i do not like metroid nes

tippy2k2

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This is probably blasphemy but I never played it. My first jump onto the Metroid bandwagon was Super Metroid on the SNES. I absolutely loved it. I don't know if I would like the first one but I'd be interested to at least give it a try one of these days.

Also, you really should add more to your opening statement there. It is generally frowned upon round these forums to just ask a question like that without elaborating at all.
 

Zombie Proof

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While it hurts me to my very core to read your statement, I can totally understand. The first Metroid isn't nearly as intuitive as it's follow ups.

Do yourself a favor and give zero Mission (the GBA remake) a spin. Your opinion of the game will do a total 180. It's the first game but upgraded with the gameplay and design of Super Metroid with more power ups overall. A true gem.
 

Sassafrass

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I'm sure there's literally dozens of you out there that share this opinion, yes.
 

Silvanus

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The original Metroid gives players a frankly unfairly tiny amount of information. There's no indication what power-ups you need, what ones even exist, or where to use them. You're expected to figure out that some walls, indistinguishable from average walls, are destructible, and which weapons will do the job. I downloaded it last year to start with the series from the start, but after several attempts, I had to give up.

Super Metroid seems like the more appropriate introduction.
 

totheendofsin

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If you can get zero mission, it's an updated version of the original metroid and is all around one of the best entries in the series
 

FalloutJack

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Silvanus said:
The original Metroid gives players a frankly unfairly tiny amount of information. There's no indication what power-ups you need, what ones even exist, or where to use them. You're expected to figure out that some walls, indistinguishable from average walls, are destructible, and which weapons will do the job. I downloaded it last year to start with the series from the start, but after several attempts, I had to give up.

Super Metroid seems like the more appropriate introduction.
I actually had the original Metroid, with a manual. I knew the basic story behind the game from it, the power-ups (a number of which I never FOUND but know to exist), and so on.

Now, as to the game...it's alright for NES as a game, I guess. As a part of the Metroid series, it's lacking. Even the Gameboy game looks better. Once Nintendo got a better system than the NES, Metroid found itself.
 

Hawki

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Played for a few minutes and...yeah. Not my thing. I was spoiled by later titles (first title I played was Fusion).

That said, I heartily reccomend Zero Mission.
 

Nazulu

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How do you not like it? Too hard, annoying level design, not enough information, feels clunky as fuck!?

I appreciate it for existing, but it's not something I can really get stuck into anymore. I don't like the movement and designs compared to the later games. Super Metroid is what it all built up to and it's never gotten better.
 

Hairless Mammoth

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Definitely go with Zero Mission instead, if you haven't already tried it. It is much easier for newbies as well as franchise vets to access. (Like Fusion, it puts way-points on the map to guide players on where to go next. Unlike Fusion, activating those are optional, as is the "proper" sequence of item progression.) Metroid 2 is worth a shot if you want to go old school without getting too antiquated. (You can at least shot downwards in that game!)

NES Metroid was similar to NES Zelda. Players were supposed to spend hours exploring the game and ask their friends what they found out from their own experimentation, in order to help each other out. (Also, this is during the "Nintendo hard" era, where if a game wasn't dishing out cheap shots constantly, it was cryptic like these two games.) The only differences were the lack of an included map for Metroid (not that Zelda's map was super) and it was a sci-fi sidescroller. Also like NES Zelda, it is very archaic compared to later games in the series and today is only worth looking at if you're interested in how the franchise began or wish to say you've played all of the games.

I've played through NES Metroid maybe 3 full times. That is compared to Super, ZM, Fusion, and the 3 main Primes, which I've played way too much.
 

SmallHatLogan

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I think it's a pretty decent game marred by some questionable design choices. Things like respawning with almost no health after dying, having to grind for missiles for the final area, the stupid amounts of dead ends, weapon skills that don't stack and have to be gotten again from the same place (Don't have the ice beam to use against the Metroids? Well you better bloody well remember where to find it.)

Zero Mission pretty much fixed all the problems I had with Metroid. It's easily my second favourite Metroid game after Super.
 

Dalisclock

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The original never thrilled me either, but I did like the other 2d ones(including Zero Mission). Though I would argue that it's generally helpful to explain what you feel Metroid Sucks in your OP.
 

Chimpzy_v1legacy

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Nazulu said:
I appreciate it for existing, but it's not something I can really get stuck into anymore. I don't like the movement and designs compared to the later games. Super Metroid is what it all built up to and it's never gotten better.
Agreed. I'll readily acknowledge that Metroid is historically important for all the groundworks it laid, but that is pretty all it means anymore: groundworks for bigger and better. Influential does not always equal good.

It speaks for itself that applying the lessons learned in Super Metroid onto the original Metroid makes for a far superior game[footnote]I think Zero Mission actually plays slightly better due to some moves, like walljumping or shinesparking, feeling easier to pull off consistently.[/footnote].
 

Odbarc

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I played the GBA remake. I think I own it. I forget.
But the original NES version I never could get into because every room looked the same and I never felt like I was getting anywhere. Like there was a secret I couldn't get. Like that one Mario castle level that repeats until you do that right path.

But the GBA version; Zero Mission?? I think it was the remake but with a map or something. I liked it.
 

Sharia

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Yes, I agree that you don't like Metroid on the NES :)

Seriously though, I really like it myself. I find the lack of a map really worked with that one.
 

spartandude

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Metroid NES is one of those games that was revolutionary. And like most 8 bit games of its time it has aged terribly. Other examples would be things like Legend Of Zelda and Pokemon and to a lesser extent Mario. It provided a foundation to build a series off of but I need a house not just it's base.
 

stroopwafel

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Super Metroid pretty much made the original Metroid redundant. I wouldn't recommend it to anyone unless they already played it or as a curiosity piece. A Link to the Past and the original Zelda share a similair scenario. Those original NES titles look and play like very raw prototypes to their superior SNES incarnations.