Finally! Unlike Jim's last video of difficulty, Jim actually presented both sides of the argument, something he does so unbelievably rare that that alone is a hoopla. He should know that the Sonic 4 complaints extend far beyond cosmetics and physics and go as far as level design (which was still lacking in the end product, but could have been MUCH worse without the boycott).
I mean, Jim's difficulty video made it seem so cut-and-dry that a game can only have "real" or "artifcial" difficulty because Heaven forbid a game can do both (Devil May Cry, Megaman ironically given that he used it as a counterexample). It was so biased that I thought to end Jimquisition viewing right there. Hopefully, he continues to this more open minded approach and does a bit more homework first in future videos. The videos are rather niche already, no need to alienate people more with blatant bias, right?
I mean, Jim's difficulty video made it seem so cut-and-dry that a game can only have "real" or "artifcial" difficulty because Heaven forbid a game can do both (Devil May Cry, Megaman ironically given that he used it as a counterexample). It was so biased that I thought to end Jimquisition viewing right there. Hopefully, he continues to this more open minded approach and does a bit more homework first in future videos. The videos are rather niche already, no need to alienate people more with blatant bias, right?