id Software Praises "Always On" in Diablo 3

NinjaTigerXIII

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It's funny, I actually considered getting this game, but once I heard about the real money auction house and this crap I instantly said no thank you. Hey Activision, I know this is your doing, let blizzard be themselves and make great games.
 

drummond13

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Apr 28, 2008
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I think what excites Tim most is the idea that this will stop Piracy.

The problem is it won't. Assassin's Creed 2 pirate copies were playable just days after the game was released. Pirates were enjoying their copies while legitimate customers were unable to play their game when a server went down.

This is not, nor ever will be, acceptable. Blizzard seems to have legitimate reasons to want to make Diablo 3 require an internet connection, and maybe they're valid ones. But if Tim thinks this is going to make the gaming community whole-heartedly accept always-on internet drm from every other title coming out he's a very naive man.
 

Mangue Surfer

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May 29, 2010
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But the focus is really the DRM or is the MMO crowd? Because I know WOW fans that have no interest in Diablo 3 until they discover that D3 is a MMO. For me, Blizzard is just preparing to attack Guilt Wars 2.

(I never really learned english, so don't complain.)
 

Elamdri

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blindthrall said:
If this is the future, Onlive's not looking bad.
Ok, forgive me, but wtf? You're upset about a game that charges you once to play and then requires a constant internet connection. Given that, you are lauding a company that charges you once to buy a game then requires a constant internet connection? I don't get it.
 

CrazyCapnMorgan

Is not insane, just crazy >:)
Jan 5, 2011
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Andy Chalk said:
id Software Praises "Always On" in Diablo 3


id Software Creative Director Tim Willits is a big fan of the "always on" DRM in Diablo 3 [http://www.amazon.com/Diablo-III-Pc/dp/B00178630A/ref=sr_1_1?ie=UTF8&qid=1313005065&sr=8-1] and believes Blizzard has the muscle to force gamers to love it.
Note the phrase, "...and believe Blizzard has the muscle to FORCE GAMERS TO LOVE IT" bit.

Now, I don't know about any of you, but when companies start believing that forcing something upon an audience is good...something is definitely WRONG.
 

Raddra

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Jan 5, 2010
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I have had an always on internet connection for the last ten years or so.

I still think this is a bad move. And the words/contempt of these publishers / developers sickens me.

Not being able to play your own game unless your connected is just plain wrong.
 

Snowblindblitz

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Apr 30, 2011
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In other news: butthurt butthurt from the community. Internet is the only "privilege" bill I shell out for. Doesn't bother me at all to be always online. Anytime I try to play D2 offline I'm always bored as can be.

Besides, this is pc gaming's fault. Pirating, hacking. Consoles are guilty, but not as bad. Us gamers made this bed, now we have to sleep in. I think I even saw piracy mentioned in this thread, and you wonder why gaming is headed this way, like the criminal asking why convenience stores have cameras.
 

Tom Phoenix

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Andy Chalk said:
"If we could force people to always be connected when you play the game, and then have that be acceptable, awesome."
Oh, really? Well, f**k you too, Willits.

I can't believe this industry has degenerated so low that it is considered acceptable to try and force customers into something they don't want. How about trying to adapt to the desires of your customers? Did you ever think of that as an acceptable strategy?
 

Firgof

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Jun 8, 2010
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Besides, this is pc gaming's fault. Pirating, hacking. Consoles are guilty, but not as bad. Us gamers made this bed, now we have to sleep in. I think I even saw piracy mentioned in this thread, and you wonder why gaming is headed this way, like the criminal asking why convenience stores have cameras.
As a developer in said industry: No, it is not your fault. It is the publishers and developers' fault for starting it and it is their fault for continuously escalating it to the point of ridiculousness. I have over $200 in games that I cannot legally play because I have lost the manuals and boxes for them; that's just *one* inconvenience DRM has cost me. Every *single one* of those games have cracks available. If I would just 'give up' and crack the game *that I paid for* I could play them. Why should I have to put up with that? Why should *you*?

Some of us in the industry recognize that fact. A lot of the developers I've spoken to don't even want DRM in their game; their publisher forces them to because they have a board to answer to. A board that they lied and spread misinformation and unsubstantiated fact to. A board that is now practically frightened of its own shadow, which doesn't understand piracy, thinks it's defeatable, and ignores all evidence to the contrary.

We have no leg to stand on when we anal probe you at the front door while thieves keep sneaking in the back window. And keep sneaking in the back window. And *have sneaked in the back window for many years running*. You make that window impassible and they make a new one. You keep pointing it out to us and we keep shrugging our shoulders and suggest that maybe we should just build a better anal probe. Why are we anally probing you? It only does *you* harm.

I can't be the only developer willing to speak out about this. I would like others to stand up and speak their minds but I'm understanding that can cost jobs. At least I have the luxury of saying so.
 

lovest harding

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Asehujiko said:
As a european with about a second of "downtime" every minute or so(which still kicks me from ubidrm infected games every time), I have this to say:

Fuck that bullshit.
As an American with an unsteady internet connection (that has quit on me at least four times in the past 2 hours), I second this motion.
 

donfuhrer

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Jan 30, 2010
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Strange as the time I play games is usually when my internet connection is down/disabled, otherwise I just browse the internet(which is what I am doing right now).
 

Stormz

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Irridium said:
If your paying $60 for a game, you should have the choice to play it however the fuck you want.

If this is the future, then I may have to stop playing games. Not because I want to stop, but because the publishers/developers will not let me play the games I buy.

And the reason for it is just fucking stupid. They doing it just because it lets them update automatically? What's wrong with simply having the launchers have a "check for updates" button? Why can't I decide what the game does on my system? The last thing I want are programs updating themselves without my knowledge.

But Blizzard will get away with it. Diablo 3 will sell like hot-cakes, just like all of Blizzard's other games. Sure people will complain, but chances are they'll just buy it anyway.
I have to agree with you. Also yeah it will sell millions because some people don't mind being buttfucked by these greedy ass companies. It seems they enjoy it actually. I can't say I'll quit gaming if this is the future. I just won't buy new games, stick with the oldies. Go back to a time when this bullshit didn't happen. At lest as often as today.
 

Matt Dellar

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Jun 26, 2011
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Zero_ctrl said:
Hi, I'd like to introduce you to the Great Plains in the middle of the USA.
Our internet here sucks. Thanks.
Hello, fellow American. I'd like to introduce you, ID, and Blizzard to a small town in the rural midwest.
Roughly 85% of the people here play games. Around 25% of those people have an Internet connection. Comparatively, 5% of those have high-speed. Close to 1% of them have it always on. Exactly 100% of these always-on connections experience frequent downtime and lag because we all live in the middle of miles of trees.

Fellow American, I feel your pain.

ID, do more research.

Blizzard, Diablo 3 official always online = Diablo 3 pirated will have an offline mode. Let's do some math!


Always-on requirement = inconvenient, interrupted play, part of the time, UNHAPPY CONSUMERS

Offline mode = convenient, uninterrupted play, all the time, HAPPY CONSUMERS

Offline mode + Blizzard + consumers = PROFIT, HAPPY CONSUMERS

Always-on requirement + unhappy consumers = pirates

Always-on requirement + pirates = offline mode

Offline mode + pirates + consumers = NO PROFIT, HAPPY CONSUMERS

Happy consumers + Blizzard = PROFIT

Unhappy consumers + Blizzard = NO PROFIT


At least it works like this in a world where Internet isn't a stable factor. Wait ten years until "The Cloud" and then try it again. On second thought, don't ever try it again. There are already environmentalist groups protesting against wi-fi in public areas because it hurts trees. If no other factors come into play, "The Cloud" will never truly exist.

How about we stick to the established, working system: single-player = offline, multi-player = online. That way, people with crappy Internet can still play games and those with good Internet can play everything.
 

Stall

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I laugh at everyone who says they aren't going to buy D3 because of this. I would bet money that at least half the people who claimed they are going to "boycott" D3 because of these changes will own it in the first week.

Anyways, I don't care about the always on DRM. I don't understand why people are so pissed about it. If you want to play by yourself, then create a server and password it by rolling your face on the keyboard. If you don't have internet, then go play a bona fide single player game. You can't play an MMO when you don't have an internet connection... what's the difference here? Oh, the false assumption that D3 is a single player game (D2 wasn't a single palyer game either by the way... you are just lying if you say so otherwise). It's clear that D3 is going to have a multiplayer focus. It's a faux-MMO, for the lack of a better term.

At the end of the day, it just goes to show you how immature and entitled the video gaming community is.

drummond13 said:
The problem is it won't. Assassin's Creed 2 pirate copies were playable just days after the game was released. Pirates were enjoying their copies while legitimate customers were unable to play their game when a server went down.
Most EULAs, TOS, and such do not guarantee you constant, reliable access to the game you bought. You agree to that whenever you play a game, so you really can't complain about it. When you bought and played that game, you said you were cool with the possibility of not being able to play it for whatever reason. Someday you should read through those TOSs and EULAs instead of just scrolling down and hitting "accept" blindly.

So, the point is that you basically brought up a non-issue.

Simeon Ivanov said:
Awwww, isn't that cute, they think their opinion actually matters :3
When's the last time you released something important id? ... I tought so.
Wait, are you trying to imply that iD isn't one of the single most influential and important video game developer to ever exist? Because if you were, then you would be so wrong that I would have to discredit your opinion on video games, since its clear you know absolutely nothing about them.

Let me put it to you this way: their opinion matters a hell of a lot more than yours. And if you claim their opinion doesn't matter, then think about what that means about your own.
 

cynicalsaint1

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Apr 1, 2010
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Look, I really don't mind having features that require an internet connection, I really don't. I don't mind certain features being locked out when you aren't online. Thats fine. What isn't ok is that I can't play single player without a connection to the server.

There's just too many things that can go wrong with internet connections
 

Firgof

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Jun 8, 2010
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(D2 wasn't a single palyer game either by the way... you are just lying if you say so otherwise).
You just can't accept things outside your experience. My 100+ hours in Diablo 2 and my current Nezeramontias run on Hardcore with players 8 and PlugY obviously don't count to you anyway though, right?

Diablo 2 was a singleplayer game with an online mode like many games of its time. Internet connections were unreliable or expensive back then (and still widely are), mind you. But that's, again, outside your experience. Cheats and hacks were rampant and often drove people straight out of multiplayer but that, again, is apparently outside your experience. Multiplayer offered *literally nothing other than having other people* that Singleplayer could not but Singleplayer, to you, wasn't "part of the game" so obviously that, also, is outside your experience.

With PlugY and players 8 there is literally nothing outside of a couple of AI issues and some mini-bosses at the end of an Uber Quest that you can't run in singleplayer. And I liked Singleplayer for the challenge: See Roguelikes and Rogue. I even had a small party roaming around with me thanks to hirelings and summonable creatures.

Your argument is disingenuous at best and outright insulting at worst. Care to give it a rephrasing?
 

Scars Unseen

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I was thinking that I might give this game a pass. And depending on reviews, I still might. But I decided that it won't be the DRM that makes that decision for me. After all, even Diablo 2 had a no-cd patch that people used. I'm certain that someone will come up with an offline option for those that want it. It is sort of sad that people have to resort to cracks to play the game they paid for in the manner they want though.
 

Stall

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Firgof said:
Sure they don't. It's easy to lie on the internet. I could see one or two playthrougsh on single player with D2 if you were afraid to go online at first, but the game loses all replay value without multiplayer. I can also tell you never played D2 because of your accusation of "cheats and hacks". They were only common if you played on open b.net, which is the exact reason why you don't play on open b.net. Anyone who actually PLAYED the game would know that difference.

Okay... I will rephrase it just for you: D2 was a multiplayer game with a nailed on single player mode, just like many other games of its time. I take it you spent you spent extensive amounts of time playing CS and UT single player as well, eh?

It's not like you won't be able to get a single player experience in D3. This is another reason why I cannot believe anyone who thinks D2 was a single player game actually played it. If they had actually played it, they would have known it was pretty easy to password a server and play by yourself if you needed to farm. I am 99.999% certain that feature will be in D3. So why is everyone up in arms?
 

Royas

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If this is the shape of the future of gaming, I'm not going to be a gamer much longer.

Not too worried though, there will always be somebody willing to do things right. Like respect their customer's rights as consumers.

And Stall? Diablo 2 was a single player game with an additional mutliplayer component from my point of view, not the other way around. There are plenty of folk who didn't play D2 online, myself being one of them. Tried it, hated it, found plenty of replay value in the single player game. It's one of the first games I reinstall on my system after a reformat. Seriously, what the hell is this obsession everyone has for multiplayer nowadays? Every game seems to have a MP mode shoehorned in whether it fits or not, whether it's good or not. I'm getting pretty sick of it.
 

Michael826

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I live in Australia. This should make my stance on whether or not I buy this game pretty obvious.

I'm not paying 100 dollars for a game that requires I be constantly online in a country that has down-right horrible internet speed and consistency.

This is a lot coming from me, because my love for Diablo II is borderline obsessive. There is only one other series which has consumed more of my life, and that's Pokemon.

Kthanks Blizzard, you used to be cool.