Yes, this so much.
I'm sick and tired of people going "You want to ban everything fun! Our freedom of speech is under attack!", if I criticise anything for being sexist or homophobic.
alphamalet said:
Personally, I don't feel as though game developers should be under a moral obligation to include gender-progressive roles for female, or male characters. So long as a game isn't propagating backwards gender roles, and the more "offensive" gender roles are fitting in the larger context of the game, I don't see an issue.
It's true they don't have the obligation, but that doesn't mean they can't be criticised for it. Or that people shouldnn't voice what they'd like to see in games.
I mean, the game developers aren't under a moral oblication to make good games either, or certain types of games.
Also, I'm not sure what you mean by the 'offensive' gender roles being fitting in the context of the game.
I mean, obviously you can have offensive stuff in a work, in fact art shouldn't shy away from that kind of stuff, but it will depend then how it's handled, and what the message of the work is.
Legion said:
It used to be a case of unless something was deliberately and obviously trying to be offensive, it was taken as a joke, or seen as light hearted banter.
Also, a lot of minorities just took the abuse.
Besides, I think it's more vital to point out sexism and such stuff when it isn't trying to be offensive.
If someone doesn't realise s/he is being offensive, or has certain kinds of attitudes, isn't it good to inform them of it? To challenge accepted norms and our own attitudes?
For example, my grandmother calls black people 'niggers'.
She doesn't mean anything bad by it, when she was young, that was just the way people talked.
But I'm going to do my best to try to make her stop using that word, because it's meaning is different for most people.