McNinja said:
Garak73 said:
Vault101 said:
Garak73 said:
They have already westernized JRPG's too much IMO. Look what they did to Lufia II when they remade it as an action RPG for the DS, it's horrible. I like turn based combat. I'll admit that I could do without all the EMO shit but then again, I am not interested in space marines either.
I play JRPG's for the combat system, not for the characters or the story. I don't want hack n slash RPG's. Never cared for the Diablo games, Dragon Age wasn't great either.
I wouldnt call dragon age "hack and slash" since your not controlling the specifics of combat its more of an RTS with 4 party members
Even worse then. A game that partially plays itself. Whereas FF 13 rightfully gets bashed for it, Dragon Age gets a free pass because it's a WRPG and it's BioWare.
Except Dragon Age let you talk to people, make decisions that literally changed the world...
The only part that Dragon Age plays itself is when you activate a move or spell, or if you've selected something and you push the button to attack it (your character will walk over to it, usually to a terrible, non-flanking spot). Have you played Dragon Age: Origins? The High Dragon at Andraste's Temple isn't an easy fight, and it's far from turn based.
On a different note, I don't like turn-based games at all, so I generally don't play anything that has a turn-based system in it. It feels so... unnatural. I mean, who waits to get attacked? I don't.
I have beaten Dragon Age so YES, I have played it.
We were talking about the combat, not the dialogue system. The combat plays just like FF XII or FF XIII where you control one player and the computer plays the rest. Actually, gambits worked much better than DA's tactics.
So in DA you click and enemy and the computer attacks for you and it controls your teammates. Is that what you call great combat?
When it comes to "talking to people". You can do that in any RPG and those choices that supposedly "changed the world", I don't remember them being that earth shattering. In fact, I got tired of all the damn talking and endless dialogue choices that I knew wouldn't mean anything except "Morrigan disapproves".
Even real time games have turn based under the hood, an amount of time each character has to wait between attacks. In DA, the computer was dealing with the turns under the hood. Same thing, less control for YOU, the player.