And Jim Sterling shows yet again that he's got his finger on the pulse of gaming. Congratulations, sir.
On the issue, I wholeheartedly agree. During the last Steam sale, I instantly skipped anything with an "Early Access" stamp on it. My time is limited, so I don't spend it on unfinished games. But the question one has to ask is probably: "How early is too early". That's hard to say and even has to be done on a per-game basis. Word of mouth is most important here, but there's still always too much room to abuse this system.
Early Access games should be "pay what you want": It's not finished yet, so pay what you think the currently available state is worth. Then when the game has been finished, you pay a small amount to unlock the full version, and from then on new buyers pay the ordinary full price, which is higher than the unlocking price. That'd be fair IMHO.
In terms of how to review them: there should be no scores attached. They should be handled like previews.
On the issue, I wholeheartedly agree. During the last Steam sale, I instantly skipped anything with an "Early Access" stamp on it. My time is limited, so I don't spend it on unfinished games. But the question one has to ask is probably: "How early is too early". That's hard to say and even has to be done on a per-game basis. Word of mouth is most important here, but there's still always too much room to abuse this system.
Early Access games should be "pay what you want": It's not finished yet, so pay what you think the currently available state is worth. Then when the game has been finished, you pay a small amount to unlock the full version, and from then on new buyers pay the ordinary full price, which is higher than the unlocking price. That'd be fair IMHO.
In terms of how to review them: there should be no scores attached. They should be handled like previews.