Or, you know, plenty of feminists were already here and we either needed some encouragement to start speaking up or started agreeing with feminists as the discussion got going.Mandalore_15 said:Internet feminists' gradual creep into the games industry has surely not gone unnoticed.
Out of curiosity: Is this wondering if games will get better for everyone or get better only for you. I'm not trying to call you out as an egotist, but more often than not when I hear this "will games get better" question in these discussions, it almost always comes from the perspective of an individual who, more often than not, is a man who isn't a feminist and, as a result, probably doesn't understand how the changes being called for would make games more enjoyable for a very large group of people.What matters is whether or not this is going to start affecting the quality of the games we get in future.
Then why don't you ask the people that brought up the complaint or at least read what they said about it?Recent games like the new Tomb Raider and Bioshock Infinite have come under fire for being "sexist", and I can't for the life of me figure out why.
Also, it isn't like we'll just suddenly see all the improvement at once. Seeing better treatment of women is something that takes time. We've seen this in various political, cultural, and economic matters. There's no reason to believe it will be any different here.
Who said that they needed to "capitulate"? For all we know, they may actually agree with the arguments and want to try to do better. Yeah, they may not be perfect, but at least they have the desire and are hardly "capitulating" to feminist demands.should game developers capitulate to feminist demands for a more inclusive range of characters in their games?
And if someone isn't choosing to listen to the arguments, then people have just as much right to criticize and/or not buy the game as the developer had to make it. This whole "It get to say and do what I want" isn't a one-way street. With that said...
So should people just stop criticizing someone who throws out shoddy works because it was their "artistic vision"? Considering you've already expressed concern about the quality of games, I'm guessing the answer is no, as we can't hope to improve if there aren't people pointing out what does and doesn't work.As a person who works in a creative role myself, I value artistic integrity and creative vision far more than any tenuous elements of fairness or inclusivity attached to a work.
And while we might disagree with some creative decisions, ultimately it's the creator's work to do with what he will.
With that in mind, it doesn't seem unreasonable to talk about female representation. Maybe it is a form of criticism that you don't think will improve games for you, but there are plenty of people who find it worthwhile enough to talk about.
So representing otherwise misrepresented groups isn't a merit worth applauding when done or criticizing when not done?We can criticise it on its merits
Here's the thing: Pretty much everyone, even the most die-hard of feminists, has sexist ideas, and those ideas' presentation in artistic mediums offers a good opportunity to talk about them. At the very least it gives the creators and consumers an opportunity to think about aspects of their worldview that they never really thought about before.but extrapolating that to making broad statements about the developer's worldview is totally speculative and ultimately fruitless
So what do you guys think? Is there endemic sexism within the game industry and feminists complaints are valid
And as for the industry, there are certainly issues [http://www.gameinformer.com/b/news/archive/2013/04/09/naughty-dog-demands-female-focus-group-members-for-the-last-of-us.aspx], but I doubt anyone would say that developers are specifically trying to be sexist. Even Anita has made a point in some of her videos to say that she doesn't think developers are trying to be sexist. Many of them are probably trying to be inclusive, but since feminist analysis of video games only rose to the current level of prominence it has in the last few years, we're still trying to figure out how to deal with the issue. The good news is that, despite the imperfections, the games industry actually seems very concerned about the issue and wants to fix them.