Nuuu said:
Transformers: Devastation
I love Platinum Games and their combat, but this was a low point for me. Having already played Bayonetta 2, the system was nothing really new to me.
- While the weapon drop/weapon levelling system was neat, its not very satisfying for such an intense fighting game to be limited by RPG elements.
- The enemies were small in number and not very unique. There were only a handful of enemy types in the game, not including bosses. Enemies rarely did anything too unique either.
- The combat system just felt like pressing buttons and waiting for the blue flash to press shift. I didn't feel a need for advanced combos or interesting techniques. Dodge, hit buttons, hit shift.
- The bosses were just massive bullet sponges. A good run on the first boss takes 7-10 minutes of the same 6 attack patterns. The triple insectoid boss fight was kinda fun, but most of them were pretty bare.
I respectfully disagree with you sir or madam. While do admit that Devastation has its flaws, it is not Platinum's low point; TMNT: Mutants in Manhattan fills that space. In this game, enemies and bosses especially, have a
huge amount of life with no little strategy or thought. Most of the time you'll be button mashing and constantly switching between each turtle (if you are not doing co-op). Not to mention you have to do bullshit requirements just to fight a few hidden bosses that aren't worth it.
At least Devastation had fun combat that was Bayonetta lite. Enemies in that game became a lot less damage spongy when you properly leveled up all of the Autobots. I am more so talking about when you play on Magnus and Prime difficulty (a player should at least be lv. 50) If you're at least lv. 30 or more, the bad guys health bars go down quickly if you're playing on Warrior or Commander. Getting A, S, or SS Rank weapons can whittle bad guys to nothing if you level those up right too. If you play Mutants in Manhattan, Transformers: Devastation will seem like a huge step in comparison. Honestly, I blame Activision and hope Platinum will not have to waste time with them ever again.
Anarchy Reigns I wanted to love, but the single-player was lacking and the multiplayer was just not that fun. You can't find anybody online now, unless you got a few friends who are heavily invested in the game. As spiritual successor to Mad World it failed, and Mad World has aged better in comparison.