Obligatory
. I did it just to see what would happen, and it was like eating a live kitten.
I think DX: Human Revolution did a fine job doing the gradual version. The game starts in a reasonably bright world that gets stripped away layer by layer.
The most memorable example for me is
in Baldur's Gate. Shit gets real quite quickly, after happy-go-lucky prologue of squishing rats and fetching cow tonic. The game continues to have nice highs and lows (Friendly Arms Inn, the fancy Ball, return to Candlekeep).
killing Mordin in ME3
I think DX: Human Revolution did a fine job doing the gradual version. The game starts in a reasonably bright world that gets stripped away layer by layer.
The most memorable example for me is
Gorion's murder