I liked the Mass Effect 3 ending.

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Arina Love

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Apr 8, 2010
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and i absolutely hated the game and ending. i hated ME3 so much that i turned form bioware fan to bioware hater overnight.
 

Woodsey

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Aug 9, 2009
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To be perfectly honest, I found the sheer emotional catharsis to outweigh the negatives of the writing. I do buy the indoctrination theory though, so I could hardly criticise it for not making sense. (Not played the EE.)
 

Innegativeion

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Feb 18, 2011
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The Mass Effect 3 ending was an obnoxious bog of plot holes, deus ex machina, annoying child voice actors, thematic suicide, pacing suicide, dramatic suicide, and game developer saliva.

-A literal deus ex machina

-A metaphorical deus ex machina

-Defanging the main antagonists

-Awkwardly defined pivotal plotpoints

-"Most Important" character appears in the last five minutes

-"Most Important" character creates innumerable logical fallacies and even more plot-based contradictions, some of which span the entire series, basically breaking the whole story apart.

-"Most Important" character's existence causes ME1's entire story to make absolutely no sense

-Theme of the game went WAY off course

-Motivation of the antagonists is out of left field

-Any choice given is illusory at best

-Original Main antagonist is left with his arc half finished

I could go on...

It was a thematic and narrative failure. If you want to know why, someone's already posted the Tasteful Understated Nerdrage video, which I highly reccomend anyone who's a fan of Mass Effect watch at least once.
 

J Tyran

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Dec 15, 2011
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The original ending was like a kick in the nuts, it was such a disappointment after years of playing the trilogy and waiting to see how it ended. The DLC did fix it and the expanded endings are much better, with the extended cut you can even fail completely and every species gets harvested.

My biggest problem with the Mass Effect series was always Shepard's resurrection at the start of ME2, I have always found that to be much more stupid than even being kicked in the nuts at the end of ME3.
 

crazyrabbits

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Jul 10, 2012
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My personal laws in bad endings:

If you need to "headcanon" the circumstances of an ending in order to make it better for yourself, the ending failed.

If the main character has to die for no adequately explained reason, the ending failed.

If the ending brings up new characters, questions and consequences that aren't specifically elaborated on in the narrative, and come out of left field, the ending failed.

If the majority of the fanbase chooses to believe that your (original) endings were all a dream instead of actually happening, you failed as a writer.

If you need an additional DLC pack to try and put whipped cream on top of the garbage you just up, your ending failed.
 

SonOfMethuselah

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Oct 9, 2012
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I didn't hate the ending either. I thought the shadow of a really good idea was there, but it never hit its full potential. I finished the game a couple of weeks after it came out, and by then, there was already talk about how horrendous it was, but when I got there, it just got a 'meh,' from me. It's definitely not a well done ending, by any stretch of the imagination, but I didn't think it deserved all the hate it got.
 

RedDeadFred

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May 13, 2009
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I hated the original ending but for me, the extended cut fixed the majority of the problems that I cared about. Mass Effect 3 would probably be my GOTY so far if it weren't for Borderlands 2 being better than I could have imagined.
 

tautologico

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Apr 5, 2010
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I played to the end right on release, I saw the original endings, and I never hated them. I understood why people didn't like them, but I didn't think they were as terrible as people were saying. The Extended Cut improved some things and I think made the endings almost good, by videogame standards. So I didn't have lowered expectations, but I still didn't hate the endings, even the original ones.

While I understand why people didn't like them, I still think the whole thing was hugely blown out of proportion by our Universal Echo Chamber of Hate, aka the Internet.
 

tautologico

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Apr 5, 2010
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SonOfMethuselah said:
I didn't hate the ending either. I thought the shadow of a really good idea was there, but it never hit its full potential. I finished the game a couple of weeks after it came out, and by then, there was already talk about how horrendous it was, but when I got there, it just got a 'meh,' from me. It's definitely not a well done ending, by any stretch of the imagination, but I didn't think it deserved all the hate it got.
Just after posting I see I was ninja'd. That's exactly what I thought about the endings too, as probably many other people did. Maybe not a "silent majority" but still a "silent reasonably-sized group" must have felt like this.

The original endings were clearly done in a rush, and there were problems with tone and presentation, but the extreme hate was a little exaggerated.
 

Best of the 3

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Oct 9, 2010
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Firstly, you've been expecting a bad ending. That's a big thing. You expect it to be bad, you allow something that maybe you'd normally consider average on a normal day, better because of expectations. I'm no good with words XD

Either way, you expected less, got the extended ending which was average/better than the original ending.
Most people played the game, were expecting a good ending and got the short and rather shite ending.

That's what I'm trying to get across. And even the extended ending didn't really answer all the questions, and is as far as I see it a big ol' marketing ploy from EA.
 

afroebob

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Oct 1, 2011
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nikki191 said:
the edtended cut does fix up pretty much most of the issues ive had with it, but yeah the original pretty much retroactively killed my interest in the series which is pretty spectacular considering i could put up with resurecting sherpard and space terminator in the second
How can you hate the space terminator? He was so fucking awesome, its so ridiculous but not ridiculous at the same time. I mean it looks absurd but when it comes down to it if all the reapers look like their species it makes since. Not to mention Terminator 2 is the best action movie ever.

Anyways, I will agree with the masses (no pun intended) that the original endings were not very good. However, they were never as bad lots of people said it was and it damn well didn't ruin the game, yet alone the series. The extended cuts weren't perfect for me but I still think they are good (some choices being much better than others *cough cough* synthesize ftw *cough cough*) and while not quite as good as I hoped still very satisfying and more than enough. I'm still looking forward to ME4, but I'm a little skeptical with it. Its definately not going to get a pre-order until I can see some good signs of it having a great story.
 

ShinyCharizard

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Oct 24, 2012
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I disliked the ending because it is thematically at odds with the overarching themes of the series. Also the god-child was frankly a shit plot device, so very shit....
 

DioWallachia

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SonOfMethuselah said:
I didn't hate the ending either. I thought the shadow of a really good idea was there, but it never hit its full potential.
What idea could POSSIBLY be in the ending that is worth attention at this point?
 

DioWallachia

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afroebob said:
nikki191 said:
the edtended cut does fix up pretty much most of the issues ive had with it, but yeah the original pretty much retroactively killed my interest in the series which is pretty spectacular considering i could put up with resurecting sherpard and space terminator in the second
How can you hate the space terminator? He was so fucking awesome, its so ridiculous but not ridiculous at the same time. I mean it looks absurd but when it comes down to it if all the reapers look like their species it makes since. Not to mention Terminator 2 is the best action movie ever.

Anyways, I will agree with the masses (no pun intended) that the original endings were not very good. However, they were never as bad lots of people said it was and it damn well didn't ruin the game, yet alone the series. The extended cuts weren't perfect for me but I still think they are good (some choices being much better than others *cough cough* synthesize ftw *cough cough*) and while not quite as good as I hoped still very satisfying and more than enough. I'm still looking forward to ME4, but I'm a little skeptical with it. Its definately not going to get a pre-order until I can see some good signs of it having a great story.
But Terminator Reaper didnt have any reason to exist except for the original ending of the trilogy, where a TR would be the one that stops the Dark Energy forever from expanding and consuming the galaxy. But no, the god child was CLEARLY part of the "planned" trilogy.

I dont see how ANY of the endings, even The Huskyficator 3000 AKA Synthesis, could be the base for ANY sequels.
 

SilverBullets000

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Apr 11, 2012
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With the original endings, there wasn't enough explanation to fully understand what had happened. All that we knew was that the Mass Relays were exploding, and previous DLC stated that when a Mass Relay exploded, it destroyed the system it was parked in.
So, on top of the color-swapped endings, we thought we just destroyed countless planetary systems and civilzations and stranded the surviving allies on a glassed planet earth. Basically, the main character had done the Reapers' jobs much more efficiently and pernamently than the evil machines could have ever done on their own.
That was one of the main reasons people hated the ending at first. Sure, the writers came in afterward and said that didn't happen, but given the evidence of the DLC and lack of explanation, that's what many thought had happened.
 

Zhukov

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Dec 29, 2009
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The ending severely sucked donkeys.

I'm so sick of talking about it that I can't be stuffed elaborating.

It doesn't matter anyway. The damage has well and truly been done by this point. ME3 will forever be "that game with the incredibly shit ending" no matter how many die-hards try to say it wasn't that bad. The fact that they even feel the need to say that at all is proof enough.

It's the same way that Duke Nukem Forever will always be "that game that took thirteen years to make and turned out to be utter tripe" no matter how many time Randy Pitchford tries to convince us that it was really as good as HL2.
 

Hagi

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Apr 10, 2011
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Personally I can't even say I hate the ending. It just made no sense.

It's like reading the first 300 pages of a book, closing it and opening another book at page 300 and going from there.

It was literally an entirely different storyline. New themes, new characters, a new conflict etc.

The story never ended. Another story, which never began, did.
 

Product Placement

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-actually bothers to read OP, this time-
CaptainKoala said:
I chose to control the Reapers, because if I destroyed them the cycle would just start all over in the next generation of people which would make all 3 games pointless, and I didn't do synthesis because it seemed kind of douchey to make that kind of choice without anybody's consent on the issue.

Sheapard dies sacrificing himself for the survival of every living thing everywhere, the rest of his squad lives on and his sacrifice is never forgotten.
Woah, hold on a second. That whole "cycle" nonsense, that the kid is droning on about is the cycle that the Reapers themselves created. It's the very thing you're trying to stop, to begin with. If you destroy them, you do not continue nor start over the cycle.

What the kid warned you about is that organic and synthetic life can never work together; eventually synthetic life will rebel against their organic creators. Their argument for why the cycle is necessary is because when they show up to mercilessly slaughter all the advanced civilizations, they'll leave room for the merging civilizations to grow and develop, even if that means that they'll eventually come back to mercilessly slaughter them as well. It's a necessary evil, because if they wouldn't do that, the synthetic life would kill of all organic life, including those that are merging and all organic life in the universe would be sterilized.

The three options he offer are thus:
A) Destroy the reapers and doom the galaxy for endless war between organic and synthetics, until all organic life is gone.
B) Control the reapers and thus they'll all fly away but we really don't know if they'll ever come back or not.
C) Somehow cause all synthetic and organic life to merge, so that you can no longer distinguish between them, with the aid of magic beam.

Then, depending on how well you did at collecting war assets, minor changes can be noticed in the video. Low war assets will deny you the synthesis ending, Earth is destroyed/severely damages and your crew mates might not survive the crash. Lots of War assets and Earth is fine and so are you mates in the crashed ship (I have not yet played the extended cut, so I have no idea how that affects things).

But ignoring all that, I want to state that I think his warning about the destruction ending are bollocks. The entire justification of the Reaper's action is based around the philosophy that organics and synthetics can't work together. End of story. La la la, I'm not listening; you can't make any counter arguments.

However, depending on how you play your cards, Shepard can witness two utterly unrelated forms of synthetic life have a meaningful and peaceful coexistence with organics. The most glaringly obvious one is EDI. Despite being released from her restraints and gained full control of the ship, she becomes a contributing member of the crew, instead of going all HAL-9000 on them. After gaining "a mobile platform", as she elegantly describes her new body, she asks Shepard if she can ask him/her questions about what it means to be Human. If you play along, this becomes the cumulation of repeated conversations:


On her own initiative she renounces the concept of preservation at all cost and adopts the philosophy that sacrifice for the greater good is what's just, so that she can be less like the Reapers.

Second case are the Geth. As you learn more about them, you find out that they were almost an innocent spectator in the whole Geth/Quarian war. The whole thing started off as a civil war between Quarians that were afraid of the concept of sentient robots and Quarians that wanted to allow them to develop. Those defending the Geth were eventually killed off but not before the Geth learned to defend themselves (after having it explained to them why they should). Instead of killing all the Quarians, they allowed them to leave their home world. Then they sealed themselves off from the rest of the universe and were content doing their own thing. The Quarians spark the conflict again, when the show up to retake their homeworld, meaning that at every single point of that conflict, the Geth are merely defending themselves. In fact, the only time they're outwardly aggressive is when they were under Reaper influence.

If Shepard manages to talk the Quarians into lowering their guns, the Geth immediately respond in kind. Geth offer the planet back to their former masters and start assisting them in making their acclimation to their native biosphere as smooth as possible.

And then the Hologram kid tries to convince me that Synthetics and Organics can't work together? I don't even have a say in the matter? Yeah, right.

Sigh... I hope you're happy. You got me to talk about the ending again. I tried so hard to resist.