I want to play a scary, mind-blowing game where you start off normally... Normal home, normal neighborhood. And you have to avoid a killer that's out there, stalking you. It would be psychological at first. You'd know he was there, and you know he is going to hurt you, but you don't know when. You'll have friends who talk about it (or die off), you'll see posters up about it, you'll see news programs.
After a point you come into contact with him and he does something unexpected. Like bites you. Or slashes you with a knife laced in some type of unknown liquid. Or stabs you with a needle.
You fight, he gets the worst off and is defeated (or shot by cops) and/or flees.
Then through the rest of the game your body changes. You grow cancerous growths all over, lesions open up, wounds don't heal. Throughout the rest of the game your character's mind deteriorates. Things level backwards. You can't carry as many items. Your aim with a gun gets progressively harder. People's features are harder to make out. And during this, more people are out to get you. You hit a moment where you can't tell who is who anymore and if they're your friend or one of the people who wants to kill you (or even the original killer guy).
That would be the premise of the game. There would be two objectives. One is to kill everyone who's a threat and stay alive. The other is to find out what's happening with you and cure it before you lose it and go crazy.
The real mind-fuckery is that the scenery and visuals of the game get creepier and more messed up the longer your character goes mad.
There would be little to no music. Only during exciting parts, or from a boombox far off.
I could edit more and ramble about this idea, however I doubt anyone gives a damn.
endtherapture said:
A Zelda game where Link is fully voiced.
Well Excuuuuuuuuuuuuuuse me, princess.