Seriously guys? Video games are experiences not just entertainment, if you don't have the money to experience Bioshock and you never will because your economy sucks, than I as a gamer want you to experience it, because it's awesome.
This is not necessarily true. There are a number of sites that provide amateur games for free to online gamers. Granted, these games tend to be of lower quality, but this is not to deny the fact that if someone wants to make a game, they will do it with or without economic incentive. In a way, banning piracy could be viewed as encouraging a negative behavior. But that's just in a way. Anyways, continue.Krelias said:Now, i respect the western point of view that intelectual property and creation in general has to be financially rewarded otherwise the entertainment business would cease to exist
I'm gonna go ahead and play a little devil's advocate, but first let me say that I agree with you. Nobody is directly hurt, and someone still benefits, no damage done.scobie said:citizen snips
This is my viewpoint too. There are many many free games you can legally obtain, so the entertainment is still there, just not the super modern stuff sometimes. Even then, alot of online games are free. Theres alot of gold nugget games you can get for free, really old ones!Plurralbles said:YOu always have a choice, you can do without. Buy a stick and a fucking ball and play with others in the neighborhood or buy old stuff or play only freeware. Support people in their projects or support otehr areas of the economy.
Holy shit is that so hard!?
Metaphorically, I am a poker player. I get a royal flush and the other person has a pair of twos and billions of dollars worth of chips. He folds as opposed to betting. This is equivalent to the "loss of revenue" (I.E. Static Revenue, no immediate loss or gain is observed) you described there - is that theft?Grey_Focks said:This is a loss of revenue for the makers of the game, which IS stealing.
They can't adjust overseas prices, or else everyone would just buy it overseas and ship it back.Irridium said:I agree that companies and publishers need to adjust prices for overseas markets. Charging what could be a whole month's salary for a game is just stupid and wrong.
However it is also wrong to steal something you don't even need to live.
You can go without games, and while I do feel for your situation, you do have a choice. Pirate or don't.
Granted as Furburt said, this is a very grey area, and I can't really take a side.
Publishers need to adjust prices for regions, people in the regions need to stop stealing.
out of context quote is out of context. No, but from what I see in you example, you don't have a product that he is downloading instead of buying. You did not put money into creating something that you hope people to spend money on, and he did not choose to download instead of purchase it.SnowDensOfYesteryear said:Metaphorically, I am a poker player. I get a royal flush and the other person has a pair of twos and billions of dollars worth of chips. He folds as opposed to betting. This is equivalent to the "loss of revenue" (I.E. Static Revenue, no immediate loss or gain is observed) you described there - is that theft?Grey_Focks said:This is a loss of revenue for the makers of the game, which IS stealing.
That is very rare. Most of the time, even when it is old or rare, you can find it on Amazon, Ebay, etc. And if something is to the point where you cannot find anywhere at all to buy it, chances are finding a place to pirate it, with enough seeds to even download it in less than a year, it very unlikely...Koeryn said:The only time I see Pirating being okay (I mean, when not going against EA... ;-p) is when there is no other way to get something.
Example: You find a band you really like, but their CDs aren't for sale because they were a small time group that broke up before breaking big. The only way to get their music is to pirate it, is it bad to do so?
It's only a loss of revenue, directly, if the product was actually put into a place where that particular copy could no longer be sold - like direct stealing off the shelf. Why do some people support piracy and not shoplifting? Because shoplifting is a victim... ful crime.Grey_Focks said:out of context quote is out of context. No, but from what I see in you example, you don't have a product that he is downloading instead of buying. You did not put money into creating something that you hope people to spend money on, and he did not choose to download instead of purchase it.SnowDensOfYesteryear said:Metaphorically, I am a poker player. I get a royal flush and the other person has a pair of twos and billions of dollars worth of chips. He folds as opposed to betting. This is equivalent to the "loss of revenue" (I.E. Static Revenue, no immediate loss or gain is observed) you described there - is that theft?Grey_Focks said:This is a loss of revenue for the makers of the game, which IS stealing.