Innovative Shooter Ideas

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heliosa

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Jul 24, 2008
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Okay, How about were you are the pilot of the spud mech 3000 And must battle wave's of carrot troopers, and you constantly are fighting,even upgrades are made while fighting. And when you finally finished the game, depending on whether you were a good guy or a evil guy in the game, your praised as a hero or called a mass murderer.
 
Feb 13, 2008
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PedroSteckecilo said:
Jhereg42 said:
A call of Cthulu FPS, where you can fight and kill, but every time you face a nasty beast that should not be you loose a little of your sanity. Sanity (Yeah San Checks!) level would have in game effects, like inducing hallucinations (illusory monsters) and making dialogue tones change. Where one character may be trying to be helpful, in your paranoia it sounds like they are setting you up. This makes you be very careful about choosing where you have to play with stealth and where you need to actually fight.

Those mechanics with a Lovecraftian plot would be a lot of fun in my book.
Umm... they made one, for the original X-box and PC, with almost the exact features you mentioned...it was pretty good, though REALLY FRACKIN HARD.
Dark Corners of the Earth. Bethesda Software.
 

fluffylandmine

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Jul 23, 2008
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how about you're the evill alien, but your slaughtering other aliens and trying to become intergalactic Warlord where after every battle you gain more units you control, a bit more tactical than others, also you can exterminate the race, or have them fall into your under iron fist of glory.(also you can let your squad,battalion, or whatever roam free and kill)
 

Jhereg42

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Apr 11, 2008
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The_root_of_all_evil said:
PedroSteckecilo said:
Jhereg42 said:
A call of Cthulu FPS, where you can fight and kill, but every time you face a nasty beast that should not be you loose a little of your sanity. Sanity (Yeah San Checks!) level would have in game effects, like inducing hallucinations (illusory monsters) and making dialogue tones change. Where one character may be trying to be helpful, in your paranoia it sounds like they are setting you up. This makes you be very careful about choosing where you have to play with stealth and where you need to actually fight.

Those mechanics with a Lovecraftian plot would be a lot of fun in my book.
Umm... they made one, for the original X-box and PC, with almost the exact features you mentioned...it was pretty good, though REALLY FRACKIN HARD.
Dark Corners of the Earth. Bethesda Software.
Well damn, I have a game to go and find. LOL

My friends and I were bouncing the idea around a couple months ago. Never knew they made one.
 

mark_n_b

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Mar 24, 2008
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One of the huge problems is that we are living in the age of the FPS as well.

It is a genre that will always exist like the platformer, the RTS top down, etc. But The genre is a little played and it will hit market saturation. 5 years to 10 years from now it will be another genre.

The problem isn't the grizzled space marine per se (although story is part of the whole unique appeal of a game, how about a thirties style mob game) The FPS challenge is single player type, melee, pistol, machine gun, etc. (see zero punctuation painkiller for the full list, it is very accurate) and the fact that they all play about the same with cover accuracy and some trap mechanics.

This is why orange box was so refreshing. The balance and class system of TF2 and the integration of a wholly unique puzzle game system in portal where a breath of fresh air on a genre that has seen so many versions of the sniper rifle it is sad (give it up for modder / student culture and valve for finally deciding to start selling some of these off the wall unique ideas).

I think we will start to see a lot more innovation in the FPS genre just because that is the only option for profit in the genre. Orange Box, now Mirror's Edge, I am getting good vibes for BioShock 2, and more to come I'm sure.
 

Birras

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Jun 19, 2008
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How about an FPS where the gritty, well-armored protaganist has a moustache?
 

Swift Tactix

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Jul 31, 2008
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A game where your Jason Voorhees killing sexed up teenagers. The game would have to be A/O and the cover art would be a warning. (Then again scratch that idea...nobody would buy it).
 

Xyzgon

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Jul 2, 2008
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Ok, so you were on a plane that crashes on an island. There are a few guns and cases of ammo on the plane (i dunno you can choose why there were guns) and you're being attacked by natives and stuff. The guns and ammo is very limited and you mostly have to improvise weapons and create traps and stuff. There's also kind of a supernatural thing going on. Weird things are happening and you have to explore the island and find out what's happening. Raiding camps and finding evidence that people were here before you. It could get pretty scary at points and be almost like survival/horror only in this completely fresh setting. It'd be completely open and free-roaming, you could complete the game any way you choose.

That or a game based off the movie Southern Comfort. How awesome would a good Southern Comfort game be?
 

ElArabDeMagnifico

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Dec 20, 2007
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MANUAL BLINKING! OMG Alone in the Dark is onto something! Manual fucking BLINKING! JESUS CHRIST! IMMERSSHUN AT ITS FINEST! I really felt like I was blinking - ALL shooters need this.


----Serious part starts here:

Everyone thinks a WWI shooter is a bad idea because they've only read about the front with the trench warfare, I'm going to do the opposite and try to get a (possibly story driven) WWI title out there somehow! It's a good concept and I can't believe people haven't touched it, it's begging to be defiled and spawn copy cats like WWII!

Yet only I can see that diamond in the rough for some reason...
 

Lord Krunk

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Mar 3, 2008
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How about a Chainsaw Launcher?

What about an FPS/RPG thing where you can travel and explore space? Like a Sci-Fi FPS version of Morrowind or Noctis?

In all fairness, the FPS has pretty much reached its limits for innovation, except for...

THE JANE AUSTEN FPS!
Yes, you wanted to backstab Mr Darcy? Ever wanted to get a perfect headshot on Jane Eyre? Or have an all out shootout in the arena that is Northanger Abbey? This game is for you.

And there can be a franchise!

THE SHAKESPEARE FPS: Tybalt and Mecrutio rise from the dead and terrorise the city of Verona, the Prince calls forth Romeo to kill the NEW ZOMBIE ARMY!

HARRY POTTER FPS: Use your wand's spells to make people's faces melt!

And so on.
 

Logan Westbrook

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Feb 21, 2008
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Indigo_Dingo said:
Lord Krunk said:
HARRY POTTER FPS: Use your wand's spells to make people's faces melt!

And so on.
I'd buy this.

In all seriousness, this would actually be a pretty decent concept for a game. You switch between spells as you would between guns, and you aim your wand like a reticle. Done with just a little effort (the thing that is lacking from all the Harry Potter games) this would be pretty sweet.
It's been done. It's called Hexxen, and it's oooooooooold.

What I'd like to see is the standard tropes handled in a fresh way. I don't mind grizzled space marines, but I'd like to see a grizzled space marine joking around with the rest of his squad rather than sullenly sitting in a corner by himself. I want to see protagonist react like actual human beings rather than ambulatory stand for shotguns.
 

TheKbob

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Jul 15, 2008
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Call of Jaurez was bad,bad,... bad. So was GUN and Red Dead Revolver. I want one with an extremely good plot a la Jericho maybe?

or as cliche as people bring this up nowadays, if you have to have your space battles as well, make a shooter in the Firefly universe where there are 6 shooters and assault rifles, corral shoot outs to space going gun ship battles.

Imagine customizing your ship reaver style or just an attack ship like the feds have. Decide to be witty and use a 6 shooter when needed like Mal or go all out with less words, more bullets like Jane. I wouldn't want to play as the actual characters, nor would I care to actually even see the characters in any sort of main story line. I just want to use the setting. It would probably have RPG elements like Mass Effect, which I loved.
 

Meet_Your_Doom

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Jul 31, 2008
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I think that Turning Point Fall of Liberty got the idea right but did it in a really crappy way. My favourite period for a shooter is WW2 because of the enemies you have to fight, but COD4 is my favourite for guns, so why not combine the two. An alternate reality where the Nazi's won and you are fighting with the only remaining free country left who have now forsee a Nazi invasion and are launching a pre-emptive strike. You would have to be American, because then the yanks could credibly say that they won, and didn't just help the true winners (Britain and the Soviet Union). That would be a really great game!
 

puffbro1

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Jul 30, 2008
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Parallel Streaks said:
A mental patient with dire hallucinations is thrown into a drug euphoria which is supposed to help him battle his mental illness, by manifesting his deepest fears and most horrible hallucinations and making them into solid beings which would slowly shrink in front of him until they disappeared. However due to a severe cock-up in the Lab the hallucinations don't just shrink and leave, they try to kill the patient. If they succeed then the Patient becomes mentally broken and will be more insane than ever, but if the Patient succeeds then he begins the long path to rehabilitation.

Instead of a Health and Mana bar he has a Mental Health and Lucidity bar, Mental Health bar being a replacement for the Health bar and the Lucidity bar obviously being the mana bar, but the Lucidity bar runs out when you've manifested a few items and recharges over time. I will explain the manifesting bit in the following paragraph.

Seeing as it is the Patients fantasy he can, at some special areas, manifest weapons and items and even health upgrades and other such things. These Special areas are at the beginning, middle, and end of the realm. Basically you have 20 main fears and hallucinations to destroy, each with his own special power based on the fear or hallucination.

Along the way you are given several different types of weapons, ranging from melee swords and pikes and planks with nails in them to fully functioning grenade launchers and sub-machine guns, even weapons that haven't been invented before, such as a gun that sprays Medicine over the enemies, making them disappear, and a gun that fires syringes full of a knockout toxin. However when these weapons run out of ammo they simply vaporise, leaving the Patient to find new ones. As the game progresses the Patient becomes more lucid, being able to make better and more stable weapons in the special areas I mentioned earlier.

The leveld esign would be based upon the Patients different types of insanity, the Paranoia would obviously be a dark place full of eyes that constantly watch you, adding a stealth section or simply blowing the fuckers up before they see you, and the plain snooker-loopiness to an extremely bright and multi-coloured world full of strange avantguarde creatures intent on killing you in many imaginative ways. Each realm would be vastly different but in everyone is a sense of dark and twisted malevolence.

At the end of the game the patient has to destroy the insane side of himself, who looks like the patient but he wears a straightjacket, babbles incoherently, giggles insatiably and can manifest enemies and super weapons for himself at anytime during the fight. You have to destroy him by getting him down to a set amount of health, then running through a twisting labyrinth of corridors desperately trying to find the patients' ultimate fear.

The insane self is pursuing at your heels and is coated in a dark bullet and sword proof goo, if you go in the right direction then eventually you find the ultimate fear: A clown mask, you quickly put it on and then turn to face the Insane self, who screams and starts to flee, the goo dissolving. You have to reach him before he gets out of the labyrinth and brutally kill him with whatever weapon you find along the way.

That's just a rough idea but I think you guys get the picture ^^
That sounds fucking awesome, but I'm not sure I'd call it innovation. The storyline is fresh and it's an iteresting concept, but that's really just using different reasons to implement the same mechanics that most FPS' already have, which is why it's not so much innovative as a slightly different twist on what we've already got.

Still, I'd buy it.
 

Ystilix

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Aug 2, 2008
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How about one where u wake up in a futuristic city where eveyone is corrupt and you have no memory. When you leave ur room u get attacked by highly trained hitman and you have to survive long enough discover your identity....and get laid. Games need more sex.
 

puffbro1

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Jul 30, 2008
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Indigo_Dingo said:
A realistic representation of injuries and gunshot wounds to the player. No real health bar, but none of this regeneration bullshit either. Something sorta like the medic thingy in Snake Eater, but with the treatments done in real time - ie, you get shot, you're screwed until you kill them all.
Sounds good in theory, but it'd make boss fights a *****, and it would be hard to implement well.

Wow, two post straight of shitting on peoples ideas. Don't I feel special.
 

Lord Krunk

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Mar 3, 2008
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Indigo_Dingo said:
Lord Krunk said:
HARRY POTTER FPS: Use your wand's spells to make people's faces melt!

And so on.
I'd buy this.

In all seriousness, this would actually be a pretty decent concept for a game. You switch between spells as you would between guns, and you aim your wand like a reticle. Done with just a little effort (the thing that is lacking from all the Harry Potter games) this would be pretty sweet.
Why thank you! Maybe it will be a franchise, but we shall see.