There's a playable demo on the page, try it out before you decide whether it's worth your money.Something Amyss said:I don't knoiw. The video looks okay, but my disinterest in Skullgirls does not in any way give me confidence that I should be handing them my money.
It's really not. One Skullgirls character costed like $400k or something like that to make, and this is a full-length RPG. Video games are expensive.chocolate pickles said:That goal does seem high. I kind of feel like they're setting themselves up to fail.
I mean, considering how they do hand made animations, I don't think that's really all that high of a goal. You would think they would of had investors with money in their pockets to do this now.chocolate pickles said:That goal does seem high. I kind of feel like they're setting themselves up to fail.
I assume you are referring to the days where you FIRST had to convince a publisher to FINANCE the thing in order to MAKE the thing and THEN asked others if they wanted to buy it?WinterWyvern said:I miss the days when you FIRST made a thing, then asked others if they wanted to buy it....
I'm aware. It doesn't particularly help my faith in them.Benpasko said:There's a playable demo on the page, try it out before you decide whether it's worth your money.
If the crowdfunding campaign succeeds they'll get an additional 2 million from 505 Games, a small publisher, so the total budget will be 3.5 million.Dragonbums said:I mean, considering how they do hand made animations, I don't think that's really all that high of a goal. You would think they would of had investors with money in their pockets to do this now.chocolate pickles said:That goal does seem high. I kind of feel like they're setting themselves up to fail.
But I suppose they want to keep this crowdfunded.
Indivisible is being made in the spirit of Valkyrie Profile, a PSone JRPG that replaced the usual dungeon crawl with side scrolling Medoidvania like gameplay, and spiced up the turn based combat with beat-em-up type action. The first PS is well know for JRPG's and this is probably the most under appreciated one on it, very different and an overall awesome game.F-I-D-O said:It looks really fun, and a nice twist on Metroidvania. That said, I'm worried about the combat losing the flow that makes Metroid so fun. Jumping around, dodging incoming attacks from all sides as you use new items in interesting navigational ways doesn't connect in my mind to turn based combat when you trip on an enemy. It could work out like Persona dungeon crawls, but I'm unsure how it'll be in a long term game.