People are already losing their jobs. Mine included. Get off your horse.Lilani said:Yeah, there's nothing like tens of thousands of people losing their livelihoods because a few games have come out that you don't like.kypsilon said:I'd like to see a complete AAA industry game crash. Nothing like a little armageddon once in a while to shake up the worst aspects of an industry and force some change...or at least a slow crawl back to the status-quo. That being said, kids today love the games coming out. They aren't saddled with the games of yesteryear in the same way that gamers who've had decades of great titles to fondly remember can be. I think the industry is being lazy, but my young niece just thinks the games are awesome. It's kind of weird to think that she'll look back on a certain set of games that I find repulsive, boring and uninspired as really awesome games. Perspective is everything here.
Seriously, come on. The past generations were as full of as much shit as the current generations. Of course only a handful of games are going to be remembered decades from now--how many movies can you recall from several decades ago, compared to how many were actually made?
As for my second point which you missed entirely was that games we look back on and say were better are better mostly by reason of nostalgia. As I said, my niece will grow up thinking some second rate Barbie game that someone churned out to cash in on an IP is awesome. I don't have a problem with that. But what the industry needs is for smaller game companies, the indie guys, to bring us back to that point where games were made because we as human beings needed to see where we could go with the medium, to try and push the boundaries of the tech.