Jimquisition: Linearity versus Replayability

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Redd the Sock

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The fact this needs to be said makes me weep a bit. Back in the SNES and NES days we didn't have multiple modes for 30 hours games in a large library. We often had only a few games we played the shit out of to kill time between going out to rent something new for the weekend. There was a time I could make it through some levels of Mega Man 2 blindfolded because I played it so much. If we needed something new we invented odd challenges, ie: beat A Link to the Past with no optional sword, sheild and armor upgrades and no bottles, Beat Super Mario Bros always tunning, or beat Final Fantasy with a party of white mages. There was always something new because we could always better our game. And the previous generation went further. Rent King of Kong and see how many hours people have gotten from a game with four fucking screens, even after 25 - 30 years.

Then there's the story aspect. I used to love playing Ninja Gaiden on the NES for the cinematics, even after seeing them seeral times. I must have been through Final Fantasies 4 and 6 20 times each over the years and still read the dialog each time. Same with the Metal Gear solid games and their cinemas. Even camp like the Resident Evil games is a lot of fun to re-experience. Heck, that's when you really know is you got something good. Any story can be iteresting the first time when you keep going to findout what happens. It's a realy strong story you still enjoy after it's all been revealed.

Then again, I'm not surprised game companies appeal to this new ADD generation. They make their money off new game sales, so it's best to foster the mindset that needs something new every couple of weeks.
 

Zing

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Oct 22, 2009
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Last two weeks were better. I believe this issue is subjective. Call me whatever you want, but I find repeating single player games pretty boring(unless they have a sandbox world/alternate options).

As long as it doesn't affect the quality of the product...bring on the multiplayer/replay value.

I mean look at Assassin's Creed: Brotherhood. Some of the best sandbox/single player ever. But also a masterfully unique multiplayer mode.
 

NaramSuen

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Second week in a row that Jim completely nails it. Down with shoehorned in online multiplayer!

The 9/11 first responder of video games line is absolutely classic!
 

ManInRed

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May 16, 2010
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Of all the ways you could have argued this, you pick the simplest. Brilliant! Usually these arguments boil down to defining what is linear, showing that in some ways every game is linear and non-linear: you follow one path from beginning to end and you have freedom to play that path differently each time you play. But you skipped over the hassle of arguing what is linear and simply acknowledged that linear entertainment has always had replay value. That's pretty hard to argue against.

Think anyone will get enjoyment from re-watching this video?
 

Assassin Xaero

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I'm beginning to find him a bit more enjoyable now, actually... And I can't remember how many times I've played through BioShock, Final Fantasy VII, Half-Life 2, Painkiller, Tony Hawk's Underground, and many other games. Multiplayer is ruined by campers or poor servers most the time, but a great single player game can live forever.
 

redspud

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DeadCoyote said:
Jim, you are not right. Replayability is not about your feelings to the game, it's about new expirience, that the game can provide each time you'r playing it. It's a game-mechanich feachure. Just a characteristic of a game, like shader version. If it hase ways to have different expirience (dificulty level changing, random generated locations, different classes of playeble characters) - it hase replayabiliti, if not - it hasn't.
A lot of people like crapy games, that you woud be sick of in 5 minutes. So... what? Have those games replayability? I liked Bad Company, but will never play it again, and my friend played it 4 times. So have this one replayability? For me - no and for him yes? That just doesn't make sense.

Sory, Jim, but you were talking about personal preferences, not about replayability.
Personal preferences directly affect re-playability.

For you friend Bad Company has replay-ability for you not so much.

Also about the things you mentioned so if a game doesn't have those things then it has no re-playability? Do you see how skewed your view is. Take Ratchet & Clank for example it has none of those things and tons of people replay it. Same thing with Chrono Trigger or any Mario game in existence.
 

shrekfan246

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May 26, 2011
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Dana22 said:
"To me, replay value comes in whether or not I want to play the game again".

Which is bit illogical, it would make more sense if you would add 'Right after I finish it' or 'In short term' at the endor something similar.

Because replay value is not 0/1, its a VALUE. Modern Warfare 2 (SP) will have lower replay value because of its linear gameplay and scripted encounters, then say Baldurs Gate 2 which has more open gameplay, mechanics and non-linear storytelling.

imho.
Just for semantics...

The quote that you took out of context, from a logical standpoint, actually makes perfect sense. Replay value means you want to replay something. Why does it have to be right after you just finished playing it? I find that games get more replay value as time passes, because there is less I will remember and more I will be able to re-discover in the game world.

Also, the entire point of the video that this thread is for was arguing that a linear game (Such as CoD Modern Warfare 2) can still have replay value despite its linear story and scripted encounters, and if the story is good enough it doesn't need a tacked-on multiplayer mode.

You say "imho" so I suppose I will respect your opinion, but don't try to push your opinion on other people. Don't tell them what they should have said. And don't use a strawman argument like "Oh, it's illogical." when the quote you took makes more logical sense than a human drinking water. Realize that it is only your opinion, and many other people (myself included) are not likely to share your opinion.
 

hallow eyes

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Nov 19, 2009
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I agree generally with what your saying, but people just demanding more from games and developers doesnt make them stupid. If I pay for a game I want it to be good but also worth my money. Im not gunna pay $60 for a game only a few hours long even a great game like portal came as part of a box set, games like CoD and halo do really well with short campains but endless hours of multiplayer enjoyment. games like dragon age and oblivion need things like choices and side plot because they would be kinda boreing otherwise. Some of my favorite games had a tight linear story lines and are still fun for me but those are older and cheaper games. now days gamers demand more for there money and there is really nothing wrong with that.
 

Still Life

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The new Metro game going to have multiplayer? The hell!? Who's fucktard decision was that? They couldn't even get SP properly polished first time 'round and that is the entire appeal of the title; the game was a good experience, not a good game.

I've replayed Mass Effect and Mass Effect 2 so many times. Some may say 'too many' :) In fact, if it is an engaging SP experience I will generally play it at least a half dozen times.

Thank god for Jim :)
 

CobraX

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....Not everyone likes to play a game over again.....so it doesn't preovide universal replay ability

Also calm down there, no reason to call people names
 

MMMowman

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Name one game that doesn't have extra stuff in it to make it challenging enough. Portal is repeative once you complete it so the only thing that make me play twice was the achievements. Halo has multiple difficultly levels. Even without the multilayer options games do need additional stuff added on to make them fun enough to play again.
 

Sacman

Don't Bend! Ascend!
May 15, 2008
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Yes, thank you... I agree 100% just like sonic youth... and I pray to you every night... or rather I would but I absolutely hate Ace of Base...
 

Treblaine

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Swifteye said:
What is Movie-Bob's angle? He doesn't have one, he does not need one. He's just Bob. Same with Jim.
Movie bob does have an angle. On that particular show it's being a movie snob (although how much of it is genuine and how much of it is theatrics for humorous effect is to be discerned) in his big picture and the overthinker he gets to show off the primary nature of his character which is him being a giant nerd. When jim took off his jacket and spoke frank that was a special moment but it wasn't really like he changed his character really he was just a bit more direct and bit less sarcastic but he still used all the insults and the funny little photoshop pictures just like every other video he's made.

The act of making a show for the sake of entertainment is a little more complex than "make this pap enough to where the mindless drolls get it" although I understand how you might think that given that this is a rather snobby place which holds such beliefs to be self evident. It requires looking at what sort of audience you want and how you wish to approach them. This is the style that Jim has chosen, one that irks and annoys people but that's exactly what the character is supposed to do. Be irksome and annoying but also show a level of intelligence that makes one think (oh this guy is pretty smart but I wish he'd stop acting like a jerk) which I find amusing cause to be honest a lot of people on this website are like Jim. Really smart people who's arrogance and ego are really off putting but they do deserve credit for what they say.

And that is the core of Jim's character. He represents the egotistical bravado that infest places like the escapist where one can get so full of themselves that they can think they are better than everyone else and show it by saying ignorant arrogant things as they rant about stuff they know little about or stuff they know a lot about but has so little value that in the grand scheme of things makes that person look like a big idiot.
I've been following Bob since the early days on Youtube and that really is him, he IS a Nerd. Yahtzee IS a cynical critic.

Jim is not a fascist-dick, yet he dresses and acts like one for Jimquisition, why? I don't know, you may find it amusing be you cannot tell me that I should find it amusing. You haven't really explained why you do find this fascist-dick routine so interesting.

Ascorbic and opinionated Jim I like, he reminds me of The Spoony One. Noah Antwiler admits that for is spoony reviews he does dial things up for comedic effect but he doesn't take on a ridiculously irrelevant persona.

"by saying ignorant arrogant things as they rant about stuff they know little about or stuff they know a lot about but has so little value that in the grand scheme of things makes that person look like a big idiot"

So you watch Jimquisition like a freak show, like a trash TV talk show like Maurey Povitch you don't give a hoot about the issues, you just like to see someone embarrass themselves going on a rant?

That's shameful.
 

Daveman

has tits and is on fire
Jan 8, 2009
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1) Why do I sound like I'm taking a shit?
2) Why no mention of RPGs? They're majorly replayable.
3) Yeah, I've played through Portal a number of times. It's good because it lasts almost as long as my train journey up to uni, but it's hard to play without a mouse... though I did master it.
 

Locutus9956

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Nov 11, 2009
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Sigh....

Once again another perfectly valid point ruined by the fact that it's being made by an obnoxious horrifically (and staggeringly unjustifiably) arrogant man. Jim, stop trying to be 'clever' by swearing every other word, it doesn't make you sound like a grown up it just makes you sound like you have a lack of imagination and/or a poor vocabulary.

The constant ego tripping is also frankly nauseating and makes me utterly appalled at myself that I just wasted 4 minutes of my life watching it.

But the damnable fact remains that the REASON I watched and keep coming back and hoping that 'maybe he'll learn' is that you actually make very good points that I more often than not agree with what you're trying to say wholeheartedly.

For the love of god though try to grow up and speak to your audience with some degree of respect and civility, constantly insulting us and and throwing out the sort of language I'd expect from a school kid who thinks he's being 'edgy' does not make you seem superior it makes you come across as utterly laughable and for me at least makes me far less likely to be swayed by anything that comes out of your mouth.

All that said, please take this as it is intended which is to say, constructive criticism, you have a very 'keen nose' for the issues in the games industry today and I would love to see you reach a wider audience but if you carry on this way your only going to drive most folks away.
 

Cropsy91

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Apr 4, 2010
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I love this guy's (intentional) condescending attitude, it's pretty damn funny, and he makes some pretty good points (though I don't always agree with everything he says)

Also, hooray for that "Puppet Master" cameo.
 

Siege_TF

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May 9, 2010
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Daveman said:
2) Why no mention of RPGs? They're majorly replayable.
Jim said:
"Final Fantasy 9"

Maybe you should watch the whole thing.

Aureliano said:
How about some indie titles that do something really well, or even a shitty game that has one bright spot in its favor?
Perhaps Awesome Possum was an indie game? Maybe if there's an indie vs mainstream episode he'll humour you, but that's not what this episode was about. I have no idea why listing games that would make a viewer go 'what the hell were those games?' instead of 'oh yeah I played those' would improve the quality of the video, but sime you seem to think that's the case perhaps you could enlighten us.