Or you could learn to draw. Like, really good. Sketch in the margins whilst you're taking class notes. You can do your next GF a pretty painting of the two of you together for her birthday. Or something.
Maybe not badass in the traditional sense, but it'll get you a lot of boyfriend points, and if you get good at it and find a creative spark, a reasonable cabal of fans.
Just, please, don't make another webcomic. At least not straight away. It's not that I assume you'd make a sucky one, but the market's pretty freakin' saturated. Far more so than the normal market. I'm a heavy reader (maybe 15+ on a regular basis?) and the ones I follow are reasonably evenly spread across most top-100/200 polls.
You'll just get depressed at how no-one likes it, unless you manage to pull off that 1-in-100 (or worse) gamble and actually get popular enough that people ***** when you skip an update and the ad revenues even cover your hosting bill. And the early attempts at it will suck. Badly. Unless you practice your art a great deal doing other things first. Again, not a dig at you, it's just truth. Just for four examples compare the early days of El Goonish Shive, Questionable Content, Roomies and Penny Arcade vs their latest updates (or Shortpacked/Dumbing of Age in the case of Roomies). Whereas others like Sandra and Woo, Housepets, Elf Life, Roza the Cursed Mage start strong and continue the same way because their artists were doing other things before moving into comic strips. Not to mention the inevitable cerberus effect and writers block hiatuses because you've jumped in without a clear plan of the story you're writing.