Right, a guy saying Kawazu is a good designer is questioning MY taste. How very humorous. Yes, Alpha Protocol wasn't very well-done, something that critics and gamers agree on. And even if it HAD a good plot or writing unfortunately it was buggy as all hell and absolutely BORING to play.TheDoomPenguin said:FF VII has good writing? Alpha Protocol has bad writing? What kind of Bizarro World do you live in? And as I said in my earlier posts, mediocre plots are okay if they aren't keeping gameplay systems from an era where computers couldn't handle much more than turn based fighting. If the story or gameplay are good, they can make up for the other one being mediocre, but if they're both stale, what's the point of the game?Aiddon said:Just like how the guys who make WRPG plots and scripts well are few and far between. Seriously, when people talk about RPGs from the West how many times are they referring to companies OTHER than Bioware or Bethesda? For every KOTOR, Dragon Age, Mass Effect, Fallout, and Elder Scrolls you have stuff like Sacred 2, Alpha Protocol, and Two Worlds.TheDoomPenguin said:Literally about half of that list (3/7) are done by the same guy. There are jRPG makers who do plot well, but they're few and far between.
And here, I can name a few more from the east. The Chrono series, FFs IV, VI, and VII, Xenogears, FF Tactics Advance, Front Mission 3, the Mario RPGs, Lunar, Earthbound, and Suikoden 1 and 2.
I will be the first to admit that FF VII had some translation issues and some melodrama (though not as bad as many people like to claim) but overall it had interesting characters and quite a few genuine surprises that kept you on your toes. It's definitely better than the stories in a lot of RPGs I've played in the past decade.