Yep, I was just discussing this in that Youtube LP shitstorm thread the other day. Everyone celebrating the attacks against LPers are really just encouraging publishers to be allowed to exert more and more control over what we the customers are allowed to see, which at the end of the day should be the last thing customers want, because publishers are notoriously stingy with releasing actual relevant information and often even outright lie about the state their games are in.
What I found the most, frankly, insulting about all of the arguments on the side of the publishers, however, is that there are people who simply refuse the idea that LPing a game can be a legitimate job; Who claim that it requires zero effort, time, or money on the behalf of the person creating the videos to just throw out a video on Youtube and then start raking in millions and millions in ad revenue (which in itself is a hilarious misconception as well). And that because these people are simply piggybacking off of "other people's work", they shouldn't be allowed to make money, as if that doesn't happen in every other industry in the entire world.
Sorry, I'll get off the soapbox, I'm sure what I've already typed will draw the ire of the two or three people who valiantly oppose LPs anyway. Good show, Jim, and I indeed wish that Google would actually stand up for the people who draw in the ad revenue rather than actively dicking them over at every turn. They seem to be trying their damnedest to switch people over to other services, which I guess could be a little commendable in a roundabout way.