Oh and what you said about adventure games. If someone needs to make a remake of Quest for Glory/Hero's Quest. Modernize it to take out the grind and the interface clunkiness and you have a guaranteed winner.
I see what you're saying but I don't buy a £40 game every month. I can't afford to do that either, I'm living off the bare minimum student loan for the next 3 years so yeah I seriously can't afford it. Know how many games I've bought since september? 1. MGS HD collection for £20 thanks to vouchers for Xmas.Elate said:I see so many people say this "It's too expensive" yet they go pay £40-60 on some console game every month or so. Where as on PC, I scoff at the idea of paying £20 for a game, let alone £40. Seriously, in the long run you save so much, and you will get more out of your games because the communities tend to last longer on PC.SkarKrow said:Issue: What about console sources? If the major hardware companies go digital only we will pretty much have prices dictated to you. Frankly, who the fuck wants to pay £55 for Bodycount because the publisher said so and SCEE don't give a fuck about us?
EDIT: Before I'm told to get a PC instead, I simply can't afford to get my PC up to snuff and won't be able to for a good 3 or 4 years. So yeah.
OT: Yea, I've been saying this for years, soon as I discovered steam, digital distribution is the only way forward. Sure people will whine about wanting hard copies to collect, but last time I checked you can still buy hard copy CDs for albums, even though they're also on iTunes.
Each time I try to feel passive about EA I'm reminded of just how many companies I've loved that they've crushed.Aircross said:Dungeon Keeper's developer is not the only developer EA has ruined or is ruining at this moment.
I own more games digitally than I do physically.SupahGamuh said:+1lord.jeff said:Same here, plus digital distribution has been the only way to get some of my favorite games of recent.Yopaz said:Yeah, I've got to say I too have jumped of the physical bandwagon. I love the digital era.Zhukov said:My Steam library dwarfs my physical collection and cost me significantly less per game.
For me, the digital age is already here and it is good.
221 games in my Steam Library and still growing and I'm not even counting my GOG library. With that same money I've spent on digital purchases, in less than 3 years mind you, I'd probably buy a console and have less than 20 full priced games.
Why not? All they're doing now is blaming the gamers who don't have as much of a variety to shop from anymore since certain retailers have near monopolies.J-meMalone said:Anyone else starting to worry that, if thing go 100% digital, publishers are going to start blaming indie games/gamers for loss of sales rather than game stores? I wouldn't put such a leap in logic past some of them...
What does computing power have to do with it? Internet availability and speed is what's important. I doubt that small villages and remote farms will have high-speed internet in 50 years.TheKasp said:You are wrong. Several months ago scientists found out a way to store so much data without increasing our storage devices in size that it was unthinkable of. Hundreds of terrabyte. The same goes for processing power and everything, we are not even close to what can be reached in computing technology.Kumagawa Misogi said:We are approaching the end of increasing computer power now and will probably max it inside the decade.
An example of a technology dead end you say? in atmosphere manned flight speed.
1903 wright brothers first powered manned flight speed 6.82mph
1967 North American X-15 4,519mph
64 years difference between the two and yet 45 years later NO progress.
Maybe reread that bolded part there of what was said? Yeah I really don't see it likely to happen in the NEAR future 50 years isn't really the near future now is it.FelixG said:If you don't think that we will have that kind of computer science in 50 years you obviously have no idea how much advancement we have made in the last 50.RoseArch said:Sorry, Jim, but it isn't quite that simple. A fully digital future is a dire one indeed, because I doubt that even in fifty years, the entire world will have access to an internet that allows them to download gigabytes upon gigabytes. Or to hardware that will store that amount. Cloud gaming? Again, requires a good internet and constant internet connection. As it stands, gaming will have to go the way of music where the market is half hard copy and half digital. That is a good future.
as an example this is what we had 50 years ago
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you want to know what can out compute that?
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We have come a long way, in 50 years we would likely not even recognize what the fuck was going on if we were able to look at it today.
The United States is full of companies so profit driven they will cap usage and ban people for too much internet rather than improve infrastructure. Comcast, one of the largest ISPs in the nation, has not laid new line in over a decade. In some regions, it's actually been fifteen years or more since there was any infrastructure increase.TheKasp said:The guy I quoted brought it up.DonTsetsi said:What does computing power have to do with it? Internet availability and speed is what's important. I doubt that small villages and remote farms will have high-speed internet in 50 years.
P.S. Actually, it has something to do with it, the more powerful PCs get, the faster the connection would need to be.
And sorry, 15y ago internet speed was a joke compared to today, you think it won't change in the next years? Outside of the US are several countries with good internet avaibility and speed. Here where I live broadband is standard (yes, in villages outside in nowhere people have broadband), more often than not people have access to fiber optic cable connection (don't know what it's called in english).
Just because the US is really behind on this one doesn't mean it's never going to change.
Too bad really because the game has a cool concept, just not very well executed.TheRussian said:Yea, that's E.Y.E. and it's got a shitty rating on Steam. Thanks for the heads up though.beetrain said:E.Y.E: Divine Cybermancy? or the one after it, some Twisted Metal game?
I felt it did rather well, considering how batshit insane it is.Ickorus said:Too bad really because the game has a cool concept, just not very well executed.TheRussian said:Yea, that's E.Y.E. and it's got a shitty rating on Steam. Thanks for the heads up though.beetrain said:E.Y.E: Divine Cybermancy? or the one after it, some Twisted Metal game?
How dare you call Star Wars Battlefront 2 "a few other titles"??vxicepickxv said:Pandemic - Destroy All Humans, Mercenaries, and a few other titles.
What happens if say, in 10-15 years, Steam or Valve is out of business, do you still have your library of games that can be installed and played without needing steam servers to be up? Is this library completely dependent on a company being in business in order to have anything to show for it when you get older? If so, people may realize they've flushed their money down the toiletZhukov said:My Steam library dwarfs my physical collection and cost me significantly less per game.
For me, the digital age is already here and it is good.