Star Wars Prequels: I think they get a bit too much flak. I enjoyed all of them, and the Phantom Menace is probably my favorite film out of the six. Asides Jar Jar, it really isn't that bad.
Bioshock Infinite: This game isn't really as good as people make it out to be. The plot is pretty obvious, and there's about way too much time in combat then there should be. Sure, it tells it's story well and has a good turns in the path, but it goes on too long with a whole middle segment that just weighs the entire experience down.
Mass Effect 3: Not that bad. Not sure who honestly thought that they'd be able to have the a thousand and four ways you can take everyone and have clearly diverse ways it ended. Seriously, the introduction of the Deus Ex Machina machine should have been a warning it wasn't going to have a great ending. Still, the rest of the game was pretty enjoyable, and you do get some time with everyone you know.
Star Trek 2: The Wrath of Khan: Uhm. Boring movie with a boring villain. I sat through most of it, but in the end just shut it off and went to do something more entertaining. Like clip my fingernails.
Dead Island: Sucks. There. Done. Terrible game.
Dead Rising series: Boring, bad gameplay series. The wackyness could be good if the gameplay was even decent.
MvC 3 and SF4: I find both of these fighting games to be terrible.
Skyward Sword: It's a decent game. I'd call it good if there was more to actually explore, Fi could shut the hell up and not treat me like a retarded ADD kid and the motion controls weren't motion controls because stopping every five minutes to recalibrate the sensor isn't fun.
Lost Planet 2: Some of the most fun I have had in a while. Between the co-op, the friggin' mech and how your team mates can hang on them or help out with them whilst fighting giant monsters or enemy mech, I'm surprised the game wasn't more successful. I'd rather have another sequel in this spirit rather then what looks like LP3.
Resident Evil 5: Though short, I thought it was good. Could have been way better. And I swear that someone at Capcom added the marshland levels just because the racism claim. "Yeah, you want racism? I'll show you... grumble grumble..."
Gonna end with Dead Space 3: Honestly, I thoroughly enjoyed the co-op, especially with the co-op only moments, that have way more meaning and far more interesting if playing with a friend who has a mic. When you realize that the characters are seeing different things, it gets pretty interesting.
As for the rest of it, I didn't mind the more action focus, as it really makes sense. C'mon guys, how long can one type of monster be frightening or scary when we know how to kill it and have killed a few hundred of them at least already in the previous games. Though, I wish the limb removal was a more prominent method of killing them before unlike how it ended up.