Jim's argument is a rough paraphrase of my absolute hatred of Bethesda. I lump them right in with EA. I may like their products, but I despise how they go about making it. I bought Skyrim, my introductory game to WRPG's, at launch, on PS3. The game simply did not work. Years have passed and I had a friend lend me his x-box version and I enjoyed it immensely. However, if the "optimal experience" for this game requires a ton of user made content, why did they publish it at all? One port outright didn't work. The "vanilla" experience on the X-Box 360 was functional but had a bland, milktoast, story that an intern at square-enix would be ashamed to receive a credit on, and the best version game play wise almost required mods to even compare to the game they were marketing instead of the game they shipped.
Jim is absolutely correct. Charging equal price for an inferior version is outright thievery.
Jim is absolutely correct. Charging equal price for an inferior version is outright thievery.