
 

Lunar Templar

New member
Sep 20, 2009
8,225
0
0
ah ....

so many reasons reconfirmed as to why i despise this kind of MP ....

1) no i haven't (no ME3 cause no interest and origin)
2) if i did, it would only be with friends so it wouldn't be an issue
 

Joseph Harrison

New member
Apr 5, 2010
479
0
0
There are two things most annoying about Vanguards:
1) I play as an Infiltrator and I'll always have the perfect shot lined up when out of a Vanguard will charge them at the last second making me waste my shot as I had just pulled the trigger and stealing my points.
2)As an Infiltrator I'm always expected to revive everyone when they go down and I've been in situations where a Vanguard goes down in the middle of a group of twenty enemies and I revive him and then I'm instantly killed by all the enemies and the Vanguard does not return the favor.

Despite this though I usually go out of my way to revive everyone including Vanguards. I was playing last night and a Vanguard who had been stealing my kills the whole match went down and I could have easily revived him and I didn't. And I felt terrible about it even apologizing to him over chat. So yeah I try not to let Vanguards upset me but sometimes they can really piss me off, they seem to be a class designed to kill steal.
 

Flailing Escapist

New member
Apr 13, 2011
1,602
0
0
It's not just the Vanguard. Last match there was a level ONE Drell on our team who had the balls to just run into enemy fire. After he dropped x amount of times I stopped going out of my way to try to save him.

My only goal in ME3 multiplayers is to
a. enjoy myself
b. make it to the end of the match

So people who run AWAY from the group don't get any sympathy from me.
 

rje5

New member
Apr 27, 2011
77
0
0
Zeel said:
rje5 said:
Zeel said:
rje5 said:
Limecake said:
Zeel said:
You realize you get the points regardless if you kill the enemy or not? aslong as you did some damage, you'll be rewarded a certain amount of points. it's not kill stealing, its assisting.
not if you take out their shields and then watch a vanguard wreck them for all the exp. Vanguards bug me because they suffer from the Ryu/Ken problem of everyone and their mother playing one.

Although I'm usually second if not first on the scoreboard as an infiltrator on bronze, the trick is to be better at kill stealing then they are. Maybe it changes on silver/gold but I find it annoying when I have a good sniper spot and then the vanguards push the enemies back around a corner and I have to run halfway across the map to get any more kills.
Except they're not wrecking them for all the exp. It goes to everyone. I don't get why people need to be the best in a mode that emphasizes working together. They made the exp shared for this reason. So that people wouldn't get pissed off if someone poached a bunch of kills off of guys who were weakened by teammates. The thought seriously never crossed my mind that people would get mad about the standings on their own team. If anything you'd think people would be pissed at people not pulling their weight and finishing with hardly any points.
You've just outlined the fundamental flaw with online co-op modes.
What's the flaw? I freaking love it. It's the first multiplayer mode I've really ever gotten in to. I have absolutely no issues with it, except maybe the unlock system being completely random. So I'm not following what you're saying the flaw is. People wanting to be the best when it doesn't matter?
The people that play it.

For the life of me I don't understand why the scoreboard means so much too so many people. Isn't co-op about fun with friends? Why even give a shit about kills. Sure, keep track of it for some sort of assessment on how you did. But the level these people take it is too extreme.
I agree 100%. For the most part I play with a private party with my friends to nullify people like that, but I also have chat turned off so I won't hear them complaining anyway. It's amazing though, when we play, we all end up with around the same amount of points since we work together. I think the issue people here are complaining about is because they roll solo.
 

Risu3

New member
Mar 1, 2012
5
0
0
Joseph Harrison said:
There are two things most annoying about Vanguards:
1) I play as an Infiltrator and I'll always have the perfect shot lined up when out of a Vanguard will charge them at the last second making me waste my shot as I had just pulled the trigger and stealing my points.
2)As an Infiltrator I'm always expected to revive everyone when they go down and I've been in situations where a Vanguard goes down in the middle of a group of twenty enemies and I revive him and then I'm instantly killed by all the enemies and the Vanguard does not return the favor.
Trust me, for a vanguard it's just as annoying to be at zero shields and an infil headshots the guy you were about to charge (if not more so, because a quick death will usually follow!)

Regarding the revives, I'd say the vanguard makes a far better medic if played by someone who gives a damn about his team. He can instantly charge to fallen comrades, revive them, then charge back his shield once they're safe. At the same time he can also pretty much cover an entire team on his own, so I'd say he's arguably the most valuable member. If a squadmate dies reviving him because they had to run out of cover, the vanguard can just charge to the enemy that took out his team mate to immediately recover his shield, revive them, nova to clear the area, then charge again to recover any shield lost during the reviving process.