My army would be designed to one thing only and do it well. Grind everything in it's way to dust.
Main Infantry: The Remnants; the immortal skeletal warriors that represent the main bulk of the Armada. They were soldiers who were left to die in the battlefield and have been pulled from untold numbers of cultures, eras, and wars. They can never truly be killed or stopped, only delayed momentarily, and assimilate those they defeat into their ranks. To stand against The Remnants is to feed the undead war machine, as they know no fear, no pain, no mortality, no mercy and have never been defeated.
Vehicles: Damned Dreadnought; mechanized siege engine mechas. Armed with both short range assault weaponry as well as long range artillery the Dreadnoughts, as they have been affectionately dubbed by the Remnants that pilot them, were designed to be able to lay waste to entire cities without aid from the rest of the Armada. Some say that each Dreadnought is modeled after its "captain" and that the Remnants have no means with which to create more of them, so any Dreadnought that is destroyed in battle becomes a permanent loss for the Armada. Though as the armies that have fallen to them can attest to, doing the deed is easier said than done.
Air: The Warbird's Cage; massive flying fortresses. Protected by hundreds of large caliber guns, cannons, and heavy artillery on all sides, it is all but impossible to get close enough to a Cage to properly describe it let alone take it down. However, despite their intimidating amount of destructive power the Cages are mainly used as housing for Remnant battalions, Dreadnought squadrons, and the substantially weaker but much more versatile "Warbird" aerial units mostly due to the their extremely limited speed and mobility. Make no mistake though, to come in contact with one of these cursed palaces is to resign your soul to the Armada.
Uber: The Star of Judgement; orbital war palace. The Armada's ultimate weapon and their last resort. The Star is the true home of the Remnants, is used to transport them across vast distances in order to continue their conquest, and does not discriminate between soldier and vehicle. But the true power of The Star lies in its "Cleansing" weapon's system which has been rumored to be able to level entire regions, though if these same rumors are be believed then the Star is also the Armada's greatest weakness because it is what tethers the Armada to this world and it can most certainly be destroyed as long as it is attacked from the inside out. Lamentably, while many have been able to infiltrate the Star using its own teleporting system none have been able to completely destroy it or escape it.
Hero(?): The Laughing God; The Star's champion and the only authority that the Remnants recognize. Almost nothing is known about the Laughing God except that he is responsible for the creation of the Remnants and the Armada. Believed to be both ancient and immortal, the Laughing God increases the strength of any pieces of the Armada near him and can withstand ridiculous amounts of trauma and injury up to and including the destruction of entire planets. Despite all his power though, the Laughing God is a flawed being as he cannot be removed from the Star, cannot fight himself, and can still be killed, albeit exclusively, in battle or by destroying the Star itself.
Main Infantry: The Remnants; the immortal skeletal warriors that represent the main bulk of the Armada. They were soldiers who were left to die in the battlefield and have been pulled from untold numbers of cultures, eras, and wars. They can never truly be killed or stopped, only delayed momentarily, and assimilate those they defeat into their ranks. To stand against The Remnants is to feed the undead war machine, as they know no fear, no pain, no mortality, no mercy and have never been defeated.
Vehicles: Damned Dreadnought; mechanized siege engine mechas. Armed with both short range assault weaponry as well as long range artillery the Dreadnoughts, as they have been affectionately dubbed by the Remnants that pilot them, were designed to be able to lay waste to entire cities without aid from the rest of the Armada. Some say that each Dreadnought is modeled after its "captain" and that the Remnants have no means with which to create more of them, so any Dreadnought that is destroyed in battle becomes a permanent loss for the Armada. Though as the armies that have fallen to them can attest to, doing the deed is easier said than done.
Air: The Warbird's Cage; massive flying fortresses. Protected by hundreds of large caliber guns, cannons, and heavy artillery on all sides, it is all but impossible to get close enough to a Cage to properly describe it let alone take it down. However, despite their intimidating amount of destructive power the Cages are mainly used as housing for Remnant battalions, Dreadnought squadrons, and the substantially weaker but much more versatile "Warbird" aerial units mostly due to the their extremely limited speed and mobility. Make no mistake though, to come in contact with one of these cursed palaces is to resign your soul to the Armada.
Uber: The Star of Judgement; orbital war palace. The Armada's ultimate weapon and their last resort. The Star is the true home of the Remnants, is used to transport them across vast distances in order to continue their conquest, and does not discriminate between soldier and vehicle. But the true power of The Star lies in its "Cleansing" weapon's system which has been rumored to be able to level entire regions, though if these same rumors are be believed then the Star is also the Armada's greatest weakness because it is what tethers the Armada to this world and it can most certainly be destroyed as long as it is attacked from the inside out. Lamentably, while many have been able to infiltrate the Star using its own teleporting system none have been able to completely destroy it or escape it.
Hero(?): The Laughing God; The Star's champion and the only authority that the Remnants recognize. Almost nothing is known about the Laughing God except that he is responsible for the creation of the Remnants and the Armada. Believed to be both ancient and immortal, the Laughing God increases the strength of any pieces of the Armada near him and can withstand ridiculous amounts of trauma and injury up to and including the destruction of entire planets. Despite all his power though, the Laughing God is a flawed being as he cannot be removed from the Star, cannot fight himself, and can still be killed, albeit exclusively, in battle or by destroying the Star itself.