Is Cyberpunk 2077 going to be best CDPR game ever?

Gethsemani_v1legacy

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trunkage said:
Witcher 3 was my favourite game of 2014 and also very overhyped. It's gained a mythological status that it generally doesn't deserve.
This. TW3 was also my game of the year 2015 (by a large margin), but people tend to ascribe a ton of things to it that it generally doesn't have. Most notably, its open world is paper thin but is held up largely by the incredible work of the environmental artists, who made sure that every little nook and cranny seems like it has a story. What TW3 did really well was that environmental aesthetic and the ambient feeling of the game coupled with quests that were often quite simplistic (Go here, then go here, then kill monster, maybe get a moral dilemma) but tended to have quite a lot of writing done to them to make them feel like more then simple fetch quests. The combat system was never better then mediocre, the controls were clumsy and most of the map markers were absolutely pointless (all them sunken treasures in Skellige), to the point that it makes the average Ubi game feel measured and meaningful with its map markers.

From what Cyberpunk 2077 is showing so far, CDPR seems to be in over their heads. The gameplay they've shown seems floaty and detached, with bullet sponge enemies and incredibly unbalanced skill trees (if a Netrunner can murder entire rooms without ever being put at risk, why would you ever use a gun and risk dying? What happens if a Netrunner can't murderize the entire room with hacking, will they be forced to slug it out with guns that barely do damage?). The dialogue ranges from decent to cringe ("We didn't need this cocksucking attention!"?) and there are some serious question regarding the text and subtext of how CDPR is handling representation and the actual themes of the genre.

It is worth remembering that TW3 was a rather simple game, all things considered. You either hit people to death or you got a conversation to avoid hitting people to death. It occasionally offered multiple resolutions to a quest, but rarely did it have more then one way to get to the fork in the quest, since Geralt hit things or talked to things. Cyberpunk is promising at least 3 different ways to solve every quest (hacking, sneaking, shooting, often talking) and that's something they've never even come close to doing before. I'm not saying they'll fail, but I think it is worth it to temper expectations, especially since the game has been in development for at least 6 years and CDPR hasn't tried anything as ambitious before.
 

stroopwafel

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Game looks pretty cool to me. Not hyped like I am with FF7 Remake but definitely looking forward to it. The setting they created looks so meticulously detailed that alone makes me excited. CDPR don't have experience making shooting or racing games so I don't expect either of it's disparate elements to stand out but similarly as with TW3 it appears to have such genuine artistic vision behind it that the sum is better than it's parts. Story and setting could come together in TW3 in a way that was simply amazing, and I expect Cyberpunk to be no different. Though, some of the excessive dialogue could make the less interesting story parts a bit long-winded and boring. I hope Cyberpunk is a bit better at ehmm..getting to the point.
 

Chimpzy_v1legacy

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Until it actually releases, it is not good or bad. It's in a state that is neither.

Kind of like a reverse Schrodingers Cat.
 

Dreiko_v1legacy

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Not as much a fan of that setting as that of the witcher but I'm looking forward to it all the same. They've been working on the game for a while now so it'll prolly have a lot going on.
 

PsychedelicDiamond

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Good question. I'm not one to get caught up in hype or heap undue praise onto everything I somewhat enjoyed but... let me be honest here, Witcher 3 was undeniably one hell of a game and stands as a great leap forward for the Action RPG genre. It both raised high expectations for the followup and presents a very tough act to follow. I don't think it's a fluke, there already was considerable talent on display in Witcher 2 and unless CDPR has been slacking off since Cyberpunk's announcement in 2013 I can't imagine they they'll be phoning it in. I certainly find the setting and visual style of Cyberpunk more attractive than that of the Witcher series, which, honestly, got me invested despite it's fairly generic western fantasy setting, rather than because of it. It's all gonna depend on how strong the mechanics and the writing are gonna be and we can only assess those once the game is actually out. I am looking forward to that second gameplay video but it's still just gonna be another vertical slice that may or may not be reperesentative. I plan to approach the game the way I approach every game I play and every movie I watch, with all the good will in the world. I'm not gonna set the bar unreasonably high because of how much I liked Witcher 3.

In the end, I'm holding my thumbs and wish nothing but the best of luck to the developers. I don't want to act like the have to prove anything to me.
 

Elfgore

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I'm at a wait and see section of my thoughts right now. I know for a fact my PC will not be beefy enough to play this at a level I deem acceptable at release and I sure as shit ain't getting this for a console. So, I'll be waiting for some lowered prices.

I'm also a bit cautious about game things. Shooter/RPG hybrids frequently suffer from bullets do nothing syndrome. I cannot stand this. So, I'm curious if I crank the game down to easy I can kill enemies in an acceptable amount of bullets. I'm also worried about writing. So far, it sounds like the writing can be very hit or miss from what we've seen and heard. Finally, I'm curious to see how the intro paths are different. Some recent news makes it sound like Dragon Age: Origins and if it is, I'm that much more excited.
 

Abomination

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Elfgore said:
Shooter/RPG hybrids frequently suffer from bullets do nothing syndrome. I cannot stand this. So, I'm curious if I crank the game down to easy I can kill enemies in an acceptable amount of bullets. I'm also worried about writing. So far, it sounds like the writing can be very hit or miss from what we've seen and heard. Finally, I'm curious to see how the intro paths are different. Some recent news makes it sound like Dragon Age: Origins and if it is, I'm that much more excited.
Amen on the bullets doing nothing issue. Nothing breaks verisimilitude more than unloading a shotgun into a dude's face and watching a red bar above his head go down a tenth of a fraction.

Unless, of course, the dude shows signs of heavy augmentation - then I can understand it.
 

Gordon_4_v1legacy

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Elfgore said:
I'm at a wait and see section of my thoughts right now. I know for a fact my PC will not be beefy enough to play this at a level I deem acceptable at release and I sure as shit ain't getting this for a console. So, I'll be waiting for some lowered prices.

I'm also a bit cautious about game things. Shooter/RPG hybrids frequently suffer from bullets do nothing syndrome. I cannot stand this. So, I'm curious if I crank the game down to easy I can kill enemies in an acceptable amount of bullets. I'm also worried about writing. So far, it sounds like the writing can be very hit or miss from what we've seen and heard. Finally, I'm curious to see how the intro paths are different. Some recent news makes it sound like Dragon Age: Origins and if it is, I'm that much more excited.
Have they published the requirements yet? GOG just has 'TBA' so I'm curious myself if my rig can run it at all.
 

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Would not know this would be the first game I would of played from them. Witcher never really interested me, setting, character and combat did nothing for me.

This though has my atttention I need me some cyberpunk in my life. Been reading some Shadowrun and I need this in my life.
 

The Rogue Wolf

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They've made exactly three games in one series, two expansions to the third game, and a bunch of spinoffs. How about we wait until they actually have a real stable of games to compare it to before we start throwing out "best ever"?

If I had a nickel for every overblown superlative thrown at video games on the Internet, I'd have all the nickels.
 

Dirty Hipsters

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The Rogue Wolf said:
They've made exactly three games in one series, two expansions to the third game, and a bunch of spinoffs. How about we wait until they actually have a real stable of games to compare it to before we start throwing out "best ever"?

If I had a nickel for every overblown superlative thrown at video games on the Internet, I'd have all the nickels.
Half of those nickels would come from b-cell jizzing himself over every fps that exists (until it turns out that a woman breathed on it once).
 
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Elfgore said:
I'm also a bit cautious about game things. Shooter/RPG hybrids frequently suffer from bullets do nothing syndrome. I cannot stand this. So, I'm curious if I crank the game down to easy I can kill enemies in an acceptable amount of bullets..
I can put up with it in the right circumstances. Heavily armoured clothing , cyberwear and just straight up combat armour was a thing in 2020. If I'm plinking away at some heavily armoured mofo with a 9mm smg, I'm going to expect them to walk through it like a gentle rain. OTOH, if I pop someone relatively lightly armoured in the head with some 7.62 API, I expect them to go down right away. 2020 didn't have levels as such, a weapon was as likely to kill your character straight out the gate or after years of experience. It's what equipment you had that would save you. That or not getting hit of course.
 

B-Cell_v1legacy

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Red Sentinel said:
I'm noticing a pattern here. Every game is the "best game ever"...

...until it's actually released.
no. this is not the case here. the thing is. CDPR are mediocre developers whoes only one game get huge success despite being overrated.

here cyberpunk looks better than anything they have done in past. and being in first person is more plus point. but im not being hyperbole in this game and only expecting it to be good. it wont be as good as Deus Ex 1. thats for sure.
 

Elfgore

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Zykon TheLich said:
Elfgore said:
I can put up with it in the right circumstances. Heavily armoured clothing , cyberwear and just straight up combat armour was a thing in 2020. If I'm plinking away at some heavily armoured mofo with a 9mm smg, I'm going to expect them to walk through it like a gentle rain. OTOH, if I pop someone relatively lightly armoured in the head with some 7.62 API, I expect them to go down right away. 2020 didn't have levels as such, a weapon was as likely to kill your character straight out the gate or after years of experience. It's what equipment you had that would save you. That or not getting hit of course.
I'm kind of okay with that. I just mostly want to avoid what I remember from my launch co-op playthrough of Borderlands. Standard bandits taking almost a full magazine to kill. I also think if I shoot you in your unarmored head, you should either take massive critical damage or die.
Gordon_4 said:
Elfgore said:
Have they published the requirements yet? GOG just has 'TBA' so I'm curious myself if my rig can run it at all.
They have not, but I'm really looking forward to see what it is. I'm sure my computer could run it. I5 and a GTX 980 should be fine. But, that might mean low or medium if I'm lucky at maybe 30 FPS. I can't do that anymore. Plus, I've finally run into the first game I have to drop to medium to play even at 30 FPS on my rig, so I'm a lot more cautious now.
 

jademunky

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Looks like a first-person RPG.

Not that it looks bad or anything, far from it, I think it will be quite a lot of fun and the combat looks a million times better than Bloodlines 2.

Anyway, yeah I am slightly looking forward to playing a blander version of Shadowrun.
 
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Elfgore said:
I'm kind of okay with that. I just mostly want to avoid what I remember from my launch co-op playthrough of Borderlands. Standard bandits taking almost a full magazine to kill. I also think if I shoot you in your unarmored head, you should either take massive critical damage or die.
I would be pretty upset if they took the borderlands route (not that i expect that). It would really feel wrong after the pnp. 9mm to an unarmoured head and chances are it's all over. You or the enemy.
 

Abomination

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The Rogue Wolf said:
B-Cell said:
CDPR are mediocre developers whoes only one game get huge success despite being overrated.
Okay, let's clear up a mistake you're making with word definitions. The definition of "overrated" is not "any popular game B-Cell doesn't like".
I thought it meant any game that is well received, ever. Unless it's underrated, but then by being declared as underrated it quickly becomes overrated.

Why can't a game ever be just "rated"?