erttheking said:
Monxeroth said:
Tombsite said:
Monxeroth said:
If looks doesnt matter, why cant women be "attractive" so to speak?
Why is the concept of Saints Row and other types of games such as MMOs completely discarded because theyre our creation not the developers?
Can then only good female characters exist if they're created by the developer and not the player?
They can, Jim doesn't have a problem with that. The problem is that apparently they can't be anything else than attractive. That is a problem.
Thats up for debate however and not an objective fact, especially if you just consider that to be the one part that matters to a player, regardless if its being marketed to you as such. Its a woman, shes attractive.
I like to compare this debate to the new steam controller rage:
oh my god look how bad this controller looks it must be shit.
While im thinking instead: I wonder what it feels like to use it for play though since i will use my controller for a game and not to look at.
Look you can split hairs as much as you want, but it's pretty hard to deny that a massive majority of female characters are designed with the intention of people trying to make them look good in mind. And a good looking character isn't a bad thing, a lot of people really like Mitsuru from Persona 3 and she's hardly lacking, but good looking for female is become ing what "White, brown haired thirty something" is for male. There is nothing wrong with a character like that but the sheer number of them is ridiculous and something ELSE would be nice.
Truth=/=Urgency
While its debatably somewhat true, the impact it has or the urgency of said subject isnt objectively problematic in itself, because again i must ask the question in that case: Does the opposite matter/not matter, and if so, why/why not?
I havent denied anything but neither am i so gullible to simply accept a black and white scenario without contrast.
First of all the fallacy that appearently then according to most arguments vs this, is well, we get a "non-traditionally attractive female protagonist" and then to break it down first of all. Well what constitutes one ideal over another, as you must be aware both male and female gamers find some "non-traditionally attractive males" to be appealing in games. The other problem comes with ambiguous genders and well, if it is a female but we cant tell, is it a female? If a tree falls in the forest without anyone around to hear it does it still make a noise, basically?
Then the third question of course becomes, protagonist, according to me? you? what about anti-heroes then or npcs or other characters in a game that have equal amount of impact on the game as you the player does?