is anyone else finding BF3's Team Deathmatch not fun?

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Dirty Hipsters

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clutch-monkey said:
for me battlefield is alwayas about fighting for objectives not meaningless skirmishes.

that said, i don't really have a problem with it the few times the game puts me in one.
You have a great avatar.
 

Owyn_Merrilin

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Dirty Hipsters said:
Battlefield's greatest strength over call of duty is the vehicles, the destructible environments, and the massive objective based maps. When you remove the ability to use a tank to blow the crap out of a building full of campers, the game just becomes a Call of Duty clone (just with better graphics and worse feeling weapons). You don't beat call of duty by emulating it, which is why the TDM just isn't good.

The point of battlefield is the feeling of participating in massive battles in a large war-zone, and TDM doesn't offer that. Battlefield just doesn't translate to the arcadey nature of TDM as well as COD does, and COD doesn't translate to the realistic war-zone feel the way Battlefield does. Both should just stick to what their good at instead of trying to take mediocre jabs at each other.
Exactly. Although I find one thing interesting: You're saying BF3 still doesn't have decent gunplay? Because 1942's guns actually felt quite nice, and the bullets tended to go where you aimed them. BF2 introduced some glitches involving the iron sights, which is why the gunplay in that one felt off. It's kind of pathetic if three games later, they still haven't been able to fix the awkward gunplay.
 

Dirty Hipsters

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Owyn_Merrilin said:
Dirty Hipsters said:
Battlefield's greatest strength over call of duty is the vehicles, the destructible environments, and the massive objective based maps. When you remove the ability to use a tank to blow the crap out of a building full of campers, the game just becomes a Call of Duty clone (just with better graphics and worse feeling weapons). You don't beat call of duty by emulating it, which is why the TDM just isn't good.

The point of battlefield is the feeling of participating in massive battles in a large war-zone, and TDM doesn't offer that. Battlefield just doesn't translate to the arcadey nature of TDM as well as COD does, and COD doesn't translate to the realistic war-zone feel the way Battlefield does. Both should just stick to what their good at instead of trying to take mediocre jabs at each other.
Exactly. Although I find one thing interesting: You're saying BF3 still doesn't have decent gunplay? Because 1942's guns actually felt quite nice, and the bullets tended to go where you aimed them. BF2 introduced some glitches involving the iron sights, which is why the gunplay in that one felt off. It's kind of pathetic if three games later, they still haven't been able to fix the awkward gunplay.
Quite honestly I haven't liked the gun play in any of the battlefield games. I'm quite used to playing call of duty because most of my friends play it, so I tend to play it with them, and the guns in call of duty just feel better. In Battlefield I always feel like I'm fighting against my gun because the developers attempt to add "weight" to the feeling of them, but that's something I don't enjoy.

I thought the gun play in Bad Company 2 was horribly awkward, and while BF3 is an improvement, I still don't think it's perfect, and I still think that it's one of the things the CoD franchise does better.
 

clutch-monkey

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quite honestly, something like TDM is not really an issue since it is a 'bonus' mode really.

the big thing here is the single player; not just it being talked up and advertised and then being shit, but as above regarding the co-op mode, it's supposed to let you train up and practice!

the ONLY time you can practice helicopter skills is in co-op or a multiplayer match, and i'd rather not waste my team's time LOL
 

Nouw

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Most of the fun is to be had in Rush and Conquest. It's a good thing they're the only two game-modes in Bad Company 1. Hell I enjoyed BC1 for a year with only Rush! It's that good.

I can't speak for Battlefield 3 though but from the beta, I got the same vibe.
 

Tharwen

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Zack Alklazaris said:
Tharwen said:
Frosty05 said:
The thing about Team Deathmatch for Battlefield 3 is that it was most likely put there to appease the legions of twitching Call of Duty players who can't go five seconds without hearing an explosion
...but Battlefield has more explosions than CoD.

Zack Alklazaris said:
I'm ok in the vehicles, but not so much on a ground. My problem is I keep getting killed on the ground. Any tips?
By infantry or by vehicles? If it's infantry, the best way I find is just to get behind them as often as possible. Flanking groups of infantry is great. Also, try to get the first shot off. That basically means paying attention to where the enemy is.

If it's vehicles, just hide and wait for them to go past then hit them in the back with an RPG (or try to fire it underneath them if you can't reach the back). You are playing engineer, aren't you?
Support Actually, but I can't say I'm sure I know what I want to be.
Then the rules are the same except you need to get closer and use your C4 instead. Just be wary of where the tank's pointing its turret and don't stand where it can run you over.
 

fritzroy15

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People saying bf3 should not bother with tdm are pants-on-head retarded. The amount of effort that went into the gun mechanics in this game is awe-inspiring and tdm is the best way of show-casing that.

Conquest is only fun when played with a clan/team or otherwise you'll find yourself legging the map on the famous battlefield cross-country marathon since every vehicle will instantly be taken and drove [ if possible ] alone, leaving a bunch of dudes doing the evening jog.

If you put a big engine [good gun mechanics] in a mercedes [battlefield2] people are going to want to race it [play tdm].
 

wooty

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Conquest is the best mode.
TDM is abysmal, especially the spawn points.
Rush is (ironically) packed with campers.

I stick with conquest personally.
 
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Em TDM has always been shit in nearly every game ever I can't remember a single type that I in general hate more than TDM aside from DM. TDM is the epitome of bad spawn points, poor flow, spawn camping, abuse of enemy and lack of coordination. At least DM has an excuse for the latter. Also this topic isn't really controversial a Battlefield game that is crap in a DM type setting not exactly a shocker to the general fanbase of the game.
 
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Frosty05 said:
The thing about Team Deathmatch for Battlefield 3 is that it was most likely put there to appease the legions of twitching Call of Duty players who can't go five seconds without hearing an explosion and have the patience and attention span of a common household toaster. TDM is basically Battlefield's answer to CoD's gameplay and if you're into that sort of thing it does its job very well.

Sure the spawn locations suck, and the using anything other than a submachine gun, rifle or shotgun puts you at a major disadvantage, but these are complaints that show up all the time for CoD games, so what's the problem?

You've still got a variety of other gametypes to choose from; Conquest for good old-fashioned Battlefield-ing with nothing missing, Rush for the tense objective-based excitement, Squad Rush for an extremely tight version of Rush where you really have to work with your squad and can't rely on a whole team to back you up, and Squad Deathmatch which is an interesting sort of hybrid between team-based TDM and free-for-all (4 teams of 4 each fighting it out, if anyone's unsure).

But yes. If you like CoD's gameplay then you'll probably be happiest playing Battlefield 3's Team Deathmatch. If you don't, give it a try anyway. It's still a fun little distraction from the other much better game modes, so long as you don't justifiably rage at it.

TL,DR: Team Deathmatch is Battlefield's answer to Call of Duty. If you like that sort of thing, play it. If you don't, play one of the other gametypes.

Cheers.
Just stop insulting CoD players. They like what they like, and we like Battlefield. Most people who are not a member of either group group the two together. The two fanbases are more similar than they are different. CoD personally doesn't really appeal to me for whatever reason, but I don't go around generalising all CoD players as twitchy, moronic ape-men. It's not fair for me to do so and just makes everybody look bad. Just agree do disagree.
 

Worgen

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Trezu said:
i only play Rush and Conquest anyway

but i hope for a Onslaught mode

and a training mode, how am i supposed to fly a jet/heli without any prior knowledge
Its really hard to believe that they still haven't included a way to train new pilots, I mean the jets/choppers in the battlefield games aren't easy to learn to fly, I use a mouse and keyboard and I'm pretty damn good at doing it but it took me awhile to learn.
 

Terminate421

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distortedreality said:
I don't know if it's just me and my mates, but TDM has been boring as hell in just about any FPS since CSS imo. With something like Battlefield, we may jump into TDM for maybe an hour to learn the feel of the weapons, vehicles, get a rough idea of the maps etc, then jump straight from there into another game mode and never look back.

Haven't picked up BF3 yet, but I have no reason to doubt it would be any different. Just not my thing at all.
Halo has always had a fun version of Deathmatch (For once, calling it slayer)

Besides, I only play TDM when I just want to kill something quickly.
 

JochemDude

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I typically only play Conquest with no more then 16 people, so no, I don't really care about Deathmatch.
 

Owyn_Merrilin

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Satsuki666 said:
Owyn_Merrilin said:
Exactly. Although I find one thing interesting: You're saying BF3 still doesn't have decent gunplay? Because 1942's guns actually felt quite nice, and the bullets tended to go where you aimed them. BF2 introduced some glitches involving the iron sights, which is why the gunplay in that one felt off. It's kind of pathetic if three games later, they still haven't been able to fix the awkward gunplay.
Compared to call of duty the gunplay is terrible. Its not bad but it just does not compare at all to its main competitor in that regard. It just feels really choppy and off. To me it actually felt worse then bad comany 2s.
That's because CoD /isn't/ its main competitor; that would be something more along the lines of TF2. EA is trying to take down CoD with a game that really isn't similar enough to be called a direct competitor. I could just as easily say that CoD has terrrible gunplay compared to the original F.E.A.R. (and it does, that game had the best gunplay in any shooter I've ever played.) That doesn't mean it has bad gunplay, just that it's not as good as the gunplay in a game that it really isn't in direct competition with. Besides, the actual guns aren't even the main point of a battlefield game; they're just one of several means to an end, whereas in CoD, they're the only means to a much simpler end.
 

Owyn_Merrilin

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The Man With the Soap said:
Frosty05 said:
The thing about Team Deathmatch for Battlefield 3 is that it was most likely put there to appease the legions of twitching Call of Duty players who can't go five seconds without hearing an explosion and have the patience and attention span of a common household toaster. TDM is basically Battlefield's answer to CoD's gameplay and if you're into that sort of thing it does its job very well.

Sure the spawn locations suck, and the using anything other than a submachine gun, rifle or shotgun puts you at a major disadvantage, but these are complaints that show up all the time for CoD games, so what's the problem?

You've still got a variety of other gametypes to choose from; Conquest for good old-fashioned Battlefield-ing with nothing missing, Rush for the tense objective-based excitement, Squad Rush for an extremely tight version of Rush where you really have to work with your squad and can't rely on a whole team to back you up, and Squad Deathmatch which is an interesting sort of hybrid between team-based TDM and free-for-all (4 teams of 4 each fighting it out, if anyone's unsure).

But yes. If you like CoD's gameplay then you'll probably be happiest playing Battlefield 3's Team Deathmatch. If you don't, give it a try anyway. It's still a fun little distraction from the other much better game modes, so long as you don't justifiably rage at it.

TL,DR: Team Deathmatch is Battlefield's answer to Call of Duty. If you like that sort of thing, play it. If you don't, play one of the other gametypes.

Cheers.
Just stop insulting CoD players. They like what they like, and we like Battlefield. Most people who are not a member of either group group the two together. The two fanbases are more similar than they are different. CoD personally doesn't really appeal to me for whatever reason, but I don't go around generalising all CoD players as twitchy, moronic ape-men. It's not fair for me to do so and just makes everybody look bad. Just agree do disagree.
See my above post. The games have similar window dressing in that they both feature a modern setting. Mechanically, though? They're completely different. So sure, the average person who isn't a fan of either game would think they're the same. That's because said average person isn't a gamer. It's like someone saying Dragon Age is the same thing as Skyrim because both are western RPGs that feature dragons. EA screwed themselves over when they decided that they needed to take on MW3 with BF3; they're just too different. EA's existing property that is best suited to direct competition with CoD is Medal of Honor, and they don't need to re-purpose Battlefield just because the latest entry in the MoH series flopped.

Edit: Also, he wasn't insulting CoD players. CoD is the modern "realistic" shooter equivalent of Quake III, while Battlefield is the modern "realistic" shooter equivalent of Tribes. They have a different focus, and recognizing that isn't "insulting" anyone.
 

Furioso

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They only put TDM in there to appeal to the CoD fan base, completely missing the point of what draws people to CoD, just taking on a very poorly done TDM won't draw the crowd, maybe if they made it unique sure, but they just took an area, gave you random spawn points, took away the vehicles, and said figure it out
 

SeeIn2D

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I have always hated TDM in any game. I just hate the spawn system and how it is always random and how that randomness always ends up screwing me over. I much prefer objective based game modes. For some reason I always loved Free For All however even though it's basically the same concept. I think that's because I like how if I lose it's my fault, not my terrible teammates'.
 

Kamelmann

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I've only really had issues on a couple of maps.. as a whole its been pretty fun, good for unlocking attachments and leveling up your support class.. <___<

Some maps.. the port based ones and the one on the construction site... uuuuurgh.. the spawns are SO bad... its insane..

Example of the port map spawn system -> *spawns next to enemy - stabs, then gets stabbed, then spawns in the SAME place, restabs then gets rpg'd at pointblank*

<___<