While I didn't mind how much the barren landscapes broke up the Soulslike formula while playing, that might've been cuz I kept on waiting for things to get better soon... Now that I've seen everything it has to offer, I can't make myself go through all that padded and re-hashed content again... Even if they did apply new spins on the bosses we face a handful of times, very few of the dungeons are actually worth conquering.
I found myself missing the more grounded Dark Souls
level design, where I had to carefully approach corners and look for shortcuts since there were so few bonfires around... Every inch of that world serves a purpose, while Elden Ring
went full speed in the opposite direction. Most of the main bosses are also quite unbalanced unless you use spirit summons, but then it's waay to easy (I did beat everything solo, though, no worries
So, this is the only FROM game that I refuse to work towards the platinum trophy for