I can't remember from the quote chain what exactly I said, if I didn't say it then I'm saying it now, sexualisation and objectification are both things that happen in gaming, usually with the latter following the former. With Naomi they stopped at the needless sexualisation, because she's at least useful to the plot. It's still a problem because there's absolutely no reason why she would have her lab coat and shirt unbuttoned that far down while also not wearing a bra, at least the developers had the good sense to keep her warm whenever she went outside. Her main science lab tech outfit only looks like that for the male gamers, which many developers still think significantly dominates the games market, which really isn't the case. The female demographic in hardcore gaming has been steadily growing for quite some time now.generals3 said:Now because you still decided to go there even though it wasn't relevant to the initial point you tried to refute i'll still address this one. You said that both females and males are being idealized for the costumer, however that in no way proves they are being objectified. I mean Naomi in MGS4 looks quite hot and often had her labcoat buttons open (except in cold environments), but she was most definitely not an object, she had a huge role in the story and even manipulated the protagonist, snake. The fact a female character was idealized for male gamers doesn't imply in the slightest that she's being objectified. The illusion that female characters are being more objectified than male characters merely stems from the fact there are a lot more male protagonists which de-facto get a much bigger role than other characters. However regardless of gender protagonists will have more agency and secondary characters will have less (or often even none).
And you're right, it is an illusion that female protagonists are being more objectified and sexualised than males because males aren't objectified or sexualised in games. At all. Please try to understand this point that somehow continues to fly over you.
And you keep bringing up this primary and secondary character agency thing like it means something.
There's objectification and sexualisation in video games, I'm not seeing your point here. Intellectual dishonesty? Where? Why? This collection of words you're calling a paragraph is not telling me anything.generals3 said:Actually the reason why i believe i have the i-win-argument against objectification of women in the western gaming industry is because 99% of the arguments used to imply there is objectification of women rely on intellectual dishonesty, wrong usage of the word "objectification" or are simply broken. You see, based on the innocent until proven guilty principle this would be an all win argument that the industry is innocent of objectification.
So it's to be more inclusive then, which is exactly what I said.generals3 said:And please the argument is not to be more inclusive, it's to be more inclusive by not making sexist games which treat women like shit. Unless off course you think women are treated just fine in games? In which case i'd wonder what this was all about.
And with that last bit......what? Are you serious?