Games having to install before you can play them. I don't need to name examples
I don't know, some examples would be nice for games that require to be installed if at all on a console to play them, though MGS4 doesn't count, we already know about it.
Games needing patches to work properly. As if I'm running Windows 2000 and it's made for 9x
So every game, ever made, or to be made, should be 100% perfectly functional upon release?
Pointless graphics options. Why should I need to select whether I want V-sync? You're built for a console, just be what's best
So making sure the game runs as smoothly as possible is a bad thing?
Games not working on certain hardware versions. God of War, you started it
Not a fault of the PC's more on the developers than anything since they didn't work out those issues beforehand.
Software as a service pricing models. No, I don't want to pay monthly or for specific features
This started on Consoles, specifically 360 with the XBox Live Marketplace. Pay to Play on PC's is minimal and not as popular, and sadly is still around but XBox players essentially pay a fee to use the XBox Live service and have access to online content, multiplayer games, coop games, etc. So your argument here is invalid.
Everything being brown. Because I want to blame this arbitrarily on PCs
Actually this was done for the consoles due to the limitations on their hardware. Also, you invalidate just about everything you've said in your post with saying you're simply arbitrarily blaming it on PC's, meaning you're basically just pissing into the wind for the sheer pleasure of it.
I don't know, some examples would be nice for games that require to be installed if at all on a console to play them, though MGS4 doesn't count, we already know about it.
Games needing patches to work properly. As if I'm running Windows 2000 and it's made for 9x
So every game, ever made, or to be made, should be 100% perfectly functional upon release?
Pointless graphics options. Why should I need to select whether I want V-sync? You're built for a console, just be what's best
So making sure the game runs as smoothly as possible is a bad thing?
Games not working on certain hardware versions. God of War, you started it
Not a fault of the PC's more on the developers than anything since they didn't work out those issues beforehand.
Software as a service pricing models. No, I don't want to pay monthly or for specific features
This started on Consoles, specifically 360 with the XBox Live Marketplace. Pay to Play on PC's is minimal and not as popular, and sadly is still around but XBox players essentially pay a fee to use the XBox Live service and have access to online content, multiplayer games, coop games, etc. So your argument here is invalid.
Everything being brown. Because I want to blame this arbitrarily on PCs
Actually this was done for the consoles due to the limitations on their hardware. Also, you invalidate just about everything you've said in your post with saying you're simply arbitrarily blaming it on PC's, meaning you're basically just pissing into the wind for the sheer pleasure of it.