The recent release of The Order has brought about this phrase again, and it's one that I see often whenever a mediocre game is being reviewed. I figured this is a perfect way to figure out why people feel this way and ask about what they end up doing.
Basically, I don't understand this line of thinking too much, and it tells me that there might be a lot of people who want to eventually own/play every game they can as long as it isn't broken or complete shit. If (for example) The Order doesn't seem enjoyable enough to drop $60 on (or whatever ungodly Australian amount it is), why would it be worth your time at $20? Or even $5?
Time is arguably an even more precious commodity than money, and a lot of people have very little free time to play even the best games. If I had a chance to buy the order for $10 right now, I wouldn't take it because it's still a mediocre game and there's a giant backlog I haven't finished.
I learned a lot about this from PS+. Plus is something I would buy anyway, so the games offered each month are essentially free to me, but I rarely make it more than 10 minutes into most of them. The time I could be spending on a better game is worth more than a gaming experience that's even $0.
The counterargument I see here is that of limited income, and I get that. I'm pretty fuckin' poor. But I see this attitude brought up without that context, and although I don't have direct quotes, something like "shame, thought it would be a lot better than this, still might be worth a tenner down the line" doesn't say much about really wanting to play it but not being able to actually afford it.
So after all that rambling, my general questions are:
Do you often read a review/see a video for a game, find it to be "meh" but follow its price and watch for sales so that you can pick it up for a heavy discount down the line despite that assessment?
Would you consider a mediocre AAA/AA game at a discounted rate to be a better buy than a great indie title at the same price point?
All that said, The Order has made me glad that the master plan to destroy renting and borrowing got foiled. Sometimes 5 hours of tuning out and actually seeing the credits for once is a nice change of pace.
Basically, I don't understand this line of thinking too much, and it tells me that there might be a lot of people who want to eventually own/play every game they can as long as it isn't broken or complete shit. If (for example) The Order doesn't seem enjoyable enough to drop $60 on (or whatever ungodly Australian amount it is), why would it be worth your time at $20? Or even $5?
Time is arguably an even more precious commodity than money, and a lot of people have very little free time to play even the best games. If I had a chance to buy the order for $10 right now, I wouldn't take it because it's still a mediocre game and there's a giant backlog I haven't finished.
I learned a lot about this from PS+. Plus is something I would buy anyway, so the games offered each month are essentially free to me, but I rarely make it more than 10 minutes into most of them. The time I could be spending on a better game is worth more than a gaming experience that's even $0.
The counterargument I see here is that of limited income, and I get that. I'm pretty fuckin' poor. But I see this attitude brought up without that context, and although I don't have direct quotes, something like "shame, thought it would be a lot better than this, still might be worth a tenner down the line" doesn't say much about really wanting to play it but not being able to actually afford it.
So after all that rambling, my general questions are:
Do you often read a review/see a video for a game, find it to be "meh" but follow its price and watch for sales so that you can pick it up for a heavy discount down the line despite that assessment?
Would you consider a mediocre AAA/AA game at a discounted rate to be a better buy than a great indie title at the same price point?
All that said, The Order has made me glad that the master plan to destroy renting and borrowing got foiled. Sometimes 5 hours of tuning out and actually seeing the credits for once is a nice change of pace.