If you could work for any developer...

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kebab4you

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Jan 3, 2010
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Hmm probably Valve since you seem to have a lot input in all there projects. If not them Lionhead Studios and force them to start working on a new black and white title.
 

Arisato-kun

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Apr 22, 2009
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My dream is actually to do animation work for Bioware. I'd love to learn the subtleties of animating all of the different alien species of the Mass Effect series. Though, working on The Old Republic wouldn't be bad either.
 

Assassin Xaero

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Jul 23, 2008
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Probably Bungie, Blizzard, or BioWare. Why? Because one thing I've learned from making levels for games is that you are so sick of the damn things by the time you are done with it (mostly applying to single player levels), I can't imagine how bad it would be with games, and I could care less about the games from any of those companies... They all bore me to death.
 

KingKamor

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Jul 8, 2008
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Atlus. Script editor or Localization Specialist. I'm crap at Japanese, though, and that's why I'm not actually pursuing it right now while I'm still in college.
 

Tehlanna TPX

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Mar 23, 2010
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I'd probably die of fangirl overload if I ever got a job with Blizzard. Sudden, total, orgasmic death. Preceding it would be my version of the wayne's world 'WE'RE NOT WORTHY' sequence.

/sigh!
 

Enigmers

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Dec 14, 2008
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I'd love to work for either Blizzard or Valve. Blizzard makes the games I really, really love, something about the feel and the lore behind their games is just great. It's fantastical but still very sober and realistic. Valve is pretty much like Jesus to PC gamers because of all the Steam sales, the free DLC, and the continuing support for community-made maps, mods, etc. Both companies make outstanding games and it'd be an honour to work for either of them.
 

Kouen

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Mar 23, 2010
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Frictional Games.

There work on the Penumbra games blew me away, esp with the mouse interaction.
 

AnAngryMoose

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Nov 12, 2009
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Paragon Studios who maintain the City of Heroes MMO as they interact with their fanbase regularly and I assume nurturing a game for six plus years would be quite rewarding.
 

Arafiro

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Mar 26, 2010
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Realtime Worlds
I really like the way that APB is going, and think that the company will expand into new IPs in the future.
This is actually my aim in the future, after university.
 

ThaBenMan

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Mar 6, 2008
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I would definitely work for Bioware, as either a conceptual artist or maybe a writer in some capacity. If I couldn't work at Bioware, then I would probably say Double Fine. Being an artist for them would be amazing - you could make some cra-azy stuff, man...
 

HT_Black

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May 1, 2009
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I think I'd like being the director of Infinity Ward; that would afford me a clear shot at Kotick at least once.