Booze Zombie said:
Because graphics equal substance, right?
Come on devs, stop thinking graphics mean shit, people practically blew drug dealers to get Modern Warfare 2 and it looked like a game from 2005.
Not that I'm saying I liked MW2 personally, but it certainly didn't sell on graphics.
I don't recall him mentioning anything about graphics/visuals, only processing power. And it's not only that, people forget about the Blu-Ray disc that can hold several times more than the 360's DVD-9s.
GamesB2 said:
That is be yu double ell honkey.
Sounds like a Sony written statement.
The PS3 and Xbox can handle pretty much exactly the same.
The PS3 has technically stronger processing power... but only marginally.
And the Xbox has technically better hardware.
Because clearly you know everything about the interior of a console because you are a game developer. I should only listen to you instead of the actual game developer who spends his time trying to learn the console to develop games on twice already .
HuCast said:
Rage will prove him wrong
If I can stop being a cynic for a second, I wasn't really impressed by what I saw from Rage. It looked like a general shooter, I really didn't know what was so special about it. Is it the graphics/visuals? I guess, but like other people said before, graphics don't really mean much. In a preview, when Adam Sessler was going "
This was made on 360 hardware?!?" I was thinking "So? MGS4 looked that pretty before."
I dunno, I'm probably just jaded right now as nothing impresses me much anymore. Code legend or not, I don't really care much for id's games really. But in general, if you have to sacrifice quality of any kind, be it graphics, visuals, responsiveness, or a single line of dialouge, then it shouldn't be ported. Either give the same experience or non at all, I think anyway.