CM156 said:
WoW was a MMO. Are they trying to turn Diablo into a MMO?
Also, bliz doesn't have a... stellar track record when dealing with getting servers back online. At least from what I've seen.
So it would seem, yes. Diablo 3 does everything a MMO would do, except the "Massive" bit. Combat, loot, random map generation is all handled by the server, while all the client has to do is sit there and look pretty.
As for the servers, hopefully it won't be as bad with maintenance and availability. I mean, the game does not have to worry about a huge persistent world with high player concurrency, as all it has is tons and tons of tiny 4 player instances. There's no need for a 4-5 server cluster for each "realm", so it should be easily scalable and completely homogenous. Restarts would be done transparently and a server failure would mean another server could pick up the slack, instead of having half the game world crash somewhere.