The way I see it, if you can't criticise something you say you love, you don't really love it. I love the hell out of City of Heroes even now it's shut down but I still have a list of criticisms for it (all the instanced missions were fairly repetitive, there were plenty of defunct zones and with all those instances the world felt fairly empty a lot of the time, not to mention a freaking high reward trial for level 1-5. level 10 - 15 would make sense but that trial was easy to power level and did a disservice to everything else in the game). How, after all, can you improve something without criticising it?
Speaking of 'not everyone has the same tastes as the majority', I don't care for The Last of Us and thought Uncharted 2 was massively over hyped. Not bad by any means, just not this legendary piece of software it's made out to be. On the other hand, Banjo Kazooie: Nuts and Bolts was a hell of a lot of fun for me, if mainly as a construction toy. It could have used some more interesting challenges as supposed to lots of races and collecting missions and a bit of platforming would have been nice.
Speaking of 'not everyone has the same tastes as the majority', I don't care for The Last of Us and thought Uncharted 2 was massively over hyped. Not bad by any means, just not this legendary piece of software it's made out to be. On the other hand, Banjo Kazooie: Nuts and Bolts was a hell of a lot of fun for me, if mainly as a construction toy. It could have used some more interesting challenges as supposed to lots of races and collecting missions and a bit of platforming would have been nice.