This video was almost presentable and I was almost liking it till he started to stumble about half way through.LiquidGrape said:
Strike two in the same day.
This video was almost presentable and I was almost liking it till he started to stumble about half way through.LiquidGrape said:
And meanwhile Wii Sports is the highest selling game of all time and is so "mature" your gran could play it.Jumplion said:It proved that you don't need explosions, gunplay, or blood+guts everywhere to sell a game,
Not everything is supposed to be funny...Brainst0rm said:So...it's entertaining because he says "fuck" a lot?
'Cause, otherwise, I feel like I've missed the joke.
Sorry but.. what? I can't even make out wether you're agreeing with me or not.jcg said:Yet would make a bicycle like you would make a chair? The problem is that different media require different methods. A book can spent a chapter about how scary a hallway is. In a film you might show the hallway with sound effects. In a game you drop the player in the hallway and let find him/her out the hallway is scary.
Now image a narrator telling you the hallway is scary while you see it in a movie, it might break the immersion. Yet some games do just that, the break into a cutscene with cinematic effects, which jerks you away from your character and breaks some of the immersion.
Yes it's easier to make a point with a cutscene, because how else do you keep the player in the hallway long enough so he/she discovers it's scary.
I concur with this statement. This man makes me ashamed to be English. Please remove his content from the site.Brainst0rm said:So...it's entertaining because he says "fuck" a lot?
'Cause, otherwise, I feel like I've missed the joke.
I did not mean to imply that stories in film are generally good. They most certainly are not. Still, it's a safe bet to say that for every game with a genuinely well told story, there are dozens and dozens of films with an equally or better told story. Not to mention that games have never reached the same heights of narrative quality that films has.GloatingSwine said:Not really. Most film stories are utter toss. Over the last 20 or more years Hollywood in particular has been reducing the number of themes and constructs it uses in storytelling to a vastly reduced pool, so much so that you can almost tell from the poster the entire story of the film.MatsVS said:Yes it is, unfortunately.Jim Sterling said:That says films has better stories. Look at some of the films out there; that ain't fucking true most of the time.
I whole-heartedly agree. Ever since D&A left there's a comedy-sized hole in my heart that LRR can't make up for on its own.TheSkaAssassin said:o...k...
I don't get it. Why do we need more videos people rambling into a microphone and calling it "commentary"? We have Yahtzee, Movie Bob (twice a week), and Extra Credits.
Wow. There is not a single thing that was on my mind when I stopped the video that you did not say. Well played, sir. Fantastic ninja skills.Harry Mason said:Good lord, that was awful. I would give up my Silent Hill collection to see Yahtzee physically spank this man. He stumbled over his words, pretended to be angry so poorly it made me sad, and the glasses look like a completely transparent attempt at creating a signature "look."
I'm not usually the person to be snotty about these types of things, but I've come to expect a certain level of quality from Escapist shows, and GOOD GOD THAT WAS TERRIBLE. I even AGREE with him and I hated the show.
You know what? Scratch that. I want to see Lisa Foiles hit him with the Irritating Stick. This guy takes himself WAY too seriously. I will give this show another episode to be fair, but that was truly awful.
"I think Cage just imagines the pedestal is there"Jumplion said:Eh, debatable. I for one am glad that a game like Heavy Rain exists (and yes, it is a game, I don't care what anyone else says) and was as successful as it was. While it certainly had its flaws, I prefer to look at it in a more optimistic light and say that it's developing the medium in some way. It proved that you don't need explosions, gunplay, or blood+guts everywhere to sell a game, you can have a more mature, more adult game (whether or not is succeeded is beside the point).Woodsey said:But he's not moving it forward - if he was then yes, I might stomach him a bit more.
That's more on what he thinks he is. He's still passionate about his visions and whatnot, and I respect that to an extent. I do think gaming needs a few more auteurs like with movies, it helps focus the direction a game would go.As for him being passionate about it, I'm pretty sure I've heard him actively shun the idea of being called a game developer. He wants to be a film writer/director, and his lack of talent means he never got to do that.
I think Cage just imagines the pedestal is there ;PIts just a shame that we put him on a pedestal.
On the other hand, games able to really deliver a strong narrative as games have not been around for a particularly long time. The field from which really good narratives can be drawn is much smaller.MatsVS said:I did not mean to imply that stories in film are generally good. They most certainly are not. Still, it's a safe bet to say that for every game with a genuinely well told story, there are dozens and dozens of films with an equally or better told story. Not to mention that games have never reached the same heights of narrative quality that films has.