hooksashands said:
JokerboyJordan said:
hooksashands said:
For instance, the main reason Skyrim sucks for me is the sheer lack of alignment options. You are either Stormcloak or Imperial. That's it. There's no grey area, no middle road.
There's no right or wrong road either, they are both morally ambiguous factions.
Exactly. That forge guy at the entrance to Whiterun even asks you "Battleborn or Greymane?" like you'r talking about favorite baseball teams. If you admit you're a Stormcloak, he'll still sell you things and won't run to tell the guards. This irked me somewhat. Neither side gives you any compelling reason to join based on motives or personality. You get different equipment depending which one you're loyal to, but how are you supposed to decide this without knowing in advance? If I have to metagame, it kind of defeats the whole idea of make-believe.
Um. But people don't exist in black and white, one group universally good and the other universally evil. They exist in shades of grey with a large degree of moral ambiguity.
It's entirely plausible that someone would sell weapons to the opposing faction if it meant profit for themselves. There's nothing inherently wrong with that. So long as the factions are not clearly defined as "good" or "evil", then it seems pretty logical to assume that the people should also be pretty willing to play to either side for their own benefit.
What bothers me most about this post, though, is that you complain about not being able to pick gear without you knowing in advance, yet you want NPCs to just randomly label you as friend or foe without you knowing in advance. So you want a system where talking with a particular NPC could mean death without you knowing in advance what consequences that may entail, but god forbid they wall off sets of equipment to you if you pick a faction?
In other words, it sounds to me like you don't have a clue what you actually want out of an "alignment" system. Do you really want games to consider "alignment" in a very children's-cartoon-esque setup all the time, with one side being the bastion of all virtue and one being full of murderers, thieves, and puppy-kickers? Do you want to be able to still access different portions of the game regardless of your faction, or do you want to have entire sections of the game walled off to you unless you make an alt and try the other option?
Mind, I've not actually played Skyrim so I can't be certain. But it sounds to me, as an outsider looking in, that the problem is with your indecisiveness in choosing what "alignment"-based play should and shouldn't do, rather than a failing on the game's part. Locking gear behind a certain faction choice is a pretty standard staple of alignment, honestly. Morally ambiguous NPCs who claim allegiance to one side but play both sides aren't exactly unique either.