Tribes:Ascend is the PC super races' ultimate dream, where F2P is TRUE! though leveling/gaining is slow, but they DID offered a complete package; like $40 bucks to unlock EVERYTHING. This game is designed/executed under the grounds of "Side grade" instead of up grade; "Skills to win" instead of P2W; Classes/load out are designed for play-style/tactic changes, not "winning combo". I loved this game last year, and will go back to it when I finish my stack of unfinished games...
I've always hated when I spoke to my mother about gaming, she claims that games are "drugs", I call them hobby, and they hold nothing over my will. But I can't say that anymore, when games are sold to us like buying drugs off a drug dealer... Much like selling drug, they boast "free to enjoy", but in reality, the moment you exit the first few levels, the game instantly become a "grind fest" or "P2W > F2P". Once they got you in to that mode, you'd either cough up some cash, or be a perma-noob(NOT BY SKILL, but by STATS). MMO-games I stay away from, but shit like EA pulling P2W on AAA titles? nasty, just nasty... good thing my bro and I found a game broken bug where you can quick farm HELLA resource, and generally, we pown this game, (when you ONLY use rocket launcher, the game tends to give you more rocket ammo than not...) and we felt unattached after the DLC, this franchise is now DEAD SPACE in our memories of game titles... the second ending was pure shit...
Over all... F2P CAN happen, but usually not.. P2W games should be avoided by all players... remember... when you buy/pay/play(YES, EVEN WHEN YOU PLAY, or CONTINUES TO PLAY) a game, you are casting a vote, that you support the kind of game mechanics, marketing style, business practices, and how they balance that game...