Is it normal to rage at Fallout 3 ??

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stormcrow5

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I actualy had no problems with FO3, minor stuff here and there but nothing worth mentioning or to ruin the game
 

Stall

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I thought you were raging at it because it was a pile of overrated crap by one of the most overrated developers in the history of gaming. The main story is crap, there is a severe lack of side quests (almost all of which are crap), the visuals are muddy and uninteresting, not to mention the plethora of bugs that the pathetic fucking lazy developers refuse to fix and dump the responsibility on their community, and the overall design abhorrent as well. It's a terrible, terrible game, and the simple fact that the game receives so much praise reflects terribly on the gaming community as a whole. I'll throw in a few more terrible just to drive home the point: terrible, terrible, terrible. It was a horrible game, even by Bethesda's post-Morrowind pathetic and low standards.

But I guess its fine to rage at what the OP is raging at as well...
 

Life_Is_A_Mess

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Well, the crashes and glitches are the only things that annoyed me, or saving not often enough. The rest of the game for me was pretty good.
Oh and two words: Little Lamplight... Seriously when you get there you'll foam at the mouth with anger and frustration...
 

mizushinzui

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I think I raged more at New Vegas, but that was chiefly because I bought it on release and the bug patches hadn't been released yet. I love the mechanics of the newer fallout games (since they are exactly the same between games) but they have both been buggy as all hell, mainly because they're huuuuge.

I think that the really annoying thing that stopped me playing NV where the fact that I once had my camera stuck, so I could literally not look around any more, and when I got the second DLC pack and tried to play through it it kept glitching out like a champ.

Unfortunately NV was stolen, but that copy was for the 360 which I am leaving at home when I move away this September, I'm tempted to get number 3 for ps3 (which I am taking with me) again because I haven't played the DLC for that one and I feel that having 100% trophies before a patch makes me feel soulless and empty afterwards when the percentage drops.

I don't think I'm re-purchasing NV though, I already payed for two sets of DLC once and the story isn't anything that I can seriously consider replaying through.
 

Misterian

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From what I gather, it's mostly the veteran Fallout fans that played the first 2 Fallouts that rage on 3.

I personally don't get why, I played the first 2 once I got my hands on them, and that was after I played 3, and comparing the 2 PC games with F3, I personally found F3 to be in some ways better.

But then, I played Fallout 3 on my 360, and I'm not used to PC gaming, but I found Fallouts 1 and 2 pretty hard to figure out.

For instance, with Fallout 1, I went to the one Vault that was marked on my map where I'm supposed to find a Water Chip, I couldn't find it anywhere (even though I got a leather jacket and a SMG as reward for my effort), so I decided to head to what I think is Junktown, I went and talked to the 1 merchant (I forgot his name) who had a 'talking head' seqeunce on him and when I finished, a bunch of thugs suddenly arrived and started attacking, when I pulled out my weapon to fight back at the thugs,the merchant and his buddies started attacking me!

Was this a glitch? or was there something I missed?

Anyway, I still personally enjoy Fallout 3 better than I do Fallouts 1 and 2 (even if veteran Fallout fans might kill me for this) it might be due to it being on console, but this is a Fallout game the Bethesta gave the same engine that Oblivion had, and I can't think of a better way to improve a game francise than with taking the Oblivion route, it (in my opinion) made combat feel less clunky (I still can't figure out how to reload a gun in F1 and F2 mid-battle and the action point system gets tedious at the worst posiible moments), it's easier and quicker to use non-combat skills, everything just felt smoother and straight-forward.

It's not that I hate the first 2 Fallouts, as I said I haven't really figured them out completely, but Fallout 3's got great atmosphere, well-told storyline, decent gameplay, and there alot less you have to figure out in order to play it.

Fallout 3 does have some issues regarding glitches, but they're few and far between.
 

snakeakaossi

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Ghengis John said:
snakeakaossi said:
Can I add that I don't find it normal at all to rage at anything that is for your entertainment?
Spoken like a man that has never played SUUUUUUUUUUUUUUUUPER MEAT BOOOOOOOOOOOYYYYYY!!!
I have, it made me rage, I quit. I've never played it further until half way through the hospital level. F that game, seriously.
 

Ragsnstitches

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Ghengis John said:
Ragsnstitches said:
Not one of those is "game breaking" sorry, hyperbole for the fail. I mean seriously, you say "game breaking" then you give me a list that includes spelling corrections.

-Fixed the leaving maps with party member crash. This could potentially fix
lots and lots of thing out there since it was killing memory at this
point(this is what helps fix the cars).
Possible exception for this guy. No idea if that would fix on reload. Should say though, it's not my intent to antagonize. All things considered fallout 2 was my personal favorite, and New Vegas was enjoyed more than fallout 3 for me as well. Might sound trite but I hadn't given you enough credit, took you for a johnny come lately with an axe to grind, apologies.
In regards to the patch notes, I said that Fallout 2 was a mess with bugs and that the majority of game breaking bugs were not addressed by the developers. The patch notes shown are only a few of the bugs they addressed (mainly global issues) and even then, the game was still far from polished. As mentioned earlier, the Unofficial Community patches addressed most of the issues the developers missed... as quoted by the Patchers themselves on the last update:

Killaps Unofficial Fallout 2 patch ver1.02.27.3 said:
This patch has been in production for several years now and it fixes well over 800+ bugs left in the game since the official 1.02 patch
Here's a link to the notes for the sake of brevity:
http://www.killap.net/fallout2/patches/corrections.txt

You don't need to read it of course, but it might be entertaining to see what was missed by the devs. It's mostly minor but NPC script fails (characters failing to reward quests or rewarding wrongly), quest breakers (script breaks that prevented accomplishing missions) and crashes were missed by the devs.

Anyway, Bygones be bygones. We're all fans of Fallout I believe.
 

AgentBJ09

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Joey Corlett said:
Well is it?

Between some rather annoying missions and the V.A.T.S. fucking me over sometimes... I would just like to know if it's normal.

Also btw I only just bought Fallout 3 two days ago.
I would say no, it isn't. The game played perfectly fine for me ever since I bought it on Day 1.

Then again, it's been proven that fans of Fallout 1 and 2 outright detest Fallout 3, so that could also be the subtext of so much complaining.
 

Belgian_Waffles

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ChupathingyX said:
Sebenko said:
And don't you dare speak ill of Goris. ************ had more character than any of the useless companions in F3. Also, he was a motherfucking deathclaw.
Thinking of a character with more personality than the companions in Fallout 3 isn't very difficult. Those companions were as bland as they come, even Rex had more background story than those companions.
Don't talk shit about Fawkes.
 

Neverhoodian

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Perhaps it's because I'm a relative newcomer to the series, but I really enjoy Fallout 3. It's one of my favorite games this console generation (I have the 360 version because my humble laptop can't handle the PC version). Coming from someone who dislikes Oblivion, that's saying something.

Yes the story isn't very enthralling and the metros are modular segments that have been blatantly copy-pasted together, but I like the exploration elements and perk customization.

And yes I have played Fallout 1 and 2, so you diehard old-school Fallout fans can kindly put away that rope and chair.
 

loc978

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Liudeius said:
loc978 said:
Liudeius said:
reiem531 said:
No, Fallout 3 is easy as balls.
Turn the difficulty slider to max, free aim everything like an FPS (no stealth suit + melee), now repeat what you just said.
Fallout is a series of RPGs, why the hell would you treat one of the games as an FPS?
Personally, I go the opposite route for challenge. I don't allow myself to free-fire at all in 3 or New Vegas. I attack with VATS only. As it was meant to be. Attacking takes action points in the S.P.E.C.I.A.L. system. Period.
Well, if you're looking for difficulty. Anyway, why do FPS's and RPG's have to be at odds?
Even though it does make it easier in limited situations (mainly long range since bullets have less spread), you have to pay so much more attention to your ammo reserves because hit rate is reduced close up, and against multiple targets it is quite a bit more difficult thanks to the aim movement.

Actually you are Meant to use VATS as an advantage and free-fire when you run out, so neither of us are doing what is Meant to be when we are looking for a challenge.

Is that method really that hard though? With Grim Reaper's Sprint and max AP, you should be able to stay at full AP constantly if you have an acceptable weapon.
Just a little cherry-pick here, because I essentially agree with the snipped bit... though we were arguing different points there... but...
Endgame in Fallout 3 is easy no matter how you play it. The challenging bit comes before you get powerful. Not free-firing when your character sucks at combat increases the challenge quite a lot.
 

Blackpapa

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Misterian said:
From what I gather, it's mostly the veteran Fallout fans that played the first 2 Fallouts that rage on 3.

I personally don't get why, I played the first 2 once I got my hands on them, and that was after I played 3, and comparing the 2 PC games with F3, I personally found F3 to be in some ways better.

But then, I played Fallout 3 on my 360, and I'm not used to PC gaming, but I found Fallouts 1 and 2 pretty hard to figure out.

For instance, with Fallout 1, I went to the one Vault that was marked on my map where I'm supposed to find a Water Chip, I couldn't find it anywhere (even though I got a leather jacket and a SMG as reward for my effort), so I decided to head to what I think is Junktown, I went and talked to the 1 merchant (I forgot his name) who had a 'talking head' seqeunce on him and when I finished, a bunch of thugs suddenly arrived and started attacking, when I pulled out my weapon to fight back at the thugs,the merchant and his buddies started attacking me!

Was this a glitch? or was there something I missed?
No, this is exactly the thing I loved about Fallout! You nailed it right there!

In Bethesda's Fallout 3 you always have a magical arrow invariably pointing you where you have to go as if each and every objective, piece of X, NPC had a fucking GPS on them. Frankly it treats you like a retard. Here, have a magical and completely implausible magic arrow that your character would never logically have. We know you need it.

Fallout 1 was a role-playing game. The overseer told you as much as he knew. He knew the location of another vault because that would be the most probable place to find the chip. It turns out life's a *****, dead end.

The frustration you felt when you couldn't find the chip? Well, that's intentional. What would a dude who spent his entire life in a vault do when sent on a quest like this only to find no chip anywhere? Search hard then panic.

That's the beauty of Fallout 1/2.

Misterian said:
It's not that I hate the first 2 Fallouts, as I said I haven't really figured them out completely, but Fallout 3's got great atmosphere, well-told storyline, decent gameplay, and there alot less you have to figure out in order to play it.

Fallout 3 does have some issues regarding glitches, but they're few and far between.
Again, the beauty about Fallout 1/2 is that you have to figure things out.
 

Neko Federovna

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I say that it?s fully legit to rage out on games. One condition though, you must not let it kill the game. My girlfriend finally moved up to fallout 3 after lurking oblivion for MANY years. I set her up with the Fallout 3 - Wanderers Edition mod and told her to have fun.

(http://www.fallout3nexus.com/downloads/file.php?id=2761) Grab it if you haven?t. It?s a really fun mod. Full control over the settings. Easy to install

She just about punched her monitor she was getting so fed up. (Btw she is a manager at a clothing store so you can understand the amount of patience she has.) I told her to take five. As lovingly as she could she told me to fuck off, them promptly threw a grenade at the raider pissing her off. Blew the hell outta him and immediately danced on his body. I asked her if she is still going to play. She promised me that I won't be seeing that cd leave her computer any time soon.

Now I most likely went slightly off the reason for your rageing so if you?re having problems with the actual game play I suggest (I know you have heard this Thousands of times) Make sure your updated, adjust your settings to optimal performance. And turn off Anti Aliasing. My computer tanks Fallout at max settings but it crashes often. My GF found a suggestion to turn off AA and both of us have yet to crash for quite some time. If that doesn?t work check out fallout nexus and look for mods.
 

kingcom

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Liudeius said:
kingcom said:
I honestly have very little idea as to what your trying to say so forgive me if i misintrepret this. Levelling and gear, the two most recognisable aspects of rpgs (though actually nothing to do with what an rpg is but justifyable as rpg elements)

RPGs dont have length requirements.

Dont know what you mean by actual RPG, do you mean turn based?

Does not matter, if your trying to outmaneover someone your sneak should be running that not your trigger finger.

Never played Legend of Dragoon, sounds like your talking about active reload stuff, find that incredibly boring and you appear to be betting me to play a game ive never heard of and not use a core mechanic of the game as it sounds like to beat it. Why would I do that? Seems like its stupid to not use something if have to play the game, doesnt mean I will like it.

No I did not say they rely on maths. All combat in games relys on maths. I said combat in an FPS is resolved by the player entirely and in an RPG its resolves as a result of the characters abilities (as a long term result of the players choices).
So now RPG's are about leveling and gear? You were trying to argue that RPG's were about using only math, stats, and strategy, with not reflexive skill, to play. By that definition there is no problem between RPG's and FPS's. Wait... Now you contradict that? If they are recognizable elements but not actually what RPG's are, then they aren't elements that make something an RPG. Rendering your argument illegitimate once again.

Well by your own definition an RPG must be purely turn based. You said that they rely on the Character, meaning the character's stats and damage output based purely on those, with absolutely no reliance on reflexes (like FPS's).
It relies on math, just showing these pixels relies on math, but in an FPS calculations are only done if you hit, hitting relies on reflexes and dexterity.

Active reload? It's not a shooter. Most RPG's these days use some sort of reflexive command or ATB putting more reliance on the reflexes of the player of the game than the stats of the characters. (and Legend of Dragoon is from the PS1 era)

"I said combat in an FPS is resolved by the player entirely and in an RPG its resolves as a result of the characters abilities (as a long term result of the players choices)."
So wait, once again there is not conflict between them.
In Fallout 3, the perks I choose and skills I level drastically influence how much damage I do, regardless of whether I use VATS or play it like an FPS.
No rpgs are not about levelling and gear, your trying to remove any distinction between rpg combat and what an rpg is. Stats, levelling, gear, they are elements of a classical rpg combat system, say something like Dungeons and Dragons but can be readily applied to anything they are simply a governing rule system. I never argued that math is what makes an rpg, most (if not all regardless of if they are displayed to you) use math, stats and strategy. I said it relies on the player's character, RNG is often the easiest way to simulate a person without actually creating an extremely complicated AI hence why it is so popular. Also elements =/= genre. Interactivity is an element of video games but it is also an element of board games or a quiz.

No actual rpgs dont have to be turn based, they dont even have to have combat at all. Deus Ex is an rpg, sure it has some reliance on reflexes but the vast majority of it depends on your character's skills and attributes. I accept that its not purely based on the character but i definitely believe it heavily depends on those decisions. Also FPS uses calculations regardless of whether you hit or not.

Sigh....I used Active Reload as an example to try and see if i was interpreting what you were saying, i.e. it is a timed button press, like active reloading. Or expressed differently, its an in game Quick Time Event.

Fallout is a FP-RPG. Perspective in an rpg is irrelevent.
 

Monsieur E

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ChupathingyX said:
It's not the gameplay and bugs of Fallout 3 that confused me or amde me rage, it was the lore, writing, story and characters.

AlternatePFG said:
As for lore, there were some really weird and out of place things in Fallout 2. (Talking Deathclaws?) At least it expanded on it interesting ways, where 3 just kind of boiled it down to the most basic archetypes and went with it. The somewhat ambiguous Brotherhood became knights in shining armor, Super Mutants became generic orcs. It just seemed like the game was too black and white for a serious attempt at a Fallout game, but that's just me.
No, that isn't just you, I think that way too. Fallout 2 had some stupid things and those things were the inspiration for the Wild Wasteland trait in NV (a smart move).

Besides, who didn't love this guy?
Were you fails of the weak? There was someone named chupathingy o_O

OT: I only raged a few times when i got fucked over by VATS and a few console freezes, but those got fixed when I installed the game on my 360. The only major-ish bug I've had in a fallout game was when I fell under the level in NV. But yeah, it is normal to to rage at Fallout 3
 

Knocker

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i had the deathclaw gauntlet by level 4.....no reason to rage here. as for you, well...sometimes ya just gotta, right?
 
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I have never had a single problem with any bugs or glitches in Fallout 3 on PC. No game breaking glitches, no save corruptions, no problems with numerous mods. Although I though it was weird when you walked into a cart it would fly 15ft.
 

Chased

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I had this terrible glitch with the Bloody Mess perk on the PS3 where whenever there was supposed to be a "bloody mess" I got crazy amounts of graphical tearing like the geometry of the world was eating itself and turning red. It was an alright game/story in the end I guess.
 

ChupathingyX

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Belgian_Waffles said:
Don't talk shit about Fawkes.
Fawkes is supossed to be an intelligent super mutant made from the same FEV that made th rest of the stupid Vault 87 super muatants, how is this explained? Apparently he learned his knowledge fromt he terminal in his cell;

1. How did he access it with his stubby fingers?
2. Why would a terminal in a holding cell hold so much information?
3. Why is there a terminal inside the holding cell in the first place?

Monsieur E said:
Were you fails of the weak? There was someone named chupathingy o_O
Hahahah, no that wasn't me, I don't have a Live account but I do love Rooster Teeth and Red vs Blue. However, my PSN account is ChumpathingyX.