GoD Factory is an upcoming indie Space Combat game that I've been following super hardcore for almost a year.
The basic idea is that 2 teams of up to 4 players build customized gunships and try to defeat the enemy team by blowing up their Carrier ship. Which is huge. So huge you can go INSIDE IT at two points and dogfight IN IT.
The catch is that the Carriers are also firing at one another every 3 minutes, so you have to push for an advantage if you want to come out ahead. Also, the Carrier "Parts" have their own special use. By destroying a part, not only do you take off an HP point from the Carrier, but you disrupt the enemy team (IE, kill the radar and the enemy team won't be able to detect you as easily. Kill the Cannon and their carrier will fire ever 5 minutes instead of every 3 minutes. Kill the Ammo depot, and they'll only recharge 60% of their ammo when docking. Etc).
Oh, and did I mention you take two gunships to each match? And as you play you unlock new parts, upgrades for existing ones, new abilities, etc etc etc? I freakin love the hell out of it.
The devs put out a few short-lived betas and I really had fun with them when while they lasted. The last beta they had up was last week and I tried to get in as many games as I could.
Honestly, the only things the game is missing, IMO are:
1) Randomized debris between the carriers
and
2) A strong community.

#2 worries me. So few people know what GoD Factory is, and it's sad.
So yeah, if you like space combat games, GET IT. It's been greenlit and they were fortunate enough to find a publisher (their kickstarters didn't make, it, sadly. ;_

, so I'm not TOO worried, but....You never know. Not with shit like Air Control clogging up Steam and making people turn up their noses at it...
