Bioshok: I'd have just one Big Daddy and one little sister that comes up during the course of the game and you are awarded on weather you can defeat earlier or later in the game. And remove the resurrection checkpoints.
Twilight Princess: Remove Gannondorf and just have Zant as the main villain who wasn't a total joke of a boss.
Peace Walker: Have characters do shit. Like other than make weapons and food at Mother Base. (Seriously for a game with so many characters only about three are necessary to the plot.)
Bioshock Infinite: Allow the option for Elizabeth to be killed.
Heavy Rain: Different writer and voice actors who know English.
Twilight Princess: Remove Gannondorf and just have Zant as the main villain who wasn't a total joke of a boss.
Peace Walker: Have characters do shit. Like other than make weapons and food at Mother Base. (Seriously for a game with so many characters only about three are necessary to the plot.)
Bioshock Infinite: Allow the option for Elizabeth to be killed.
Heavy Rain: Different writer and voice actors who know English.