I just uninstalled Skyrim

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ResonanceSD

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Dec 14, 2009
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Zhukov said:
That's a bit harsh.

While I agree with all your criticisms, I found that they were mitigated by the exploration element, the environments and the character building system.
Why bother with any of that if there isn't any consequence to doing it?
 

Night_S1ash

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Feb 6, 2011
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One thing you put in that post really urked me. Why do you think it is the worst thing ever on your hard drive, I mean there are plenty of horrible games out there that people are dumb enough to buy. So your telling me that Skyrim is the worst game you have ever installed? because even with that critism I really don't believe you.
 

Dejawesp

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Its a fun game. I love the stealth/infiltration/assassin elements and I really like the animations for the finishing moves in combat. I like to be able to interact with every little part of the environment from bushes and butterflies to trap-levers, cups, apples and lanterns.

This in comparison to for example dragon age which is supposedly very well written but the world comes down to a hand full of random encounters in pre-destined areas and the only interaction you have with the world is to either kill or loot stuff, everything else just being decoration.

Some of the things that disappointed me the most with dragon age is that you build this elaborate character based around stealth and pick pocket and assassination and then the fight just turns out to be big cluster-fucks of NPCs wailing at each other in a big billowing dust cloud.

In Skyrim you can assassinate a target with an arrow through the eye from 200 meters or sneak up and slice his throat. Or ambush a guard patrol of 3, slicing one guards throat and throwing paralysing poison bottles at the other 2 and then killing them before any of them have a chance to react.

in dragon age every fight comes down to throwing a pile of NPCs at the problem and hope they sort it out
 

minimacker

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Apr 20, 2010
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I like it. But the novelty value has worn off after 140 hours.

But what's great is that the game won't die. They're releasing Bethesda's famous Creation Kit modding tools at the end of January.
 

epikAXE

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Oct 26, 2009
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Good for you.

You hated it, but still completed every questline? Do yourself a favour and dont play games you dont like, then you wouldnt be so fucking miserable... does that make any sense to you?
 

DalekJaas

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So you hated the game but still played the main story and everything else with another character, sounds like your full of crap. At least you got what you wanted from this thread, attention.
 

hooksashands

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While it warms my heart that someone has finally made a "Fuck Skyrim!" thread as a counterpart to the jillions of "Yay Skyrim!" threads, your criticisms of the game could stand to be a bit more objective. For instance, the main reason Skyrim sucks for me is the sheer lack of alignment options. You are either Stormcloak or Imperial. That's it. There's no grey area, no middle road.
 

anian

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Sep 10, 2008
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Bugs, bugs, bugs...yet I really like the game, now that I modded the inventory, the game is actually fun. There aren't that much bugs really, or I haven't seen that many. But some are really weird and I have no idea how they happened.

About the graphics - I dare you to make a game as big as this, so many models and textures and characters and weapons and yes textures sometimes look very old tech, but on the other hand there have been more than a dozen of times when I caught myself looking at the screen and admiring the beauty, especially the night skies.

Dragons only real trobule is that they are semiscripted so they're the buggiest I think and definetly hard to kill if you don't have a bow or strong magic bolts. Oh, and my companion sometimes annoys the hell out of me and I admit to using moveto player command to find him sometimes.

Still as much as you can find hundreds of small bugs, there are so many small nice details, from the books which sometimes have such cool tales (I've read about 10 or 20).
Not to mention I finished the main story and yet I'm still playing. I really like the game with all it's flaws. You don't like it, don't play it.
 

DolorousEdd

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Sep 25, 2010
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I guess your criticisms are pretty common, but they seem to be exacerbated by your "history" with the game and strong preconceptions. I don't think Skyrim's expectations were "insane", they were quite reasonable in view of the quality of the world design and several features, if it falls short, it still wouldn't be unreasonable to expect something overall better. Bethesda would just need to rearrange their priorities and give their games more "real" RPG content, or simply make sure that what there is is of better quality. It doesn't even need to severely diminish the size, just a few people who really know and care for what they're doing. But they don't feel compelled because they feel secure in their accepted niche, and even those who hate them, confirm them in their place.
 

ntw3001

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Sep 7, 2009
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Duffeknol said:
And I feel nothing.
I'm not going to dig into the rest of the post (I haven't played Skyrim and I'm not really interested in it), but this is very melodramatic. What kind of emotional rollercoaster does one expect on uninstalling a game? I just replaced my mouse... and I feel nothing.

Aside from that, it's clearly not even true. When I uninstall games it's because I don't care about them, but it sounds like Skyrim got you pretty worked up. This seems like a rage-uninstall. I guess that would explain the anticipated cavalcade of emotions.
 

JokerboyJordan

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hooksashands said:
For instance, the main reason Skyrim sucks for me is the sheer lack of alignment options. You are either Stormcloak or Imperial. That's it. There's no grey area, no middle road.
There's no right or wrong road either, they are both morally ambiguous factions.
 

Spygon

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May 16, 2009
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I find it funny that people have to shout they hate game *.....* because others thought it was good to prove they are cool or not a sheep or something.

etc I hate bioshock cant stand the boring machinics of the game do you know what i did didnt really mention it as it was only my opinion.Did not make a scene and let everybody enjoy the experince

I can not stand people that dont like popular games then have to make a big thing on how they dont like game *....* like they have discovered the saviour of gaming or something
 

hooksashands

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JokerboyJordan said:
hooksashands said:
For instance, the main reason Skyrim sucks for me is the sheer lack of alignment options. You are either Stormcloak or Imperial. That's it. There's no grey area, no middle road.
There's no right or wrong road either, they are both morally ambiguous factions.
Exactly. That forge guy at the entrance to Whiterun even asks you "Battleborn or Greymane?" like you'r talking about favorite baseball teams. If you admit you're a Stormcloak, he'll still sell you things and won't run to tell the guards. This irked me somewhat. Neither side gives you any compelling reason to join based on motives or personality. You get different equipment depending which one you're loyal to, but how are you supposed to decide this without knowing in advance? If I have to metagame, it kind of defeats the whole idea of make-believe.
 

hooksashands

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CriticKitten said:
I like how you force your way into the conversation by pointing to how my post bothers you, then proceed to lecture me over a game you haven't even played. Know that I laughed quite loud.

Plausible? Certainly. Consistent? No. This guy is loyal to the empire. He tells you flat-out that he doesn't trust you, then proceeds to exchange friendly info and even lets you browse his shop. That's what I would call breaking immersion.

I never mentioned unavoidable death as a consequence of talking to a random NPC, not sure which hat you pulled that out of, just saying it's kind of weird that he lets you roam around in the city walls without so much as a single warning to the authorities that there might be a Stormcloak spy in their midst. As for your good and evil thing... WTF are you blathering about? When I say alignment I'm talking about a cadre, not the naughty/nice paradigm you find in games like Fable or Infamous. Hopefully now you realize this and don't feel the need to keep air-quoting the word like an asshole.

Come to think of it, reading through your post as a whole it's full of oversimplification and hyperbole. An unnecessary amount, at that. You even go so far as to try to think for me; I know what I like and don't like in a videogame. I don't need your help deciding, thanks.

And to answer your last two smarmy questions: No, I don't want games where one side is squeaky-clean while the other eats orphan flesh. Nor do I like it when I'm locked out of quests/gear/companions based on which side I choose. That seems fairly obvious. My main issue with the way the game doles out the power items is that it does so based on which side your allegiance is with, instead of how you want to build your character. My other problem is that initially, it only gives you two options. This is somewhat made up for by being able to join neutral groups like The Companions, but the overarching storyline follows the war between the imperials and the rebels, with the dragons as a placeholder. It forces you to resolve that plot as part of the main story, even though the back of the box boasts about freedom of choice.
 

EvilRoy

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CriticKitten said:
hooksashands said:
JokerboyJordan said:
hooksashands said:
For instance, the main reason Skyrim sucks for me is the sheer lack of alignment options. You are either Stormcloak or Imperial. That's it. There's no grey area, no middle road.
There's no right or wrong road either, they are both morally ambiguous factions.
Exactly. That forge guy at the entrance to Whiterun even asks you "Battleborn or Greymane?" like you'r talking about favorite baseball teams. If you admit you're a Stormcloak, he'll still sell you things and won't run to tell the guards. This irked me somewhat. Neither side gives you any compelling reason to join based on motives or personality. You get different equipment depending which one you're loyal to, but how are you supposed to decide this without knowing in advance? If I have to metagame, it kind of defeats the whole idea of make-believe.
Um. But people don't exist in black and white, one group universally good and the other universally evil. They exist in shades of grey with a large degree of moral ambiguity.

It's entirely plausible that someone would sell weapons to the opposing faction if it meant profit for themselves. There's nothing inherently wrong with that. So long as the factions are not clearly defined as "good" or "evil", then it seems pretty logical to assume that the people should also be pretty willing to play to either side for their own benefit.

What bothers me most about this post, though, is that you complain about not being able to pick gear without you knowing in advance, yet you want NPCs to just randomly label you as friend or foe without you knowing in advance. So you want a system where talking with a particular NPC could mean death without you knowing in advance what consequences that may entail, but god forbid they wall off sets of equipment to you if you pick a faction?

In other words, it sounds to me like you don't have a clue what you actually want out of an "alignment" system. Do you really want games to consider "alignment" in a very children's-cartoon-esque setup all the time, with one side being the bastion of all virtue and one being full of murderers, thieves, and puppy-kickers? Do you want to be able to still access different portions of the game regardless of your faction, or do you want to have entire sections of the game walled off to you unless you make an alt and try the other option?

Mind, I've not actually played Skyrim so I can't be certain. But it sounds to me, as an outsider looking in, that the problem is with your indecisiveness in choosing what "alignment"-based play should and shouldn't do, rather than a failing on the game's part. Locking gear behind a certain faction choice is a pretty standard staple of alignment, honestly. Morally ambiguous NPCs who claim allegiance to one side but play both sides aren't exactly unique either.
I was actually really impressed with Skyrims different factions. I found that if you walk around and talk to people and really listen to what they have to say, you'll out alot of reasons to join and not join the same faction. At first I was willing to just say 'of course people who agree with the stormcloaks are only going to heap them with praise and piss all over the empire' but then I ran into stormcloak supporters who actively disagreed with different parts of Ulfric's system ranging from his 'immigration policy' to his motivation. Similarly there were people in promonent positions firmly supporting the empire, but asking me to do things for them that went directly against a certain treaties because they didn't agree with the whole thing.

I did eventually come to a realisation that essentially damned the empire in my eyes because of the combination of a treaties they demanded and very poor wording on behalf of a man speaking a long-ass time ago. However, in spite of that realisation I still haven't been able to get behind the stormcloaks because of Ulfrics immigration policy, and the general douchebaggery that he shares in common with every single imperial elf as well as the human general acting on behalf of the empire in skyrim.

All that said, I can understand the desire to 'game' your character if for no other reason than it can be hard to come up with the correct combination of armour, weapons and spells to suit your playstyle without advanced knowledge. I was also a little disappointed that, although I got guff from certain people about my race, no one ever actually tried to do anything about it (give me bad prices, start barfights, ect.) and similarly my established neutralness has never been attacked by devout followers of one faction or the other either by trying to press gang me or really inconvenience me in any way.
 

Redlin5_v1legacy

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Aug 5, 2009
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Redlin5 said:
Well yeah, there's an opinion alright. Can I have your game?
Three days later, no answer. I guess I'm not getting Skyrim.

[sub][sub]Someone doesn't like Skyrim? Better go to 14 pages! XD[/sub][/sub]
 

hooksashands

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CriticKitten said:
Yet again, you prove you don't know what you're talking about. Yet again, you defend a game you've never played. And yet again, you try to convince me I'm somehow playing it the wrong way just because I'm not enjoying it 100%. Believe me, I want to. I would love nothing more than to give Skyrim 5 stars. No, 6. But it's not gonna happen. No really, I'm sorry this hurts you so much. Here's a band-aid. Remove backing and apply gently to the wound.

I was about to go point-by-point over your next post, but realized something: You want to turn everything into an argument for no reason. What's more, you're now bringing back points I've already addressed and refuted, in Caps Lock no less.

So yea, this conversation is done. You have nothing valuable to add, nor have you experienced firsthand any of the things you're writing long-winded paragraphs about. In essence, you have failed to humble or influence my opinions at all. Good job. Hope it was worth the time spent bitching at me.
 

DeMorquist

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Dec 15, 2011
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Do you feel like you have accomplished something with this thread?

Bethesda already has your $60 (or Steam sale) worth of cash and a bunch more awards for it...


And the fans still love it... We get it...some people werent to big on it, after 130+ hours it starts to..."bore" but Im sure life will return when DLC hits or Creation Kit hits.


-shrug- We all dont like something....why nowadays it involves a bandwagon full of people to hate something is beyond me.
 

hooksashands

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Apr 11, 2010
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CriticKitten said:
Where are you getting this idea that I hate Skyrim? Either you have me confused with the creator of the thread or you follow some bizarre one-extreme-or-the-other philosophy wherein I must love something warts'n'all or simply discontinue any knowledge of its existence. This goes beyond hyperbole. It makes you look totally batshit insane.

As such, not arguing with a lunatic is hardly "caving in". With the exception of my last post, I've tackled your raving to the best of my ability. But eventually even a monk loses patience. After hearing my explanations you decided to drag out convoluted reasons for why I'm wrong, starting with how I've supposedly contradicted myself by asking the game to reflect choices I've made while handing me weapons suitable for the class I began building from the start. These two viewpoints do not contradict each other and are in fact two separate subjects. Nice try. Also, if you read EvilRoy's last comment, he more or less agrees with both of these points I brought up. And he's actually played the game, whereas you haven't. What more explanation do you require, Kitten? Do you want us to draw you a graph? Write a musical bit and convince you by song?

Don't be sorry. It's okay. Despite your nauseating approach to truth-finding, I'm sure you thought you were doing the right thing. But that doesn't change the fact that you A) have almost no idea what you're talking about and B) don't know when to quit.

Okay, let me be the... normal person. Ahem: There's nothing wrong with Skyrim and my views are merely flippant observations on what I (and EvilRoy) see as minor shortcomings in an otherwise excellent game. Satisfied?