Just saying, do you play either game? Battlefield's current biggest competitor is something like TF2 -- or, more to the point, it doesn't currently have a major competitor, but it will as soon as the new Tribes game comes out. CoD and Battlefield are hugely different, and there's more to it than just vehicles and destructibility. Battlefield can't compete with CoD on the stuff it does well, and CoD can't compete with Battlefield on the stuff it does well. They're different in pretty much every way but the setting; I wonder, would you be making the same claims if a new Star Wars: Battlefront game were coming out and trying to take down CoD? Because Battlefront is a Battlefield clone with Star Wars characters, and you'd have to be crazy to say it was similar to CoD. Gamers should be smart enough to look beyond the window dressing and tell whether or not two games have comparable underlying mechanics.Satsuki666 said:Saying call of duty is not its main competitor is just being silly because it is. Battlefield is trying to compete with call of duty because they hold the same spot. They are very similar games. The only way you could possibly say they are not competing with each other would be because battlefield is not a threat to call of duty. It wants to be but it isnt.Owyn_Merrilin said:That's because CoD /isn't/ its main competitor; that would be something more along the lines of TF2. EA is trying to take down CoD with a game that really isn't similar enough to be called a direct competitor. I could just as easily say that CoD has terrrible gunplay compared to the original F.E.A.R. (and it does, that game had the best gunplay in any shooter I've ever played.) That doesn't mean it has bad gunplay, just that it's not as good as the gunplay in a game that it really isn't in direct competition with. Besides, the actual guns aren't even the main point of a battlefield game; they're just one of several means to an end, whereas in CoD, they're the only means to a much simpler end.
If you take out the destructible buildings and vehicles they are extremely similar. The biggest difference between the two is that call of duty is more focused on team deathmatch and battlefield is more focused on rush and conquest.
P.S.: Yeah, vehicles, conquest mode, and in the more recent games, destructible environments are important parts of what makes a Battlefield game a Battlefield game. Taking those out would make it something completely different, and if you can't see how big of a difference that, the relatively fixed classes (medic, engineer, and so on -- no "my class is whatever gun I choose" crap) the enormous maps, the voice chat system that sets up a defacto chain of command simply through the way it works, and the large numbers of players who are split into multiple squads makes to the way a game plays out, you really don't need to be talking about game design.