ElephantGuts said:
Killing people just for the hell of it. Maybe it's just for the sake of immersion, but I don't just shoot someone I see just because I can. Or maybe it's because I'm a good person. I don't know.
I don't know if I can say I truly follow this tenant. In many games I've tried and failed to kill innocent people - sometimes you just want to see what limits are placed on your freedom. Often in games, killing innocent people has no real impact on your game. I defy someone to play saints row 2 for more than a few minutes without even accidentally harming a random passerby. When I see a car I want to steal, I shoot the driver. Such a death was never decreed by necessity, but rather simple convenience. It's easier to shoot the driver than to chase the car and try to steal it, and thanks to the laughably small penalty for such barbarity I feel there is no reason not to.
But, in some games there is a actually an attempt to make me feel something for those simple animated AI loops. Sure, I might go on a rampage from time to time - this is usually done in such a way that I can readily recover a save. In Fable 2, I murdered the population of Bowerstone because I wanted to see what I'd like like if I was simply oozing evil (not as sweet as the box makes it seem). When I was dissapointed, I reloaded the game and continued on being a lovable hero who could do no wrong in the world.