Kingdom Hearts Birth by Sleep, Vanitas Remnant and Mysterious Figure. Some of the main storyline bosses are pretty tough as well.
I agreeGartarkMusik said:Kingdom Hearts Birth by Sleep, Vanitas Remnant and Mysterious Figure. Some of the main storyline bosses are pretty tough as well.
sravankb said:Monster Hunter.
Hands-down, the best game for boss battles. This isn't just a fanboy speaking here, it's the shared opinion of an overwhelming majority of the players who've played the series.
Try doing the G3 Teostra in freedom unite by yourself, I was basically using all my inventory room for making more mega potions, and infinite stamina drinks... and i only would technically win because he would run.The Geek Lord said:sravankb said:Monster Hunter.
Hands-down, the best game for boss battles. This isn't just a fanboy speaking here, it's the shared opinion of an overwhelming majority of the players who've played the series.Have sex with meThis.
Monster Hunter--particularly the older ones (Freedom Unite and past) have some stupidly hard boss battles. And the entire game is boss battles. (Fuck Teostra. FUCK HIM WITH AN ICICLE MADE OF PURE BULLSHITIUM.)
Actually, it's not the grind that is wrong. It's bothering much with the materia. You DO need to be some high of levels in order to survive the attacks Emerald throws at you, or you can just forget the whole thing. The thing is that messing with the materia is the trap. Go in with very little of it and you stand a better chance. And incidentally, I DID beat the bugger, so I kinda' know of what I speak.Jennacide said:>emerald weapon
>grinding
Teehee. You're doing it wrong.
I agree. I owned Monster Hunter Freedom 2 for the PSP. The boss battles in that game were VERY hard. They took considerable skill to beat. It took planning, placing traps (lots of traps), luring him into them, avoiding his attacks and playing against his weaknesses in order to even come close to killing them.sravankb said:Monster Hunter.
Hands-down, the best game for boss battles. This isn't just a fanboy speaking here, it's the shared opinion of an overwhelming majority of the players who've played the series.
Who cares if it makes sense?? It makes for an effective challenge.Psychotic-ishSOB said:I don't want any more boss battles, I think the very concept is archaic and needless for most games. They rarely make sense. For instance, why should a normal human being, who just happens to be the biggest asshole, have a minigun and take thirty shots?
And it gets downright soul destroying if you opted to have the game auto-save all the time...GenericPCUser said:Mount and Blade: Warband.
Start game, max difficulty, realism mode. Every fight is a boss battle, every loss is soul crushing.