Can you perhaps give some proof of this because the ending I got and from what research I've done all go like thisAbomination said:Clemintine shot me to put me out of my misery (and I hope to harden her to make such decisions in the future) at my bequest. Watching Clemintine meet Christa and Omid at the train tracks I directed both of them to go to made me wish I had a pipe to take out of my mouth and salute myself for my own decision making.
They clearly had always wanted a kid and would care for and protect one deeply. Clemintine was now capable of defending herself, considerate towards others and sensible with her chices.
The requirements for the game are surprisingly low. Check out Can You Run it? to be sure.JoJo said:Azuaron said:It's on PC?I appreciate the tips but I don't have a iOS device and my laptop is close to five years old, I used an Xbox 360 until it broke down recently. I'm just going to have to wait it out until I can afford a new 360 or PS3jmarquiso said:iOS. You can get all the episodes on iOS.
Edit: Didn't realize you had a PC as well. You could buy it in episodes on console, and download the whole thing at once on PC (you had to buy a season pass rather than episode by episode).
Sort of. They turn a lot of adventure game tropes on their heads, and usual game mechanics can change. Even the "hint system" (which you can turn off -as I did), starts saying odd things toward the end.redknightalex said:The Walking Dead is being talked about so much this year, not to mention in so many GotY categories over many different sites, that I almost feel compelled to play it. My main problem? It's from Telltale Games.
I've played a few of their games and, frankly, they sucked. Game play was non-existent, writing absolutely horrible and cliched, and it always felt like a waste of time. Jurassic Park was my first episodic game from them that I played and I only did it because they were free and they each had trophies. I'm trying to get through Back to the Future except...how can anyone play a game that's so point-and-click? It's as if they are still making games for a mid '90s audience.
From what I understand, The Walking Dead has the same gameplay as these other games but with better writing? Eh...I don't know.
And for the record, if there was ever a game that made me cry, it was Mass Effect 3 (aka the game-which-must-not-be-named), and not because of how it ended. Journey was also a bawler. Climbing up the mountain in the snow by myself...damn.
Wait, Jim, did you never cry during Journey? Well...
RPG has become a meaningless enough term already that I may have to let that one go.Blood Brain Barrier said:Role-playing. I'd say it works pretty well with The Walking Dead. I didn't really feel like I was game-playing.veloper said:I also love how the genre listed beneath the vid is "RPG".
It's the "game" label I have more trouble with. Call it a "role-playing story", "role-playing experience", anything but a game. There's nothing to win, not enough challenge to be counted as a game.veloper said:RPG has become a meaningless enough term already that I may have to let that one go.Blood Brain Barrier said:Role-playing. I'd say it works pretty well with The Walking Dead. I didn't really feel like I was game-playing.veloper said:I also love how the genre listed beneath the vid is "RPG".
On the computer RPG used to mean a game about killing mobs for XP, so you can kill stronger mobs for more XP, but now it just seems to mean game.
So subgenres to the rescue once again. I'd like to call this subgenre of the RPG: an IAF.
I'd say TWD still a game, but it's just that the gameplay is very, very poor and only the presentation and story get much attention.Blood Brain Barrier said:It's the "game" label I have more trouble with. Call it a "role-playing story", "role-playing experience", anything but a game. There's nothing to win, not enough challenge to be counted as a game.veloper said:RPG has become a meaningless enough term already that I may have to let that one go.Blood Brain Barrier said:Role-playing. I'd say it works pretty well with The Walking Dead. I didn't really feel like I was game-playing.veloper said:I also love how the genre listed beneath the vid is "RPG".
On the computer RPG used to mean a game about killing mobs for XP, so you can kill stronger mobs for more XP, but now it just seems to mean game.
So subgenres to the rescue once again. I'd like to call this subgenre of the RPG: an IAF.
Those games have far better puzzles.RedmistSM said:What makes this game less of a game than adventure games like Monkey Island or Phoenix Wright? What about games like Deadly Premonition or Asura's Wrath, where the gameplay is worse than the story and cutscene bits and gets tiring long before the game is over, but the story still makes them interesting to play? I'm happy that the Walking Dead won this year because it made Jim tear up. I'm not sure if I'll give ut a try, but that's because I didn't like the comic all that much and I'm very aware that all the choices are lies that make no difference, which annoys me. It should not be disqualified just because it isn't very heavy on the gameplay side of things.